Realistic Guitar Tones / Rigs ...
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Jason Brian Merrill Jason Brian Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=87372
- KVRAF
- 2694 posts since 11 Nov, 2005 from http://maps.google.com/maps?oi=map&q=Massena,+NY --(on the Canadian border)
I think dynamic convolution is definetly wanted, but its patented.... 
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- KVRist
- 124 posts since 28 Feb, 2005 from zerospace
patented...oh crap
i just felt my wallet cringe

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- KVRAF
- 3441 posts since 15 Mar, 2003
I always thaougt that Duanne and Dicky just plugged into marshalls and played.zenzulu wrote:Its a combination of the two: technique and tone. Although with technique and tone you still don't get very far if you don't have any creativity or feel, but yea. Anyway, about the Allman Brothers... I was wondering if anyone had come up with a tone similar to duane's. I need to mess around more with gr2.
Maybe a good fusion tone that doesn't eat away the melody with distortion. Something smooth.
My favorite preset as of now is the Sternly. The gambly leed is nice too.
Oh, BTW, nice to be a part of KVR
Both incredible players. I saw then live in the early 70's and could hardly believe it.
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- KVRAF
- 3036 posts since 12 Mar, 2002 from Central NY
Yeah, unfortunately Focusrite has this locked down...they've already taken actionJason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented....
against Christian Budde for working on it.
B*stards!!
Cheers.....CLLiquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
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https://soundcloud.com/cristofe-chabot/sets/main
https://soundcloud.com/cristofe-chabot/sets/main
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- KVRAF
- 13446 posts since 14 Nov, 2000 from Hannover / Germany
zenzulu, two tips for GR2:
- Try to turn off all the "vintaging" things in the amps advanced settings. No "old" BIAS, no "spongy"ness or whatever. Helps for a more "open" sound.
- Use speaker cabs you wouldn't think of in the first place. For instance, I pretty much like the Tweedman through a Gratifier cab.
And I would start building my own presets. Personally, I'm not using a single one coming with GR2. I find them all to sound way worse than what GR is actually able to offer.
- Try to turn off all the "vintaging" things in the amps advanced settings. No "old" BIAS, no "spongy"ness or whatever. Helps for a more "open" sound.
- Use speaker cabs you wouldn't think of in the first place. For instance, I pretty much like the Tweedman through a Gratifier cab.
And I would start building my own presets. Personally, I'm not using a single one coming with GR2. I find them all to sound way worse than what GR is actually able to offer.
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
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Jason Brian Merrill Jason Brian Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=87372
- KVRAF
- 2694 posts since 11 Nov, 2005 from http://maps.google.com/maps?oi=map&q=Massena,+NY --(on the Canadian border)
me too, just like any amp, they sound different.seamoss wrote:my feelings exactly.Sascha Franck wrote:- Software amps don't sound like their hardware counterparts. No matter how you put it, they just don't.
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- KVRian
- 1184 posts since 27 Apr, 2004 from Houston, Texas
Jason Brian Merrill wrote:me too, just like any amp, they sound different.seamoss wrote:my feelings exactly.Sascha Franck wrote:- Software amps don't sound like their hardware counterparts. No matter how you put it, they just don't.
totally agree.
guitar amps sound much different than amp sims.
- Rad Grandad
- 38041 posts since 6 Sep, 2003 from Downeast Maine
what a total exercise in overstating the obvious
of course sims sound different than real amps, but isn't that natural? I mean there's this thing called progress...that's why I've been saying for ages that maybe it would be nice to see a company that doesn't name their amps by simulating models....why not just call it what is? A new approach and naturally not the same sounding as their ancestors, but perhaps they still could actually sound good...because as far as I see it, there aint a damn thing wrong with new technology...if you want an old amp, buy one. If you like sims, use them. If you want both there are enough of each on the market to make it possible to actually have both..real amps sound different than sims
and steak tastes different than chicken...but thank god people take the time to point that out...
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.
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Jason Brian Merrill Jason Brian Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=87372
- KVRAF
- 2694 posts since 11 Nov, 2005 from http://maps.google.com/maps?oi=map&q=Massena,+NY --(on the Canadian border)
Just like a marshall sounds different than a Fender ;Pseamoss wrote:Jason Brian Merrill wrote:me too, just like any amp, they sound different.seamoss wrote:my feelings exactly.Sascha Franck wrote:- Software amps don't sound like their hardware counterparts. No matter how you put it, they just don't.
totally agree.
guitar amps sound much different than amp sims.
check my profile for contact info.
msn messenger is my email as well.
msn messenger is my email as well.
- KVRAF
- 37527 posts since 14 Sep, 2002 from In teh net
f**k them - I thought of it first and posted a thread about it 2 years ago.CapnLockheed wrote:Yeah, unfortunately Focusrite has this locked down...they've already taken actionJason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented....
against Christian Budde for working on it.
B*stards!!
Cheers.....CLLiquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
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Jason Brian Merrill Jason Brian Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=87372
- KVRAF
- 2694 posts since 11 Nov, 2005 from http://maps.google.com/maps?oi=map&q=Massena,+NY --(on the Canadian border)
do something about it mate, we need the technology back in the hands of the good guys!!!!aMUSEd wrote:f**k them - I thought of it first and posted a thread about it 2 years ago.CapnLockheed wrote:Yeah, unfortunately Focusrite has this locked down...they've already taken actionJason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented....
against Christian Budde for working on it.
B*stards!!
Cheers.....CLLiquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
check my profile for contact info.
msn messenger is my email as well.
msn messenger is my email as well.
- Rad Grandad
- 38041 posts since 6 Sep, 2003 from Downeast Maine
oh greatJason Brian Merrill wrote:do something about it mate, we need the technology back in the hands of the good guys!!!!aMUSEd wrote:f**k them - I thought of it first and posted a thread about it 2 years ago.CapnLockheed wrote:Yeah, unfortunately Focusrite has this locked down...they've already taken actionJason Brian Merrill wrote:I think dynamic convolution is definetly wanted, but its patented....
against Christian Budde for working on it.
B*stards!!
Cheers.....CLLiquid Mix uses the same patented Dynamic Convolution process as Focusrite's Liquid Channel. Unlike standard convolution techniques, Dynamic Convolution utilizes vast processing power to sample the effect of a classic processor on a series of audio pulses, at many different gain settings and frequencies. In Liquid Mix, all this processing is done using onboard DSP, so the processing has almost no effect on your computer's own CPU
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.
