"Unofficial - VSampler Help Desk"

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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Ask your Vsampler related Questions here, or leave a tip, or an answer ;)

FYI in using this thread:
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Be aware that we are simply a collective of VSampler users and it may be possible we don't have an answer for you, or that the answer you get may not always be 100% correct.

Originally Continued from this thread:
New Sampling Tools at Chickensys
Last edited by 1-2-Many on Thu Sep 06, 2007 8:17 pm, edited 6 times in total.

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So Bassballjg, is there any way to get the wavs to be automatically looped with the batch import?

Also, can VSampler do crossfaded zones - if so how?

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Bassballjg in the other thread wrote:VSampler has been my primary instrument builder for over a year. Its export to sf2 ability and being able to do the basic sample edits in keymap context is wonderful. I can trim, loop, normalize, reverse, and more, then export the wav files for use in creating WusikSND and Sampletank instruments, or sf2 to use in making Kontakt instruments or directly used in the HG Fortune synths.

In fact, my problem is that it has become such a utility for me, I am failing to give it justice as an instrument in its own right. It is very powerful and sounds great. I can't say enough good about it, documentation issues aside. Sometimes half the fun is discovering stuff by trial and error and accident. Ok, maybe not half the time, but I do wish more folks would look past its reputed (and real) difficulty and get into this sampler.
Maybe they could/should pay you to write a better Manual! :hihi:
Last edited by 1-2-Many on Tue May 02, 2006 7:58 am, edited 1 time in total.

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1-2-Many wrote:So Bassballjg, is there any way to get the wavs to be automatically looped with the batch import?

Also, can VSampler do crossfaded zones - if so how?
Now I'm stepping on toes. :)

Yes, if you select WAV import you are given the option of auto looping, and yes layer the samples then grab the little handles and adjust the crossfade. Cool huh? 8)

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BTW you can also load up sfonts from the Import page. Click the "*" find the sfont, load it up, select the range you want and click "Import". It will ask for a path, extract the samples and then list the them on the Instruments page.

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tomg wrote:
1-2-Many wrote:So Bassballjg, is there any way to get the wavs to be automatically looped with the batch import?

Also, can VSampler do crossfaded zones - if so how?
Now I'm stepping on toes. :)

Yes, if you select WAV import you are given the option of auto looping, and yes layer the samples then grab the little handles and adjust the crossfade. Cool huh? 8)
The import loop option is to loop the whole sample, which is good for analog waveforms and groove loops, but rarely appropriate for instrument multisamples. There is however, on both the sample page of the VS module and in the sample editor some pretty good auto loopers and loop finders. But for manual looping it's still best to use a proper editor.

Maybe there should be some kind of user manual project. That is, for users to pool our knowledge and create the documents we need.

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Bassballjg wrote:
tomg wrote:
1-2-Many wrote:So Bassballjg, is there any way to get the wavs to be automatically looped with the batch import?

Also, can VSampler do crossfaded zones - if so how?
Now I'm stepping on toes. :)

Yes, if you select WAV import you are given the option of auto looping, and yes layer the samples then grab the little handles and adjust the crossfade. Cool huh? 8)
The import loop option is to loop the whole sample, which is good for analog waveforms and groove loops, but rarely appropriate for instrument multisamples. There is however, on both the sample page of the VS module and in the sample editor some pretty good auto loopers and loop finders. But for manual looping it's still best to use a proper editor.
Agreed, but the option is there.
Maybe there should be some kind of user manual project. That is, for users to pool our knowledge and create the documents we need.
Maybe we should ask for a vsampler sticky in this forum. :shrug:

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as a new Vsampler user, I would embrace a user manual project...and the vast majority of my samples are currently in SF2 format
let me know if a stenographer is needed :hihi:

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birrbits wrote:as a new Vsampler user, I would embrace a user manual project...and the vast majority of my samples are currently in SF2 format
let me know if a stenographer is needed :hihi:
There have been a few attempts at user written manual none have done very well. It's just too much work. I think a sticky where people can just ask questions would be a lot more informative.

I've got no time to write a manual personally but I can always take time to answer a question or two.

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VSampler really is the most underrated sampler out there.

I got it originally bundled with Sonar, then upgraded to the full version. Granted it's a challenge to put your head around it, but no wonder - it does so much! :shock:

I have purchased Halion, Gigastudio and kontakt sample CDs, and been amazed at VSamps ability to import/edit/play them.

When Gigastudio's price came down recently, I thought about buying it, then realized the six GIGA libraries I have were well taken care of between sfz+ (beta-Giga version) and VSampler3. If a better manual never comes out, I'll still love this thing, and learn it trial and error, button-by-button, if I have to.

Even better than a manual... someone should do a video tutorial. I'd pay good money for that!

JD

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Bassballjg wrote:The import loop option is to loop the whole sample, which is good for analog waveforms and groove loops, but rarely appropriate for instrument multisamples. There is however, on both the sample page of the VS module and in the sample editor some pretty good auto loopers and loop finders. But for manual looping it's still best to use a proper editor.
Could you ID what you would term a proper editor? And how does doing loops in one get you anywhere once you save the wav and import it into your sampler of choice. I guess I've still to understand how looping in anything other than a sampler can retain the loop info, since isn't the loop info stored in the sampler preset and not the wav? Am I missing something here?

BTW with your batch import info, coupled with the trick I just discovered within Audacity (a great free audio editor) for batch export of slices I can have a whole batch of multisamples cut and into VSampler within an hour! This would have taken me a whole daydoing it the old way! :D <-- That's me happy as a clam!
Last edited by 1-2-Many on Fri May 05, 2006 7:36 am, edited 1 time in total.

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flugel45 wrote:
Even better than a manual... someone should do a video tutorial. I'd pay good money for that!

JD
+1 :tu:


Looks like I'll be getting VSampler if things keep on like this - Now if only to find a good deal on it.

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Does VS have a loop start/end view for precise looping, as in Cooledit Pro, or Kontakt?

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Baseballjg in the other thread wrote: Bassballjg's VSampler to Soundfont Starter:

First, make sure you are using the editor view. Look in the view menu for this.

The editor view has modules for the instrument player (VS), Import, Sample Editor (actually a good well-featured one), MIDI, Mixer, etc.

Go to the import page by clicking on the Import button. Click on the wav button, and browse to the folder containing the samples you want to use for building the Soundfont. You will have several import options. You may choose to create one instrument per directory, or one instrument per file (sample). You may choose to set the root note by name, eg organ_A2, etc, or wav information (the midi unity note of a sample may be stored in the wav file's information), or mapped to consecutive keys beginning where you specify (good for drum maps).

The idea is to check the boxes in appropriate combinations for what you are doing, so you will get with very little fuss, nicely auto-mapped instruments.

For example, for a multi-sampled organ with its samples named by note, check one instrument per directory and Zone mapping from filename (if the sample is named as above, check the box "from end").
If you have say 20 samples of a single note from an analog synth, check one instrument per file, and each sample will be its own instrument. Once you have your batch settings as desired, hit ok to bring it all into the import rack.

Within the Import rack, when you push the Blue Import Button all the currently selected instruments will be imported into VS at the currently selected instrument slot on downward.

You also have the ability to set root-key and key-range manually. This is done on the zones page of the VS module.

After you have arranged your samples in zones as you want them, drop down the file menu, export and click on sf2. You will then be prompted to name your Soundfont and browse to where you wish to save it.

It is that simple. It just takes some time to get to know the lay of the land.
Hey bbj, I hope it's ok to repost this here, I also added the missing step and a title ;)

Also check out Tomg's Quick 'Leg Up' SF Tutorial(Written just for me :oops: )

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