FreeAmpSE update 1.5 what do you want?

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Not having those problems here running XP SP 2, ASIO4All 2.7, tested using SAVIHost.

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Thanks F.S.! :-o

The v1.5 update is working fine in FL Studio 6.

Cheers!
Vibro Larynx
snooky wrote: There is no god in the VST world.

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audiojunkie wrote:Hey Grym, I know this will probably sound really stupid or anal, but is there any chance you can really go for the realistic look on your graphics? I really love that. Kind of a multicolored, brushed metal, realistic knob, wood paneled beautiful, powerful, wonderful sounding beast. :-) :-) :-)

How about it? Huh? :-)

--Sean
It's going to kind of evolve on it's own over time. Each iteration I will post for commentary. Yes I'm going for realism here, atleast as real as Amplitube SE and GR1. How's that?

Are there any images of amps/heads/controls that people want to share? I could use some direction in this regard. I was thumbing through a copy of Musicians Friend catalog while sitting on the throne the other day and saw one of the most gorgeous pieces of HW -- it was an Avalon compressor - brushed steel, orange warm glowing meters, beautiful elegance. Of course that's out of place in this project -- FreeAMP would need a more traditional middle-of-the-road kind of head, not some girly fancy stuff :) The Avalon HW UI was beautiful though. Perhaps another plug will get an emulation of that some day.

Anyway if you have small cropped pics of controls with explanations about what you LIKE about it instead of "this is neat!" -- you must be verbose and explicit -- feel free to post them up. I'm still in the very begining stage as you can see and now is a great time to put some slips into the suggestion box.

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audiojunkie wrote:By the way, I love what you did with your last GUI, the PhaseOsc thingie... If your GUI will look anything like that one, I'll love it! :-)

--Sean
First, thanks! :)

FreeAMP is the FS flagship plug, therefore I'm giving my 150%. That means it may turn out better than PhazOsc. TBH I am not fond of the PhazOsc shape :) It looks too much like my old boombox when I was a breakdancer spinning on cardboards :)

Imagine a cassette tape where the ampenv is and another for dubbing/making mix tapes where the filterenv is in PhazOsc :D

I dunno WTF I was thinking. I was going for a "emulated" 3D kind of thing and was thinking "a pod as father and a UFO as mother :)"

:shrug:

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the update is promising.
liked all things like level meters, phaser, cabs colours.
whoo! :)

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P.T. wrote: I was having trouble getting the delay to turn off. I switched it off and it ignored the off switch. The light goes out but the delay remains active.
I turned the chorus on and off a few times and, oddly, the next time I tried turning the delay off it went off.

Switching between delay and reverb again gave trouble. It would not switch.
It works for me, just make sure you're on the delay part of the pedal when switching it off and not the verb section?

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matthewjumps wrote:hey dont disturb the creative process :D grymm is gonna make something kickass im sure....

And like said - FreeAmp should be a total solution - and a flanger, reverb, delay are all integral parts of creating a specific guitar sound - i would be really bummed not to have these included.

As far as "bypass" switches - what are you talkin about audiojunkie? there already there! Dont the big step buttons on the pedals work like bypass switches?
The bypass switches that are included are the ones I was talking about. Sorry for not being clear. :-)

--Sean

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:D oh i geddit....

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Being that I've just caterwauled into a mic PhaseOsc and
your beautiful new 1.5 update with the pretty, pretty GUI for 4 hours
I thought I'd stop by and say thanks. What a great update.

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any news on the new gui grymm?

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cause the way runagate is talking it sounds like its already out???????

but on the fretted site the freeamp 1.5 page shows the old gui....whats the story?

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grymmjack wrote:
audiojunkie wrote:Hey Grym, I know this will probably sound really stupid or anal, but is there any chance you can really go for the realistic look on your graphics? I really love that. Kind of a multicolored, brushed metal, realistic knob, wood paneled beautiful, powerful, wonderful sounding beast. :-) :-) :-)

How about it? Huh? :-)

--Sean
It's going to kind of evolve on it's own over time. Each iteration I will post for commentary. Yes I'm going for realism here, atleast as real as Amplitube SE and GR1. How's that?

Are there any images of amps/heads/controls that people want to share? I could use some direction in this regard. I was thumbing through a copy of Musicians Friend catalog while sitting on the throne the other day and saw one of the most gorgeous pieces of HW -- it was an Avalon compressor - brushed steel, orange warm glowing meters, beautiful elegance. Of course that's out of place in this project -- FreeAMP would need a more traditional middle-of-the-road kind of head, not some girly fancy stuff :) The Avalon HW UI was beautiful though. Perhaps another plug will get an emulation of that some day.

Anyway if you have small cropped pics of controls with explanations about what you LIKE about it instead of "this is neat!" -- you must be verbose and explicit -- feel free to post them up. I'm still in the very begining stage as you can see and now is a great time to put some slips into the suggestion box.
You mean like this?

Image

Do it, man. Love the look of these things. :hihi:

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matthewjumps wrote:any news on the new gui grymm?
Not yet. Did some preliminary figuring of things and tried out a new tool (XaraXtreme) to see if I could use it for some of the more tedious/intricate parts of the design in a way that is better than PS - but found there were problems so sticking with what I know. Been researching blender nightly and I think I have my head around the basics of 3D. This weekend (saturday day) I devote to freeamp - sunday I do family stuff.

So hope to make some good progress. I am distracted constantly by things during weeknights so it's hard to work on anything serious after working all day at the PC for real job. For instance I just did the ManyTone group buy and have been in heaven - that and I stumbled onto Nolwenns synth1 banks on top of working heavily recording ideas for patches into cantabile for pentagon and demoing toxic3 and trying to get more understanding of eXT and phrazor.

So yea, tons of tempation :) No worries though I am gonna focus on FreeAMP intensely this Sat and will post progress.

Sorry for the time frame, I just have too much crap going on and have a horribly addictive and impulsive personality along with a very short attention span :)

Please have patience. Thanks!

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bduffy wrote:I was thumbing through a copy of Musicians Friend catalog while sitting on the throne the other day and saw one of the most gorgeous pieces of HW -- it was an Avalon compressor - brushed steel, orange warm glowing meters, beautiful elegance. Of course that's out of place in this project -- FreeAMP would need a more traditional middle-of-the-road kind of head, not some girly fancy stuff :) The Avalon HW UI was beautiful though. Perhaps another plug will get an emulation of that some day.
You mean like this?

Image

Do it, man. Love the look of these things. :hihi:[/quote]

Yes exactly like that. Except I think it's not the right look for this FreeAMP project. It's too polished and too shiny. A nice effect suite would be better project to skin like that.

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grymmjack wrote:
bduffy wrote:I was thumbing through a copy of Musicians Friend catalog while sitting on the throne the other day and saw one of the most gorgeous pieces of HW -- it was an Avalon compressor - brushed steel, orange warm glowing meters, beautiful elegance. Of course that's out of place in this project -- FreeAMP would need a more traditional middle-of-the-road kind of head, not some girly fancy stuff :) The Avalon HW UI was beautiful though. Perhaps another plug will get an emulation of that some day.
You mean like this?

Image

Do it, man. Love the look of these things. :hihi:
grymmjack wrote:[Yes exactly like that. Except I think it's not the right look for this FreeAMP project. It's too polished and too shiny. A nice effect suite would be better project to skin like that.
Agreed - it seems to monotone for a multi-FX suite. Interestingly, I think the guys who made AirEQ might've been inspired by this too...

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