How would you approximate guitar feedback using software?
- KVRAF
- 1703 posts since 11 Nov, 2004 from Kansas City, MO
I have S3PE, Revalver lite, FreeAmp2, Cortex, Cyanide2, Sinusweb Multilens(demo), CM Fuzz and some other gtr-oriented plugs I can't remember the names of right now. They do the overdriven amp thing pretty well but one thing I don't think is possible at this point is screaming guitar feedback. I have a Westbury amp but it's so little and I was hoping to just get the sound I want in software. Holding the guitar up close to the monitors with the pickups facing the cones dosen't work. Any ideas?
"The Law speaks too softly to be heard amid the din of arms." -- Gaius Marius {Roman consul,soldier}
- KVRAF
- 16890 posts since 8 Mar, 2005 from Utrecht, Holland
Turn up the volume. Make physical contact with the monitors using the end of the neck of your guitar.Holding the guitar up close to the monitors with the pickups facing the cones dosen't work. Any ideas?
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- KVRAF
- 2029 posts since 21 Jul, 2004
You can do it live with your monitors or you can do it iterativly with destructive mixdowns. Im not sure how to get a nice fade in and dynamic change though with this technique. but If you have heard that "im sitting in a room..." piece you know what it does. It just gets very tonal and the distortion and eq effects you have begin to self oscillate. Surge synth has a feedback that works pretty well. Especially with bandpass filters and waveshapers in a series before feedback is looped in. With modulation this can be very interesting.
EDIT: couple of other ideas. senderella can let you do feedback loops i think. Its a free plugin that communicated audio signals with each instance, so you could set up a chain of filters and reverb and distortion and modulation that can be looped into itself. maybe set it up as a send so you can control the feedback better. There something betabugs did call feebug thats supposed to do feedback types of things too.
EDIT: couple of other ideas. senderella can let you do feedback loops i think. Its a free plugin that communicated audio signals with each instance, so you could set up a chain of filters and reverb and distortion and modulation that can be looped into itself. maybe set it up as a send so you can control the feedback better. There something betabugs did call feebug thats supposed to do feedback types of things too.
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- KVRAF
- 4692 posts since 28 Jan, 2003 from In these very interwebs
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- KVRAF
- 2312 posts since 9 Jun, 2002 from East of Santa Monica
I don't use a lot of electric guitar (samples), but this really surprises me. Hundreds of electric guitar patches out there, and no one has ever bothered to sample the feedback?
Or is it that the patches you're finding aren't to your taste?
(Just want to understand your question).
JD
Or is it that the patches you're finding aren't to your taste?
(Just want to understand your question).
JD
- KVRAF
- Topic Starter
- 1703 posts since 11 Nov, 2004 from Kansas City, MO
flugel45 wrote: Or is it that the patches you're finding aren't to your taste?
JD
No, I mean from my real guitar, from me playing my real guitar, in real time. I was hoping there was a way I could get feedback as if i'm playing through a 100-watt marshall with the pickups facing the amp(or at least something recognizable as feedback) .
"The Law speaks too softly to be heard amid the din of arms." -- Gaius Marius {Roman consul,soldier}
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- KVRian
- 1031 posts since 15 Feb, 2005
slayer2 patches give you feedback very easily.....almost too easily....slayer 2 feedback sounds pretty realistic to me from just comparing it to the limited playing around i've done with real guitars and real amps.....not a guitar player though,..so they might beg to differ....check it though....
- KVRAF
- 8150 posts since 13 Jan, 2003 from Darkest Kent, UK
ndc's Feedback-y Thing, feedback simulated with delay lines but can sound very realistic. Maybe you could fade it in/out with a midi pedal or something?
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- KVRian
- 1480 posts since 14 Jun, 2003
boss used to have that super distortion feedbacker, you hold the pedal down and an artificial feedback would fade in.
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- KVRAF
- 7120 posts since 22 Jan, 2005 from Sweden
I don't know if you tried to play around with Izotope Trash.Moe Shinola wrote:flugel45 wrote: Or is it that the patches you're finding aren't to your taste?
JD
No, I mean from my real guitar, from me playing my real guitar, in real time. I was hoping there was a way I could get feedback as if i'm playing through a 100-watt marshall with the pickups facing the amp(or at least something recognizable as feedback) .
You can run two different distortion types in 4 selectable bands, compression/expander in different bands etc. That would give you the ability together with lfo driven filters to open up a frequency range that would be typical of the harmonics of a feedbacked signal. Having one frequency band with a compressor setting that makes it comes through shortly after attack. There are various options how to control filters stage.
I think what happends in feedback loop is that mainly high range remains, dominating totally over low range.
- KVRAF
- 2350 posts since 3 Sep, 2005 from Outer Bongolia
Making contact with the speaker works, even with the smallest speakers. You can make a feedback unit with by attaching one of those little Smokey Amps to the back of the headstock (speaker facing the wood) with a rubber band. You would just need to make a little corrugated cardboard gasket with a hole cut out for the speaker. That would cut down on the rattles, external volume, and protect your guitar. You'd also have to split your guitar's signal.BertKoor wrote:Turn up the volume. Make physical contact with the monitors using the end of the neck of your guitar.Holding the guitar up close to the monitors with the pickups facing the cones dosen't work. Any ideas?
