Try creating a sequence in glitch using nothing but the delay and blank spaces. Set the delay to fully wet with zero feedback. Each step where the delay comes in should just play the beat offset to whatever delay value you have. From there you can just randomize the steps to get variations. That'll give you a wobbly beat sort of effect.Stevie1 wrote:you know dblue glitch? if it could change the tempo of the beat continously
[edit] Having tried this out, there appears to be odd behaviour in the delay module in glitch. If you set feedback to zero, the wet signal disappears rather than giving you a single copy of the original. Even with feedback set at 1, the volume of the wet signal is barely audible.
