Realistic Guitar Tones / Rigs ...

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
RELATED
PRODUCTS

Post

I think dynamic convolution is definetly wanted, but its patented.... :(
check my profile for contact info.
msn messenger is my email as well.

Post

patented...oh crap :( i just felt my wallet cringe
Image
. . .holograms within holograms. . .

Post

zenzulu wrote:Its a combination of the two: technique and tone. Although with technique and tone you still don't get very far if you don't have any creativity or feel, but yea. Anyway, about the Allman Brothers... I was wondering if anyone had come up with a tone similar to duane's. I need to mess around more with gr2.
Maybe a good fusion tone that doesn't eat away the melody with distortion. Something smooth.
My favorite preset as of now is the Sternly. The gambly leed is nice too.

Oh, BTW, nice to be a part of KVR
I always thaougt that Duanne and Dicky just plugged into marshalls and played.

Both incredible players. I saw then live in the early 70's and could hardly believe it.

Post

Jason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented.... :(
Yeah, unfortunately Focusrite has this locked down...they've already taken action
against Christian Budde for working on it.
B*stards!! :x
Liquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
Cheers.....CL :oops:
the secrets to old age: Faster horses, Richer Women, Bigger CPU's

https://soundcloud.com/cristofe-chabot/sets/main

Post

zenzulu, two tips for GR2:
- Try to turn off all the "vintaging" things in the amps advanced settings. No "old" BIAS, no "spongy"ness or whatever. Helps for a more "open" sound.
- Use speaker cabs you wouldn't think of in the first place. For instance, I pretty much like the Tweedman through a Gratifier cab.

And I would start building my own presets. Personally, I'm not using a single one coming with GR2. I find them all to sound way worse than what GR is actually able to offer.
There are 3 kinds of people:
Those who can do maths and those who can't.

Post

Sascha Franck wrote:- Software amps don't sound like their hardware counterparts. No matter how you put it, they just don't.
my feelings exactly.

Post

seamoss wrote:
Sascha Franck wrote:- Software amps don't sound like their hardware counterparts. No matter how you put it, they just don't.
my feelings exactly.
me too, just like any amp, they sound different.
check my profile for contact info.
msn messenger is my email as well.

Post

Jason Brian Merrill wrote:
seamoss wrote:
Sascha Franck wrote:- Software amps don't sound like their hardware counterparts. No matter how you put it, they just don't.
my feelings exactly.
me too, just like any amp, they sound different.

totally agree.


guitar amps sound much different than amp sims.

Post

what a total exercise in overstating the obvious :hihi: of course sims sound different than real amps, but isn't that natural? I mean there's this thing called progress...that's why I've been saying for ages that maybe it would be nice to see a company that doesn't name their amps by simulating models....why not just call it what is? A new approach and naturally not the same sounding as their ancestors, but perhaps they still could actually sound good...because as far as I see it, there aint a damn thing wrong with new technology...if you want an old amp, buy one. If you like sims, use them. If you want both there are enough of each on the market to make it possible to actually have both..real amps sound different than sims :roll: and steak tastes different than chicken...but thank god people take the time to point that out...:lol:
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

Post

seamoss wrote:
Jason Brian Merrill wrote:
seamoss wrote:
Sascha Franck wrote:- Software amps don't sound like their hardware counterparts. No matter how you put it, they just don't.
my feelings exactly.
me too, just like any amp, they sound different.

totally agree.


guitar amps sound much different than amp sims.
Just like a marshall sounds different than a Fender ;P
check my profile for contact info.
msn messenger is my email as well.

Post

CapnLockheed wrote:
Jason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented.... :(
Yeah, unfortunately Focusrite has this locked down...they've already taken action
against Christian Budde for working on it.
B*stards!! :x
Liquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
Cheers.....CL :oops:
f**k them - I thought of it first and posted a thread about it 2 years ago.

Post

aMUSEd wrote:
CapnLockheed wrote:
Jason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented.... :(
Yeah, unfortunately Focusrite has this locked down...they've already taken action
against Christian Budde for working on it.
B*stards!! :x
Liquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
Cheers.....CL :oops:
f**k them - I thought of it first and posted a thread about it 2 years ago.
do something about it mate, we need the technology back in the hands of the good guys!!!! :wink:
check my profile for contact info.
msn messenger is my email as well.

Post

Jason Brian Merrill wrote:
aMUSEd wrote:
CapnLockheed wrote:
Jason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented.... :(
Yeah, unfortunately Focusrite has this locked down...they've already taken action
against Christian Budde for working on it.
B*stards!! :x
Liquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
Cheers.....CL :oops:
f**k them - I thought of it first and posted a thread about it 2 years ago.
do something about it mate, we need the technology back in the hands of the good guys!!!! :wink:
oh great :dog: now that we have finally sorted out that each amp and sim sound different now we'll have 'nother 50 threads figuring who the good guys are :bang: :hihi:
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

Post Reply

Return to “Effects”