I don't see how he could release a synth like this at a $300 to $500 price point WITHOUT dongle protection.Stupid American Pig wrote:...of course Pace or a dongle would be a deal breaker...I think that this could be the real deal, but what do I know.
What the !!! Has anyone even seen this!!??
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- KVRAF
- 6272 posts since 25 Mar, 2004
Berfab
So many plugins, so little time...
So many plugins, so little time...
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- KVRAF
- 2935 posts since 14 Dec, 2003 from Edinburgh
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- KVRAF
- Topic Starter
- 4345 posts since 8 Mar, 2005
Hunter wrote:I could fart through that much reverb and you'd all say it sounded amazing
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Stupid American Pig Stupid American Pig https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=4753
- KVRAF
- 7065 posts since 25 Nov, 2002 from not sure
Lets hear yer best exampleHunter wrote:I could fart through that much reverb and you'd all say it sounded amazing
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- DASH Guy
- 8157 posts since 20 Sep, 2001
just got that demo mp3, very nice ideed,
but what I read in that thread, <grin>
my design method for my synths, see Knagalis and Peti mostly,
which are 3 and 2 years old now, <wink>
BTW SaxLab is going in that direction too, as I started this year to work on v2
but what I read in that thread, <grin>
Correct. What makes the synth stand out is that I've done some sophisticated modeling of the behaviour of the instruments. The sounds are NOT generated through Physical Modelling (wave equation) but the instrumental behaviour have been modelled using physical equations. The tone and behaviour (and performance) of true Physical Models just can't compete with sample technology (yet). It's basically just a question of what level you choose to model an instrument. Samples are high-level, Physical Modelling is low-level, I'm in between.
as developer note I must say that "being in between" was and isGood man! This is EXACTLY where I had hoped new development would go. Congrats to you...I think you're gonna make a killing....if you can get it to market before all of the others do!
my design method for my synths, see Knagalis and Peti mostly,
which are 3 and 2 years old now, <wink>
BTW SaxLab is going in that direction too, as I started this year to work on v2
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- KVRian
- 1214 posts since 10 Aug, 2005
Bare in mind that comparison to Synful is a bit mute seeing as this synth is apparently realtime.
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- KVRian
- 652 posts since 17 Mar, 2002 from Paris
Word for word, exactly what I was about to post!Gregjazz wrote:Also keep in mind that the demo was recorded with a BC3 wind controller. The synth is not making that expression up. The sounds are good, but I'd like to hear it played with a MIDI keyboard and see how much expression that can get.
I did ask on that other thread if he'd post a demo played from a "regular" keyboard (with modwheel, aftertouch, pedal etc.)
I did get a life,once...but it was faulty, so I sent it back.
- "The" Jazz
- 4619 posts since 18 Aug, 2004 from California, United States
Right. It's not difficult to get a lot more realism from using wind controllers due to the amount of expression they are able to produce. They also get a lot of articulations keyboards can't get easily (swells, etc.), unless you're really good with the pitch bend/mod wheel.vic_france wrote:Word for word, exactly what I was about to post!Gregjazz wrote:Also keep in mind that the demo was recorded with a BC3 wind controller. The synth is not making that expression up. The sounds are good, but I'd like to hear it played with a MIDI keyboard and see how much expression that can get.
I did ask on that other thread if he'd post a demo played from a "regular" keyboard (with modwheel, aftertouch, pedal etc.)
The basic tone of these instruments is pretty good. There's some strange stuff every once in a while, but it's definitely the best 100% synth imitating real instruments I've heard.
But it only has these instruments: Horn, Oboe, Alto Flute, Bb Clarinet, Bassoon, Trombone, Flute, Tenor Saxophone, Bass Clarinet, Trumpet, Eb Clarinet, Tuba, Alto Saxophone and Bass Trombone.
If he expanded it to cover string sections and much more instruments as well as percussion, THEN I'd agree with a $399 price tag.
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- KVRAF
- 3948 posts since 8 Sep, 2003 from germany
I think this demo resembles brass pretty well for my own experience but I'm asking myself if it is that hard to do for this instrument . Or differently, I mean, it is not really the range of instruments which probably have such a broad range of expression that they need modelling. Maybe they do , but the demo this person provided didn't show anything which would have pulled me into believing it's something spectacular. More demos may tell more though ...
I second that there should be more instrument types, a brass only instrument thingy is highly unlikely to get my money (not for that amount in any case).
I second that there should be more instrument types, a brass only instrument thingy is highly unlikely to get my money (not for that amount in any case).
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- Banned
- 761 posts since 7 Dec, 2005
it's quite good... i'm impressed... however, i think it will be priced very high because it's got a flute and a trumpet and possibly other instruments--double or more the work, so he/she (you never know
it could be a she) will want more compensation
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- KVRAF
- 2058 posts since 23 Sep, 2004 from Canada
I always wondered why no one took the Teachnics WSA1 that step further.ugo wrote:sounds pretty damn impressive. if i read those posts correctly, i am under the impression that the dev has created those sounds using a combination of resynthesis for the core sound, and physical modeling for other acoustic properties. do i have that right?
-ugo
In essence made just that.
A Sampler that Performs resynthesis with Physical Modelled Engine for it's synthesis engine.
Makes perfect sense to me.
The technics used samples but using accurate resynthesis would probably yield better results of infact hybridise the two with a PM modelling engine for everything else post oscillator source.
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- KVRAF
- 8389 posts since 11 Apr, 2003 from back on the hillside again - but now with a garden!


