Looking for a 'reversed gate reverb' , free if possible
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- KVRian
- 1128 posts since 3 Aug, 2004
Hi!
Can anybody point me into the direction of a plugin (free if possible)
that can do a 'reversed gate reverb'?
Or way of constructing it via say a reverse reverb and a gate behind it?!
Thanks ind advance
loopdon
Can anybody point me into the direction of a plugin (free if possible)
that can do a 'reversed gate reverb'?
Or way of constructing it via say a reverse reverb and a gate behind it?!
Thanks ind advance
loopdon
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- KVRAF
- 2401 posts since 29 Dec, 2002 from In the dark
Maybe you should try and describe the sound you are after. Gated rfeverb is usually achieved with a simple noise gate placed in the chain AFTER the reverb. You need to set the gate level according to what you want to achieve. Usually fairly high for gated reverb effect. The next trick is to play with the attack and release times. If you set the attack times fairly fast and the release fairly slow you will get the classic gated reverb effect. For a reversed reverb I can not imagine exactly what you are after, but probably a very fast attack time should cut the reverb tail off immediately after the reverb cut off. Reverse reverb by definition has its own fast cutoff anyway, so in theory you would have nothing to gate??
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- KVRAF
- 6242 posts since 26 Sep, 2003 from right here, as you can see ...
not sure if i understood you correct, but if i'm right with my assuming what you want, proceed as follows:loopdon wrote:Hi!
Can anybody point me into the direction of a plugin (free if possible)
that can do a 'reversed gate reverb'?
Or way of constructing it via say a reverse reverb and a gate behind it?!
Thanks ind advance
loopdon
1. record the original signal you want to apply that effect to.
2. open the audio editor and reverse the audiofile.
close the editor. your audiofile should play backwards when starting the sequencer.
3. apply any type of reverb to the audiofile via send (for the gated effect, put a gate behind that reverb, and use a sidechained sinus from any synth to control it)
4. bounce the reverb signal _only_)
5. reverse the reversed original signal to it's initial, unreversed state.
6. set a new track for the bounced reverb signal, and place the bounced reverb there.
7. open the audioeditor, and reverse the bounced reverb signal.
8. close the audio editor and adjust the position of the reverb signal according to the original audio signal.
that should be it ...
hope that helps ...
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
