So, how do you get knobs/sliders to respond to double clicks in SE?novaflash wrote:try my oxytoncin synth, not all knob use this but many knobs go to predefinedshamann wrote:...since this appears to do things that SE can't (for example, recognizing double-clicks to centre controls...
value when clicked twice (like fine tune)
Double click in SE?
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- KVRAF
- 12235 posts since 18 Aug, 2003
Split off from this thread...
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- KVRAF
- Topic Starter
- 12235 posts since 18 Aug, 2003
Also from that thread:
Wouldn't duplicating internal routing for polyphony eat up CPU cycles like mad? Or would you only need to build an extensive embedded network of MIDI to CV modules to manage it? But wouldn't that also eat up a good degree of CPU when in use?novaflash wrote:to manage poly #, i suppose you should "manualy" clone the internal routing ?
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- KVRAF
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
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TristanWilliams TristanWilliams https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=90822
- KVRist
- 163 posts since 12 Dec, 2005 from UK
Is it a secret you can't share with everybody?novaflash wrote:send me a direct email from my homepage, i will send you a prefabshamann wrote:So, how do you get knobs/sliders to respond to double clicks in SE?
(some externals modules requiered)
eric
YOU are reading my unique forum signature.
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http://brb.notatruck.net
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- KVRist
- 259 posts since 12 Aug, 2006
STK (ArcDev) came up with a prefab for double clicking controls. The prefab is on the web somewhere, possibly the Yahoo SE forum. I have my own simpler double click method (developed from STK's) as well so it's definately possible.
Also SE "clones" modules on the fly, creating your own clone system by inserting multiples of the same modules wouldn't necessarily add to CPU unless you were using modules that never "sleep" like the standard oscillators for example.
If the Lennar synth is SE (and I really don't know either way but that folder full of .dat files is a little suspicious) I don't think they necessarily did it this way. I wonder if they have worked out how to hack/retro engineer the SE created DLL to spit out .dat files instead of .sem/sep files? They could then use any third party modules they liked.
Like I say I have no idea if this is some clever SE hack or not but nothing on that synth couldn't be done in SE.

Also SE "clones" modules on the fly, creating your own clone system by inserting multiples of the same modules wouldn't necessarily add to CPU unless you were using modules that never "sleep" like the standard oscillators for example.
If the Lennar synth is SE (and I really don't know either way but that folder full of .dat files is a little suspicious) I don't think they necessarily did it this way. I wonder if they have worked out how to hack/retro engineer the SE created DLL to spit out .dat files instead of .sem/sep files? They could then use any third party modules they liked.
Like I say I have no idea if this is some clever SE hack or not but nothing on that synth couldn't be done in SE.
the way is not a religious or political statement
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- KVRist
- 259 posts since 12 Aug, 2006
Here's the link to the double click prefab: http://tech.groups.yahoo.com/group/synt ... 20prefabs/
You have to be a member of the Yahoo SE group to access it (it's free to sign up).
You have to be a member of the Yahoo SE group to access it (it's free to sign up).
the way is not a religious or political statement
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- KVRAF
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
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- KVRist
- 166 posts since 9 Sep, 2003 from Sitting in front of my Computer !
I made a module some time ago to manage voices.novaflash wrote:to manage poly #, i suppose you should "manualy" clone the internal routing ?
EVM_Voice_Commander.sem
It is MIDI based. Sits between the Midi In and
the Midi2CV outside the main poly container.
It simply counts incomming Midi note on messages
and when it reaches its selected value (1-64) it
then sends a Midi note off for the oldest note on
the stack. SE handles all the voice cloning and it
uses virtually no CPU. Simple really.
Regards
Etric
