arcdev noise industries releases resomatic 1.0

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stk wrote:
Debutante wrote:Lovely lovely plugin... but it crashed FL furiously :(
hmm, what version are you on?
works the latest v5 here, I'm not using 6 yet.

sk
works a charm in v6:
both this and et200 have some buffer deal making transport take a long time- maybe it hangs older machines?

but, like I said, works great here :D
..what goes around comes around..

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ouroboros wrote:both this and et200 have some buffer deal making transport take a long time- maybe it hangs older machines?
but, like I said, works great here :D
I have noticed this with my own (and other) SE plugins.
Usually switching off Reset Plugins On Transport in the Audio settings fixes it.

sk

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'yep, you're right -sorry I should have been more precise-

with or without the disable transport selected (it does make a difference, though) if, in FL I arm/disarm the fx in the fx window (clicking green light) it can stall my computer, create 3 secs of silence, before it processes normally. This only occurs if I am playing a file, deselect an fx, then reselect it as the file plays. I assumed the problem was with my computer audio buffer, not the plugs :oops: disable transport helps :dog:

I really dig resomatic: it creates some fantastic textures over the top of loops -
I like taking a programmed synth line, then slapping resomatic over the top, and running the same midi data through it for some extra layers of sound.

Thanks!
..what goes around comes around..

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