Vintage analog oscillators Samples needed
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- KVRist
- 65 posts since 17 Feb, 2005
HI
Could someone upload some samples of not modulated vintage analog oscillators (saw , pulse etc.)
I'd like to build some presets in emulator x with it's nice filters but i dont have any analog synthesizers to sample and i dont want to use digital synthesized waveforms
So if anyone is able to do that or know some places on the internet to look for it I will be greatfull.
These are the keys (2 samples per octave from c1-f5 . each sample 2s long):
c1
f1
c2
f2
.
.
c5
f5
Could someone upload some samples of not modulated vintage analog oscillators (saw , pulse etc.)
I'd like to build some presets in emulator x with it's nice filters but i dont have any analog synthesizers to sample and i dont want to use digital synthesized waveforms
So if anyone is able to do that or know some places on the internet to look for it I will be greatfull.
These are the keys (2 samples per octave from c1-f5 . each sample 2s long):
c1
f1
c2
f2
.
.
c5
f5
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- KVRist
- 65 posts since 23 Jan, 2006 from Wausau, WI, USA
Maybe I am missing something here because I am relatively new to synthesizers and synthesis, but why would it matter if you are using digital or analog waveform generation if you want samples of pure waveforms (saw, pulse, etc.)? Pure waveforms should be pure waveforms. The only real differences I could see between analog and digital generation might be sampling differences in sound quality and recording noise levels, which might favor digitally-generated waves. Generating waveforms by computer or other similar means would not create "digital sythesized waveforms" until you started "synthesizing" and messing with the waveform with filters, wave layering, LFOs and the like, right? Again, sorry if I am missing the mark here... just trying to learn. 
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- KVRist
- 191 posts since 2 Apr, 2002 from Cincinnati, OH
Actually, different analogue synths from different manufacturers would have slightly different shapes, even shapes that were supposed to be the same (sawtooth). Unfortunately, I can't help Dundel out.
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- KVRian
- 1001 posts since 6 Sep, 2005 from london
analogue waveforms, if the samples are fairly long, will also have small elements of drift within them, adding further character and life. And yes, every Sawtooth sounds and looks different too. so there is every reason to build patches in a sampler using analogue waveforms.
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- KVRAF
- 2139 posts since 15 Jul, 2003 from ex-NJ, PA
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Spaceman Sounds Spaceman Sounds https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=56830
- KVRian
- 580 posts since 3 Feb, 2005
Take a listen to even a lowly Yamah CS-5 analog single osc Saw tooth... then compare it the best vsti analog emulation running a single sawtooth.
Big difference, not so much in the mids, but try a low C1 note. Listen to the depth of sound, the solid bass i.e not fluffy and round like say playdoh...but solid and thick without having to be loud to be heard. Not sure I'm explaining it correct heree, just describing how I hear it
Big difference, not so much in the mids, but try a low C1 note. Listen to the depth of sound, the solid bass i.e not fluffy and round like say playdoh...but solid and thick without having to be loud to be heard. Not sure I'm explaining it correct heree, just describing how I hear it
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- KVRist
- 65 posts since 23 Jan, 2006 from Wausau, WI, USA
Interesting stuff! I would have never assumed one waveform might be so different from another waveform of the same type but it makes sense the way you guys have described it. I guess analog and digital synths have the same quirks, individuality and imperfections in waveform production as other music equipment, even when it comes to generating the same waveform.
Thanks for explanations and sorry to dundel for side-tracking his thread. Here is a free bump for dundel's request.
Thanks for explanations and sorry to dundel for side-tracking his thread. Here is a free bump for dundel's request.
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- KVRist
- 261 posts since 19 Jan, 2005
Another thing to remember is that pure waveforms of the saw and square variety tend to alias a lot, even in Emulator X. I once used MATLAB to generate a 440 Hz square wave at 192 kHz and loaded it into EX without prefiltering, and the result was almost unusable at 44.1 or 48.
Sampled analog waveforms would probably be somewhat bandlimited, and thus would not suffer the same problem. I know the square wave from the Proteus 2000 doesn't...
Sampled analog waveforms would probably be somewhat bandlimited, and thus would not suffer the same problem. I know the square wave from the Proteus 2000 doesn't...
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- KVRAF
- 2249 posts since 6 May, 2003 from rat city au
Somewhere out there I found a zip files of sampled korg ms-20 oscillators (the analog original, of course).
Don't remember where, tho. I will have a look for it.
Don't remember where, tho. I will have a look for it.
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- KVRAF
- 2437 posts since 5 Jan, 2006
stk wrote:Somewhere out there I found a zip files of sampled korg ms-20 oscillators (the analog original, of course).
Don't remember where, tho. I will have a look for it.
http://www.alchemystudio.it/FreeSamples ... dex_en.htm
