Ugo's IRONHEAD (formerly Impact) morphing drums coming soon!

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  • *Edit* Ugo has announced that his morphing drum synth will be called Ironhead and the accompanying morphing multi-effect will be known as Tunguska.
Impact runagate demo A

Impact runagate demo B

Impact runagate demo C

Ironhead + Metallurgy runagate demo D

runagate Ironhead Orca Metallurgy BueCatFx Grainz Narcissus+Echo Run-a-dub-dub

Uncharictaristically for me this first demo is rather minimal and straightforward to show off Impact. It's just Impact, nothing else, except at the end there's some of Ugo's Metallurgy on the drums.

Impact is a drum synth with different synths that make up 2 kicks, 2 snares, 3 hi-hat sounds, 3 toms, 4 cymbal/bells, a shaker/tamboutine thing and a clap. They're not called that on the GUI, though, because they don't necessarily have to sound like the drums they were inspired by.

Aside from how refreshingly different Impact sounds, not surprisingly I am in love with it because it morphs!

All the drums have programmable A/B states which can then be morphed in real time via an LFO (with sync, waveform and speed choices) or via external midi or internal animation (there's a nice little slider).

I'm lucky! I've already got it because I got to design patches for it in the beta stage but I just had to share this because I've been in love with it since I got it! I already made like 9 demos but those were for the beta and as far as I know it's done and about to be released so now I can gab about it finally :love:
Last edited by runagate on Sat Sep 23, 2006 5:02 pm, edited 4 times in total.

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sounds awesome

ive been trying to achieve similiar effects using microTonic
and morphing between settings by hand, its rather tedious

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Oh, stop it! These teasers are enough to make one pull one's hair out. Just have Ugo make a huge announcement when it is done - til then, it is just torture.






:)



envoy
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the dreamer that remains . . .

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Impact runagate demo B

Course, I don't know that Ugo would be super-happy that I'm laying out demos with Impact pushed to it's weirder end of the sound spectrum.

This song has Metallurgy, animated, in various spots.

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runagate wrote:Impact runagate demo B

Course, I don't know that Ugo would be super-happy that I'm laying out demos with Impact pushed to it's weirder end of the sound spectrum.

This song has Metallurgy, animated, in various spots.
Very effective demo...Ugo, be super-happy.

heh runagate...been meaning to ask...what do you mean by animate? I've seen you use this term in other threads and wondered if you were talking about automation, a certain type/technique of automation or something else?

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----Runagate, did the LFO/auto morphing feature (of Impact) make it to the final version ? I haven't heard from Ugo lately, he's no doubt fine tuning Impact, making a top notch manual for it, and jamming it full of kits for it's upcoming release :)

Jeff

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liars&ashes, where's your website? I've lost track of it's url.

Yes, indeed, the LFO/auto morphing feature is in the final version! The main idea behind all the patches I used in those 2 demos is drum synth settings that are tailored specifically for the speed and type of waveform that's modulating the morph. There's sine, ramp up, ramp down, square, and S&H random.

bobsled, I always say animate when I mean automate though I'm not conscious of it - I differentiate hardware midi-linked knob-twiddling or, say, LFO-based modulation of parameters from what I mean by animating, which is actually scoring the VST parameter changes (which in FL is done by breakpoints typically) though like I say I wasn't actually conscious of that until I just typed it. Sort of absurb, no, since FL calls it "automation clips"? I don't do it live in realtime in any event.

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runagate wrote:Course, I don't know that Ugo would be super-happy that I'm laying out demos with Impact pushed to it's weirder end of the sound spectrum.
fear not, those demos kick ass! :D very cool stuff! :cool:
liars&ashes wrote:I haven't heard from Ugo lately, he's no doubt fine tuning Impact, making a top notch manual for it, and jamming it full of kits for it's upcoming release :)
yup, all the above and more. i've been damn busy at my day job this week too. i didnt get home until 2:30am today. i'll drop you a line on the weekend though. :)

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----Cool, glad to hear the LFO/auto morphing feature made it, I think that'll appeal to us less hands-on kinda peeps :) The morphing in Impact will definitely impress I think, regardless, but it's good to know both ways of achieving it will be included.
----Yikes, working til 2:30am = way busy, but in a way that's good, get those hours in when they are available, and catch me whenever, I'm always around :hihi:

Jeff

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"Impact" sounds excellent. Wrap it up, I'll take it :)

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Hep me! Hep me! :hail:
We shall see orchestral machines with a thousand new sounds, with thousands of new euphonies, as opposed to the present day's simple sounds of strings, brass, and woodwinds. -- George Antheil, circa 1925 ---

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Ugo rules, PERIOD..I wish I had more time to work with him again, cause I had an absolute blast working with him on Metallurgy's design stages..

Best of luck, Ugo, you're gonna blow 'em away, I just know it!

:love: :hail: :love:
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Jens, "B.t.w.: it appears I was wrong"

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I'm glad to see I'm not the only one with a new trick nearly ready to slip from their sleeve.


I look sincerely forward to Impact. There's a severe lack of innovative drumsynth/drummachine VSTs. But I am sure this one will be the ne plus ultra thus far. ;)

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Sickle, I just got to bury myself in your Metallurgy presets for the first time this week. Excellent, excellent :) I basically never use or even try out presets but once I saw your name in the manual I had to check them out. I can't believe how great some of the presets are.

I can't even get any songs done because I just like playing with Impact and trying to get those lovely bells and cowbell to sound weirder and weirder.

You go, Ugo! I know manual making is a damned pain but hang in there.

liars&ashes you didn't tell me your web addy :(

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Cool demos runagate. I suppose Impact won't be free?
“Somebody said to me, ‘But the Beatles were antimaterialistic.’ That’s a huge myth. John and I literally used to sit down and say, ‘Now, let’s write a swimming pool.’ ”

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