GPU Delay - A delay plugin running on a graphics card

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Uncle E wrote:That's why you'd be better off releasing your GPU experiments now, as opposed to waiting for any other steps in GPU audio development to be taken.
I do not think I'm more experienced in GPU audio processing than Nils is. But since I've tried the same thing I do think I have a clue about this 'biz' - it is just true that things may be much better than what I've experienced myself. If they are better then OK: I just won't be a pioneer, and won't receive any laurels. I'm not an Alexander Macedonian either. :hihi:
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Lexy, I'm starting to think you aren't even a "good" Russian ;)

Sharing is caring, boy

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Amberience wrote:
Aleksey Vaneev wrote: There is no reason for me to release my GPU plug-in, because it does not work stable enough, and because I have frozen its further development.
Or because you're lying and you haven't actually managed to do it.
Sure thing, I (developer I gave this work to) was not manage to get it working acceptably.
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O.L.T wrote:Lexy, I'm starting to think you aren't even a "good" Russian ;)

Sharing is caring, boy
I thought the whole world thinks Russians are evil. :hihi:
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Aleksey Vaneev wrote:I thought the whole world thinks Russians are evil. :hihi:
The whole world knows Russians are evil.

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So... it looks like the Americans were faster again ;-)

Back to the 1980s ;-)
--th

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Aleksey Vaneev wrote:But my vision is probably a bit more conservative, because I won't think this is success until it works on 99% of computer systems. I mean, I do not have any interest in commercial solution that readily works on 30% of current computer systems only: because, frankly saying, this will be one big problem.
It's a worthwhile goal, especially because your support requirements will be zero if your plug-ins are so universally compatible. I personally don't see a problem with using DSP or GPU cards but I definitely respect the fact that Voxengo plug-ins have always worked flawlessly for me.

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Uncle E wrote:...because your support requirements will be zero
It's a fundamental rule in the universe that this can *never* happen. Don't be naive, Uncle E! ;-)

--th
I'm the stereo chancellor

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Amberience wrote:Or because you're lying and you haven't actually managed to do it.
Please watch your manners, this comment is disrespectful & completely unproductive.

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tahome wrote:So... it looks like the Americans were faster again ;-)
eh? I thought Nils was German.

Now Americans... everybody knows they're *all* stupid.



























I'll get me coat.

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Just to bring this discussion on right track, I would expect from GPU-driven EQ to be able to deliver 20 stereo channels at 44.1kHz (with 4 bands each) with 3% CPU load (on Athlon 64 X2 4000+) - this takes 10% when computed on CPU.

Otherwise this GPU effort will go 'pffft'.

Correction: this takes 5% when using dual-core (10% with a single core). So, I would expect only 3% load from GPU equalizer.
Last edited by Aleksey Vaneev on Sat Oct 07, 2006 9:50 am, edited 1 time in total.
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russians cant be very stupid, that soyuz thing goes off without a hitch and people pay to ride in it.

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antti wrote:
Aleksey Vaneev wrote:I thought the whole world thinks Russians are evil. :hihi:
The whole world knows Russians are evil.
The good thing I'm not even a (so to say) 'classic' Russian. I'm from Finno-Ugric ethnic family. :)
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you saw that thing about 80 core cpus in the works?

and ill still have my uad-1 cards!

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Tony Ostinato wrote:you saw that thing about 80 core cpus in the works?

and ill still have my uad-1 cards!
Sure thing, you said you like those UAD effects. Just hope UAD works on that 80 core CPU and its motherboard.
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