De-reverberation - The final cut
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- KVRAF
- 8519 posts since 7 Apr, 2003
here is a test file, a segment of typical singing/playing guitar at once..
http://www.asseca.com/designermonkey/kv ... b_test.rar
it's 44.1khz 16bit stereo stereo waveform rared using maximum compression. filesize is ~5mb.
please PM me when you download this so i can remove it.
http://www.asseca.com/designermonkey/kv ... b_test.rar
it's 44.1khz 16bit stereo stereo waveform rared using maximum compression. filesize is ~5mb.
please PM me when you download this so i can remove it.
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- KVRian
- 755 posts since 12 Mar, 2004
Indeed.BertKoor wrote:And those recordings suffer from early reflections: an area of which the O.P. says it's still not quite working well (as far as I've understood)OMU wrote:For those who are questioning the reason behind having such a plugin, the area where engineers deal with reverberation problems is in post production.
Recordings made in non-adequate (but natural) spaces are to be considered when testing this plug.
It would be very healthy, in the long run, to focus your efforts in solving early reflections too.
I can't really see any reason why an engineer would want to apply such an effect to a processed file or to a mix(!)
By comparition, the post prod guys will be in their knees to have such a tool.
- KVRAF
- 6504 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
pluginnow
After searching, i've found something, as test, that may have an interest for me, of course, and as a specific kind of soundtake
This is a portion of a finalised track of african traditionnal music, taken at once with a single stereo microphone ( electret condenser )
You may notice the reverberation coming from the original location of this soundtake...
( a small court from western africa with walls of brick and behind the musicians, a house also of bricks, less than 10 meters distant and about 5 meters high )
...quite enhanced by the use of multiband compression, nothing really disturbing except maybe for the most sounding instruments ( Dum-dum, Djembe ) that i suggested to be placed in equilibration to the other ones ( a bit distant to the microphones and therefore closer to the brickwall behind )
Counting out a complete removing of the natural reverberation ( that insn't really recommanded anyway ), i'lle be nevertheless, very curious to hear how your "dereverberator" would behave in this case
Only to see what could be the added flexibity it would give in sculpting achieved soundtakes of this kind ( i mean that there traditionnally no way to compensate the absence of a mixing table, but all in one, the good combination of appropriate mastering tools can sometimes make real miracles )
www.anak-krakatoa.net/~downl/misc/Mahama.mp3
And yes, in this case, it would make sense to insert this de-reverberator, as a real-time plug-in... before inserting other mastering tools

After searching, i've found something, as test, that may have an interest for me, of course, and as a specific kind of soundtake
This is a portion of a finalised track of african traditionnal music, taken at once with a single stereo microphone ( electret condenser )
You may notice the reverberation coming from the original location of this soundtake...
( a small court from western africa with walls of brick and behind the musicians, a house also of bricks, less than 10 meters distant and about 5 meters high )
...quite enhanced by the use of multiband compression, nothing really disturbing except maybe for the most sounding instruments ( Dum-dum, Djembe ) that i suggested to be placed in equilibration to the other ones ( a bit distant to the microphones and therefore closer to the brickwall behind )
Counting out a complete removing of the natural reverberation ( that insn't really recommanded anyway ), i'lle be nevertheless, very curious to hear how your "dereverberator" would behave in this case
Only to see what could be the added flexibity it would give in sculpting achieved soundtakes of this kind ( i mean that there traditionnally no way to compensate the absence of a mixing table, but all in one, the good combination of appropriate mastering tools can sometimes make real miracles )
www.anak-krakatoa.net/~downl/misc/Mahama.mp3
And yes, in this case, it would make sense to insert this de-reverberator, as a real-time plug-in... before inserting other mastering tools
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- KVRist
- Topic Starter
- 268 posts since 11 Sep, 2005
Hey Krakatau, thats piece of cake for my de-reverberation algorithm. I'll just dinner, and after that I'll post the result.
Also, I made some improvements to the algo, and I really can take out ER! It just needed more "detection resolution". Also, the tails got improvements with just this technique also.
You can't believe in what I can do now with this.
I'll post 2 files shortly.
Thanks
Also, I made some improvements to the algo, and I really can take out ER! It just needed more "detection resolution". Also, the tails got improvements with just this technique also.
You can't believe in what I can do now with this.
I'll post 2 files shortly.
Thanks
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- KVRist
- Topic Starter
- 268 posts since 11 Sep, 2005
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- KVRist
- Topic Starter
- 268 posts since 11 Sep, 2005
Here's another one. I'll use capslock!
Listen the file COMPLETELLY.. Check the potencial:
http://savefile.com/files/133932
Still open to publish this..
Listen the file COMPLETELLY.. Check the potencial:
http://savefile.com/files/133932
Still open to publish this..
- KVRAF
- 6504 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
Well, let say...
...the only comparison i know is an algo from prosoniq sonicworks and obviously, yours is much more improoved and effective on that de-reverberation task
But...
From a "Pro" point of view you'd need to avoid any artefacts completely, and this is the most important, sine qua non condition :
- even if you just REDUCE the ambient reverberation the most important in the case is that you should keep untouched the overall feeling of a natural soundtake.
I don't want to dissapoint you but honestly, It doesn't seems to be usuable on that purpose as it is actually
Perhaps if you add a last "dry / wet " mixing stage you'd get something more usuable, but i'm no coder so i'm not qualified to give you a technical advice

...the only comparison i know is an algo from prosoniq sonicworks and obviously, yours is much more improoved and effective on that de-reverberation task
But...
From a "Pro" point of view you'd need to avoid any artefacts completely, and this is the most important, sine qua non condition :
- even if you just REDUCE the ambient reverberation the most important in the case is that you should keep untouched the overall feeling of a natural soundtake.
I don't want to dissapoint you but honestly, It doesn't seems to be usuable on that purpose as it is actually
Perhaps if you add a last "dry / wet " mixing stage you'd get something more usuable, but i'm no coder so i'm not qualified to give you a technical advice
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- KVRist
- 89 posts since 27 Oct, 2004
i tried processing that first sample file with kn0ck0ut - then forgot to post the result...
so here it is now. not mindblowing, but decent - better than the example above. and it's easy ... didn't spend long matching reverb etc just fired up kjaerhus classic R and tried to get roughly the right length and pre-delay.
http://www.freewebs.com/st3pan0va/speech_dereverb.mp3
so here it is now. not mindblowing, but decent - better than the example above. and it's easy ... didn't spend long matching reverb etc just fired up kjaerhus classic R and tried to get roughly the right length and pre-delay.
http://www.freewebs.com/st3pan0va/speech_dereverb.mp3
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- KVRist
- 89 posts since 27 Oct, 2004
OK, and here is Krakatau's track processed - maybe a little more successful. because the instruments are so resonant, it was tricky hear exactly what the reverb component was, so i just played around with it till it sounded to me like they could have been performing outdoors.
http://www.freewebs.com/st3pan0va/mahama_dereverb.mp3
edit: you might need to cut & paste the url
http://www.freewebs.com/st3pan0va/mahama_dereverb.mp3
edit: you might need to cut & paste the url
- KVRAF
- 6504 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
st3pan0va wrote:OK, and here is Krakatau's track processed - maybe a little more successful. because the instruments are so resonant, it was tricky hear exactly what the reverb component was, so i just played around with it till it sounded to me like they could have been performing outdoors.
http://www.freewebs.com/st3pan0va/mahama_dereverb.mp3
edit: you might need to cut & paste the url
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- KVRist
- 89 posts since 27 Oct, 2004
hi krakatau, yes, you're right...i noticed that too, i have snafued the link somehow... that's why i put a note to cut and paste the URL. let me know if that works 
