FreeAmpSE update 1.5 what do you want?
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- KVRer
- 2 posts since 28 Feb, 2003
[edit - got rid of the images above]asseca wrote:Looks good ... how about making the pedal-buttons not so high:grymmjack wrote:for kicks I simply resized the image to fit 800x600 (707x580) and this is livable for me to design around:
What do you guys think?
...also, instead of LEDs, light-up the button text or light-up the button itself ...
One more vote for small pedal-buttons. I am not a guitarist, but have been post-processing real-guitar with v 1.1 and get very good results. I expect to leave the gui open whilst tweaking something else in another window. Any "wasted" screen space will annoy me!
John
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- KVRian
- 529 posts since 7 Apr, 2003 from Nashville
Can you put a switcheable view with the same graphic switcheable to a smaller scale? I like to have all info and controls visible in the window and the window small enough that I can leave other VST windows fully visible onscreen.
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- KVRist
- 39 posts since 10 Dec, 2003
I would vote to lose the reverb and delay effects completely. These are best done in other plugins. Hoverever a classic spring reverb would still be useful. Does the overdrive/distortion include a tubescreamer emulation?
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- KVRAF
- 8519 posts since 7 Apr, 2003
@asseca yea the LED's aren't final it's an indication of the state of the control. The pedals will be unlike (hopefully if I can pull it off) any pedal you've ever seen in some ways (atleast to my knowledge).asseca wrote:Looks good ... how about making the pedal-buttons not so high:
...also, instead of LEDs, light-up the button text or light-up the button itself ...
@matthew: no I'm not sure 100% about resizing, I was just guessing. When I met with Joe at the bar and we discussed everything part of my intention of meeting was to find out exactly what the limits were and what I could do about them. One of the limits we discussed was related to resizing the plugin window if I recall properly and he told me it couldn't be done. That doesn't mean SE cannot do it, but perhaps that Joe can't or doesn't want to. I don't want to say more about it until we hear from him.
re: the pedal buttons not so high? I'm not sure what you guys mean? By high do you mean in vertical space? High in relation to what? The entire plugin UI or the pedal surface? This feedback is helping us all so don't be afraid to chime in. This is a product made by the people for the people and everyone has a voice.
Please clarify the "pedal button heights" comment thanks.
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- KVRAF
- 8519 posts since 7 Apr, 2003
Glowing tubes? Like the original? Yeah that's in the plan and will work same way - when you crank variac they will brighten up.matthewjumps wrote:yea i so want those glowing valves...im sure grymm would make some kick-ass looking valves....
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- KVRAF
- 8519 posts since 7 Apr, 2003
Brad, whatcha mean? Like a button to toggle between the two scaled versions? No probably not. The way the thing is designed in SE Joe was saying was very very complex and as such I'm trying not to make it too much work on him when we add the UI. I know nothing about SE besides it has lots of complexity underneath the surface so I take his word for it. As it is, the EQ modifications are going to be alot of work for him and they may not even be accepted. I think at this point it's best to just wait for word from Joe to see what he thinks/says about everything thus far. That way we don't get too far off track and none of us wastes our time or puts our foot into our mouths (me)Newbie Brad wrote:Can you put a switcheable view with the same graphic switcheable to a smaller scale? I like to have all info and controls visible in the window and the window small enough that I can leave other VST windows fully visible onscreen.
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- KVRAF
- 8519 posts since 7 Apr, 2003
I don't think the way the signalflow is setup that external verb could do the same thing that the internal verb does, delay too, but don't quote me.bergen wrote:I would vote to lose the reverb and delay effects completely. These are best done in other plugins. Hoverever a classic spring reverb would still be useful. Does the overdrive/distortion include a tubescreamer emulation?
Keep in mind that his goal is an guitar amp/cab/effects simulator -- thus to remove a "staple" effect used in these kinds of rigs, you are also removing quite a bit of potential for variations. Also the idea is to make presets that everyone can share between each other, and when you start externalizing effects, while possibly better or whatever, the presets then lose quite a lot of flexibility.
*edit*: And in hindsight you can always disable intrinsic effects and use outboard ones anyway. With almost all of the CPU given back at the same time from what I understand. So really removing delay and verb would give me more room to work for the UI but that's all it would do.
I would eventually like to see FreeAMP 1.5 be released in a non-pedaled version myself, as I stated, but the guy has been busting his ass for years to get to this pinnacle of achievement and we should give him a chance to take a hiatus
Anyway Joe will reply to all of this and set our minds straight soon hopefully
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- KVRian
- 529 posts since 7 Apr, 2003 from Nashville
The real message is don't make the graphic too big please!grymmjack wrote:Brad, whatcha mean? Like a button to toggle between the two scaled versions? No probably not. The way the thing is designed in SE Joe was saying was very very complex and as such I'm trying not to make it too much work on him when we add the UI. I know nothing about SE besides it has lots of complexity underneath the surface so I take his word for it. As it is, the EQ modifications are going to be alot of work for him and they may not even be accepted. I think at this point it's best to just wait for word from Joe to see what he thinks/says about everything thus far. That way we don't get too far off track and none of us wastes our time or puts our foot into our mouths (me)Newbie Brad wrote:Can you put a switcheable view with the same graphic switcheable to a smaller scale? I like to have all info and controls visible in the window and the window small enough that I can leave other VST windows fully visible onscreen.
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- KVRAF
- 8519 posts since 7 Apr, 2003
Oh duh I just realized what you guys meant. the actual step surfaces of the pedals. Yeah that's good idea asseca! Going to adjust my copy. Sometimes my brain doesn't work. It's before first-breakfast anywayasseca wrote: Looks good ... how about making the pedal-buttons not so high:
...also, instead of LEDs, light-up the button text or light-up the button itself ...
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- KVRAF
- 8519 posts since 7 Apr, 2003
No, I for sure will try to make it as small as we all agree on. I like assecas size with those pedal steps shrunk down it's good yea? 707x550 that.Newbie Brad wrote:The real message is don't make the graphic too big please!grymmjack wrote:Brad, whatcha mean? Like a button to toggle between the two scaled versions? No probably not. The way the thing is designed in SE Joe was saying was very very complex and as such I'm trying not to make it too much work on him when we add the UI. I know nothing about SE besides it has lots of complexity underneath the surface so I take his word for it. As it is, the EQ modifications are going to be alot of work for him and they may not even be accepted. I think at this point it's best to just wait for word from Joe to see what he thinks/says about everything thus far. That way we don't get too far off track and none of us wastes our time or puts our foot into our mouths (me)Newbie Brad wrote:Can you put a switcheable view with the same graphic switcheable to a smaller scale? I like to have all info and controls visible in the window and the window small enough that I can leave other VST windows fully visible onscreen.
- KVRAF
- 2818 posts since 30 Aug, 2001 from where dinosaurs are still alive
- KVRAF
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
Sounds like we got a winning layout! I vote to keep the verb and delay also; it's funny, coz I would find a spring delay useless.
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- KVRAF
- 8519 posts since 7 Apr, 2003
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- KVRAF
- 2009 posts since 9 Apr, 2003 from Cornwall, UK
keep verb and delay in, this way you can get some instant fx presets that can inspire.
In terms of rotary knob control with the mouse, I'd like to say that i much prefer the 'click the knob and move mouse vertical up or down' to rotate the knob clockwise or anti-clockwise. The other method of ttrying to move your mouse in an arc around the pot very clumsey and inacurate.
To have the option to choose which method would of course be the best.
In terms of rotary knob control with the mouse, I'd like to say that i much prefer the 'click the knob and move mouse vertical up or down' to rotate the knob clockwise or anti-clockwise. The other method of ttrying to move your mouse in an arc around the pot very clumsey and inacurate.
To have the option to choose which method would of course be the best.


