Q: Why use different track types?

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This is meant more to satisfy my curiosity, as I hardly expect for EnergyXT to change such a basic thing in its design, but:
Why use different tracks for audio, MIDI, automation etc.? After all, the part or clip is what contains the information, the track is just used to arrange over the time line and to send a group of clips to a certain signal chain.
This somewhat made sense in the olden days, where all plugins where either "synths" or "effects". Instruments received MIDI, effects received audio. That's it. But with playable effects like Lucifer, MIDI effects and MIDI-only instruments, synth with audio in and even host-in-a-plugin like XT - this classification is meaningless. Any type of plugin might received either MIDI, audio or both.
Why make inserting a MIDI fx any different than inserting an audio fx? Why should an effect be treated differently than an instrument? It isn't soin tha main window.
After all, XT is one of them clever hosts, who does not differentiate between VSTfx and VSTi.

Especially with clip based fx coming in XT2, why not switch to clip-based rather than track based approach.


Take a look at Tracktion (which is my main sequencer), Luna or Reaper. They are all built with one type of track to contain MIDI, audio and automation data.
True, XT's sequencer is fully modular (or so jens keeps claiming :hihi: ) and allows flexible routing between tracks, so this approach probably won't allow you to do anything new. But there is still much to gain in terms of work flow, consistency and simplicity.
Those are the main things XT2 will address, no?

After all, the main window allow to freely route any kind of data (MIDI or audio) to either a synth or an effect. no limitations. Why should the sequencer impose such limitation on the user.



Again, this is in no way an attack on the XT approach. I do not expect that to change (though I would have loved it). I fully realize that this is probably no big deal for most of the users. After all, this is the way most of the sequencers work.
I truly like to understand is there any inherent advantage in using different tracks for MIDI and audio clips and a different kind of output chain and terminology for the processing plugins.
This is just that EnergyXT is such a smart and forward thinking app, but inside the sequencer it sometimes can be, well... so Cubase.
CubaseStudio4 µTonic/Rapture Nitro/GS-201/Ohmicide/TBK 1&3

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Certainly, now that I've moved fully to XT (and finally moved on from T2), I certainly do miss the ability to handle MIDI and automation all in the one track.

Also, I could definately see the advantage with Envelope tracks being more incorporated into regular tracks. Theoretically, if you wanted to automate all the parameters on something like Sytrus, you'd have probably a hundered or so envelope tracks all the way down the track view. Hehe, you might even run out of CCs. :D

Look on the bright side though. At least you're not being forced to have a MIDI and an Audio track to handle 1 softsynth. *cough*Sonar*cough* okay, I'll behave... :hihi:

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XT2 has many track modes and it does makes sense: meter, tempo, folder, midi, audio, drum and envelope.

BUT, In addition midi and audio tracks has clip based automation included. Screenshot below shows a single MIDI clip with 3 automation envelopes.

Image

cheers
jorgen
Half developer half human
XT Software
http://www.energy-xt.com

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I like the look of that, Jørgen.
Rakkervoksen

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Looks like more stuff for "the truth" thread...

With all these new bits and pieces of information, eventually I'll be able to imagine myself actually working inside eXT2 without ever seeing it... :hihi:
I just hope the truth thread won't get too long :scared:

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jorgen wrote:XT2 has many track modes and it does makes sense: meter, tempo, folder, midi, audio, drum and envelope.

BUT, In addition midi and audio tracks has clip based automation included. Screenshot below shows a single MIDI clip with 3 automation envelopes.

Image

cheers
jorgen

:o


envelops in midi clips (with mute buttons)


this is just to good to be tru!!!!!!



:love:

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yes, indeed.

But, what are the [+] and "handcuffs" icons in the track header?
[+] = expand to show automation ?
"handcuffs" = link this part to another . . . ??

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DarkStar wrote:yes, indeed.

But, what are the [+] and "handcuffs" icons in the track header?
[+] = expand to show automation ?
"handcuffs" = link this part to another . . . ??
no no no

handcuffs are add automation envelope :roll:


havent you tested it in the beta yet?






:oops:

ok i dont know ither :shrug: but it was a good guess?

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yea + adds midi cc lane

& handcuffs adds envelope lane


thats my final guess

Subz

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nah! :P

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My guess:
If [+] means expand to show, then it should in fact be a [-] at this point, because the automation is showing. So I'm guessing it's 'add automation lane'.
Handcuffs for additional routing (re-use of lanes for several clips?).
Rakkervoksen

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[+] = "add automation lane"

good point, but shouldn't it be easier to see?

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DarkStar wrote:
[+] = "add automation lane"

good point, but shouldn't it be easier to see?
That's a job for pHz, Pakana, Shif and the other skinheads. :D
Rakkervoksen

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jorgen wrote:XT2 has many track modes and it does makes sense: meter, tempo, folder, midi, audio, drum and envelope.

BUT, In addition midi and audio tracks has clip based automation included. Screenshot below shows a single MIDI clip with 3 automation envelopes.

Image

cheers
jorgen
** watches as the thread derails to XT2 talk and speculations **


Well that doesn't really answer my question but that sure is pretty.
CubaseStudio4 µTonic/Rapture Nitro/GS-201/Ohmicide/TBK 1&3

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spacefox wrote:** watches as the thread derails to XT2 talk and speculations **


Well that doesn't really answer my question but that sure is pretty.
But this means your question should probably be put on hold until we see how it's really done in xt2, because things are obviously changing...
Rakkervoksen

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