64-bit audio engines are on the way !
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- KVRist
- 124 posts since 5 Mar, 2003 from New England
This may have been already stated, but I don't think there is anything in that Steinberg statement that indicates they will have a 64-bit audio engine. I find it more likely that in reference to Vista they are refering to a 64-bit application, which is an entirely different thing. Sonar currently has both capabilities.
There is a difference between a 32-bit and 64bit audio engine. I can hear it. But in many common use applications it's not obvious.
64-bit mixing gives you more dynamic range, which means the noise floor is lower. So you will hear it as more definition on the tail ends of sounds, perhaps a reverb tail, the sustain of an acoustic guitar note, etc.
A friend of mine who is a grammy winning engineer explained to me another benefit of 64-bit mixing is that this lower noise floor provided by 64-bit mixing allows him to keep individual tracks at a lower level, or further away from 0 dB. What that means is that this extra space keeps him from having to use as much compression in mixing, and he feels the result is a more pleasant or natural sounding mix
You also find more improvements in the summing bus. Aparently as someone previously stated when you work with 24-Bit audio in a 32-bit mix engine there is almost no room for gain staging, so errors are introduced in your audio. So 64-bit mixing will help keep your mix integrity when you mix down large projects.
Lastly, the whole argument as to wether the added CPU hit is worth the benefits is a moot point. I personally don't use the 64-bit engine until I mixdown. In SONAR it's a simple checkbox. I turn it on before I export, and I feel the final quality of my mixes sound better. The added CPU hit doesn't affect my creative process because I wait until mixdown to use it.
There is a difference between a 32-bit and 64bit audio engine. I can hear it. But in many common use applications it's not obvious.
64-bit mixing gives you more dynamic range, which means the noise floor is lower. So you will hear it as more definition on the tail ends of sounds, perhaps a reverb tail, the sustain of an acoustic guitar note, etc.
A friend of mine who is a grammy winning engineer explained to me another benefit of 64-bit mixing is that this lower noise floor provided by 64-bit mixing allows him to keep individual tracks at a lower level, or further away from 0 dB. What that means is that this extra space keeps him from having to use as much compression in mixing, and he feels the result is a more pleasant or natural sounding mix
You also find more improvements in the summing bus. Aparently as someone previously stated when you work with 24-Bit audio in a 32-bit mix engine there is almost no room for gain staging, so errors are introduced in your audio. So 64-bit mixing will help keep your mix integrity when you mix down large projects.
Lastly, the whole argument as to wether the added CPU hit is worth the benefits is a moot point. I personally don't use the 64-bit engine until I mixdown. In SONAR it's a simple checkbox. I turn it on before I export, and I feel the final quality of my mixes sound better. The added CPU hit doesn't affect my creative process because I wait until mixdown to use it.
I'm glad the c major scale was invented before copyright law
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
I can't hear the tooth fairy. But you know why? In belgium it's a little mouse!There is a difference between a 32-bit and 64bit audio engine. I can hear it.
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- KVRian
- 1153 posts since 10 Dec, 2003
As i understand it has always specificaly meant the size of the general purpose registers on x86.Radek wrote: It's unfortunate but all talk about "bitness" can not be set just to one thing.
32 bit on Athlons iirc, 64 bit on P4s, 64 or 128 on Athlon64 depending on which you get, and 128 bit on Core2s.- a FPU (always 80bit since 8087)
- memory bus (64bit since Pentium1, 128bit since dualchannel)
- vector unit (64bit since MMX, 128bit since SSE)
- datapath to caches (???? but probably wider than 128bits)
chris
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- KVRian
- 762 posts since 2 Sep, 2004 from Poland
And it's not a bad idea but there might be someone what will assume that because Core2 is so much faster (due to improvements in SSE vector unit and cache) that's because it got 64bits...nollock wrote:i understand it has always specificaly meant the size of the general purpose registers on x86.Radek wrote: It's unfortunate but all talk about "bitness" can not be set just to one thing.
There was a similar controversy when Pentium1 showed - it has 64bits wide memory bus and it confused people too.
It also depends what exactly is an aplication doing with data.
- KVRAF
- 7427 posts since 19 Apr, 2002 from Utah
Believe it or not, it was n-Track Studio that was the second to run 64bit natively. I just thought you should know.K-Slash wrote:Hello,
You already know that Sonar 6 has a native 64-bit audio engine(which works on 32-bit operating systems).
But, soon it will not be the only one...
I just received a reply from Steinberg France about native 64-bit audio engine in Cubase/Nuendo.
Here is a translation of what they said to me :
So, my thought is that Nuendo 4 will be released with the new 64-bit audio engine and we'll have to wait for an update to have it in the Cubase 4Good morning,
Well, it's planned, but we are waiting for Windows Vista to be released, to finish the development of our 64-bit engine.
Cheers,
Steinberg France.
I also think that Digidesign's Pro Tools will follow this way, but in my view not in a 7.x update, but in the 8.0 version which is in development.
--Sean
- KVRAF
- 7427 posts since 19 Apr, 2002 from Utah
Just to get back on track and all... 
--Sean Ercanbrack
--Sean Ercanbrack
- KVRAF
- 6478 posts since 16 Dec, 2002
All the differences happen substantially below -110dB, which means you cannot possibly hear any difference, since you can't even buy a DA-converter capable of it.maoinhibitor wrote:64-bit mixing gives you more dynamic range, which means the noise floor is lower. So you will hear it as more definition on the tail ends of sounds, perhaps a reverb tail, the sustain of an acoustic guitar note, etc.
Bingo! Even your wording proves you're imagining things.maoinhibitor wrote:I turn it on before I export, and I feel the final quality of my mixes sound better.
placebo at work.
Last edited by Kingston on Wed Sep 27, 2006 6:56 pm, edited 1 time in total.
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Jason Brian Merrill Jason Brian Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=87372
- KVRAF
- 2694 posts since 11 Nov, 2005 from http://maps.google.com/maps?oi=map&q=Massena,+NY --(on the Canadian border)
awww, gol thats so cutetony tony chopper wrote:I can't hear the tooth fairy. But you know why? In belgium it's a little mouse!There is a difference between a 32-bit and 64bit audio engine. I can hear it.
check my profile for contact info.
msn messenger is my email as well.
msn messenger is my email as well.
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Stupid American Pig Stupid American Pig https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=4753
- KVRAF
- 7065 posts since 25 Nov, 2002 from not sure
are you sure it isnt this guy?


- Suspended
- 17889 posts since 14 Jun, 2001 from Somewhere you're not!
Who cares? When you down-res it to CD audio there will abwolutely, completely and utterly no difference whatsoever. Mind you, I think you're kidding yourself anyway.maoinhibitor wrote:There is a difference between a 32-bit and 64bit audio engine. I can hear it. But in many common use applications it's not obvious.
But not as low as 128bit so it could be better. The fact is that in a practical sense its of no consequence, the noise floor at 32bits is already beyond the range of human hearing.64-bit mixing gives you more dynamic range, which means the noise floor is lower.
The same is true of 32bit which, as I explained yesterday, has virtually infinite headroom. I doubt your grammy award winning engineer knows much about computers, beyond what he reads in music magazine advertisements.A friend of mine who is a grammy winning engineer explained to me another benefit of 64-bit mixing is that this lower noise floor provided by 64-bit mixing allows him to keep individual tracks at a lower level, or further away from 0 dB.
So your mixdown sounds different to your working mix, to your ears anyway. Is that really a good idea?Lastly, the whole argument as to wether the added CPU hit is worth the benefits is a moot point. I personally don't use the 64-bit engine until I mixdown. In SONAR it's a simple checkbox. I turn it on before I export, and I feel the final quality of my mixes sound better. The added CPU hit doesn't affect my creative process because I wait until mixdown to use it.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
What's with the 'I have a grammy award-winning/engineer friend who..' lately?
- KVRAF
- 6478 posts since 16 Dec, 2002
obvious attempt at putting credibility on bullshit.tony tony chopper wrote:What's with the 'I have a grammy award-winning/engineer friend who..' lately?
It's version 2 of the older "I heard it from a friend of a friend who's a real pro". Instant feel-good credibility when people know jack shit.
Of course an intelligent person will rather explain technical facts, or just admit it's their personal opinion.
Or at times, just admit one knows f**k all about anything.
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- KVRist
- 494 posts since 18 Jul, 2004
ortony tony chopper wrote:What's with the 'I have a grammy award-winning/engineer friend who..' lately?
'post your music at the music cafe. as long as you don't, i won't believe you'
or
'do you make money with music?'
