Guitarplayers ! Revalver...
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- KVRAF
- 3038 posts since 12 Mar, 2002 from Central NY
Yes, its currently at .v12b in pre-beta and its sounding great.
The Bluesbreaker and Dual-Recto models are particularly good.
BTW.....that's my version of Dylan's "Lay Lady Lay" posted
on the site.
Cheers....CL
The Bluesbreaker and Dual-Recto models are particularly good.
BTW.....that's my version of Dylan's "Lay Lady Lay" posted
on the site.
Cheers....CL
the secrets to old age: Faster horses, Richer Women, Bigger CPU's
https://soundcloud.com/cristofe-chabot/sets/main
https://soundcloud.com/cristofe-chabot/sets/main
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championrabbit championrabbit https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=53166
- KVRian
- 559 posts since 30 Dec, 2004
It's sounding just brilliant.
And (unlike some amp-sims) it exists.

And (unlike some amp-sims) it exists.
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- KVRist
- 230 posts since 27 Oct, 2005
I'm very, very enthused about RII. The pre-beta versions that I've had the privilege of testing keep getting better and better.
I can't speak for AT2, since even the demo requires a dongle, but the pre-releases of RII tower above the other products I've used in terms of tone, responsiveness and tweakability.
I still prefer my own amps for live playing, but the ease of getting a good sound recorded using RII is extremely satisfying.
I can't speak for AT2, since even the demo requires a dongle, but the pre-releases of RII tower above the other products I've used in terms of tone, responsiveness and tweakability.
I still prefer my own amps for live playing, but the ease of getting a good sound recorded using RII is extremely satisfying.
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12517 posts since 16 Aug, 2006
Quick question for any beta testers (if you can even respond), how many mic's can you have on a cab at once, and can you move 'em around? Multiple mics on a single cab are something I really wish my PODXT allowed for.
- KVRAF
- 2841 posts since 23 Feb, 2004 from Planet Earth...for now
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- KVRist
- 230 posts since 27 Oct, 2005
I think we've been cleared to say pretty much anything about it at this point.Funkybot's Evil Twin wrote:Quick question for any beta testers (if you can even respond), how many mic's can you have on a cab at once, and can you move 'em around? Multiple mics on a single cab are something I really wish my PODXT allowed for.
You can move the mic around, but I think there is only one mic. Well, only one mic unless you get creative.
RII currently includes 2 methods of cabinet simulation, please a non-obvious third way.
Method 1- speaker impulses. RII goes further than other impulse playing products by including some additional controls to tailor the impulses to your liking. I've been much happier using impulses in RII than elsewhere for this reason. It is very easy to capture impulses from other products using RII as well, which is pretty handy.
Method 2- the speaker construction set lets you build virtual cabinets by specifying the size of the cabinet, number and type of drivers, and the type and location of mic. There is only one mic available in this setup, but there are other ways. I don't think that the testers have spent a lot of time working with this because the impulsing works so well. Someone could probably create some great presets for the SCS if they wanted to, but it is limited to one mic, as far as I know.
Method 3- do something creative inside a modular environment and impulse the result. For me, this might be using a couple of instances of RII inside in instance of eXT(vst) inside of RII. When I had the cabs the way I liked them inside of eXT, I'd capture an impulse using RII and then dispose of the extra rigging. Sounds convoluted, but if you wanted something off-the-wall in terms of cabinet simulation, you can "get there".
disclaimer: I'm not a spokesperson for Alien Connections. I'm not related in any way beyond beind fortunate enough to be a pre-release tester.
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- KVRist
- 190 posts since 6 Feb, 2004 from Southampton, England
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- KVRist
- 460 posts since 28 Jan, 2003
What other products have you compared RII to?chrishurley wrote:I'm very, very enthused about RII. The pre-beta versions that I've had the privilege of testing keep getting better and better.
I can't speak for AT2, since even the demo requires a dongle, but the pre-releases of RII tower above the other products I've used in terms of tone, responsiveness and tweakability.
Thanks!
Cap'n Spanky
From the Planet Screwball
From the Planet Screwball
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- KVRist
- 230 posts since 27 Oct, 2005
Sure, you can change the order of preamps and poweramps in other programs- you can even adjust a couple of back panel parameters. I've never seen anything where you can change simulated voltages, plate loads, clipping behavior of individual tube stages that make up an (pre|power|whole)amplifier module.
To expand a bit on the tweakability:
You don't get a schematic capture program in RII where you can build your own circuits, but you do have an astounding amount of control- if you want it. Here's an example:
Things change with each pre-release version as things get adjusted and reworked. I found that the Drec module seemed to have a litle less gain than a previous version and wondered if I could get it back. I could always put a stomp module in front of it, but instead, how about a tweak?
I opened up the tweak panel and looked at the first triode on the dirty channel. It was set with a plate load of 220k, and a stage gain fairly low. Edging the stage gain up just a hair gives more gain, problem solved. I could instead have changed a subsequent stage, including changing its plate load. If the extra gain I added caused it to be a little bit muddy or cluttered, adjusting the low frequency rolloff early in the preamp might help a bit. I could also have changed one of the stages to have a brighter or rounder character as needed. This is all within a single amp module. There are more than one, including a free preamp and power amp modules.
I think they are also planning to add a "single tube" module as well so that you could stack them up with EQ modules in between them for even more control - if you don't have enough already.
I don't mean to gush, but I've never seen this kind of flexibility without heating up the soldering iron. And its sectioned off from the main interface so you don't *have* to use it if you don't want to. You can just twist the virtual knobs and be happy from that side of the fence.
I'd imagine that some people won't like it simply because people like different things, but this seems huge, to me.
To expand a bit on the tweakability:
You don't get a schematic capture program in RII where you can build your own circuits, but you do have an astounding amount of control- if you want it. Here's an example:
Things change with each pre-release version as things get adjusted and reworked. I found that the Drec module seemed to have a litle less gain than a previous version and wondered if I could get it back. I could always put a stomp module in front of it, but instead, how about a tweak?
I opened up the tweak panel and looked at the first triode on the dirty channel. It was set with a plate load of 220k, and a stage gain fairly low. Edging the stage gain up just a hair gives more gain, problem solved. I could instead have changed a subsequent stage, including changing its plate load. If the extra gain I added caused it to be a little bit muddy or cluttered, adjusting the low frequency rolloff early in the preamp might help a bit. I could also have changed one of the stages to have a brighter or rounder character as needed. This is all within a single amp module. There are more than one, including a free preamp and power amp modules.
I think they are also planning to add a "single tube" module as well so that you could stack them up with EQ modules in between them for even more control - if you don't have enough already.
I don't mean to gush, but I've never seen this kind of flexibility without heating up the soldering iron. And its sectioned off from the main interface so you don't *have* to use it if you don't want to. You can just twist the virtual knobs and be happy from that side of the fence.
I'd imagine that some people won't like it simply because people like different things, but this seems huge, to me.
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championrabbit championrabbit https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=53166
- KVRian
- 559 posts since 30 Dec, 2004
Challenge and response locked to your machine. That's how it works at the moment anyway. I think Michael (the programmer) is going to allow some limited re-authorising for machine updates etc.markheath wrote:what type of copy protection method does revalver II use?
I've used both Waves GTR versions, AT1 and GR1 and 2 and Pods/Johnsons/Behringers/blahblah and I'm far, far happier with the sounds that RII is making. The tweakability is insane; too much for some probably, but it's all hidden away behind nice, simple GUI so it's not as frightening as it might be.
I genuinely think this product is going to scare the living crap out of other AmpSim makers.
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- KVRAF
- 3038 posts since 12 Mar, 2002 from Central NY
You can also load another instance of the convolution moduleFunkybot's Evil Twin wrote:Quick question for any beta testers (if you can even respond), how many mic's can you have on a cab at once, and can you move 'em around? Multiple mics on a single cab are something I really wish my PODXT allowed for.
and use mic impulses.
Like Chris I can't compare it AT2...cuz no one's gonna insertCap'n Spanky wrote:What other products have you compared RII to?chrishurley wrote:I'm very, very enthused about RII. The pre-beta versions that I've had the privilege of testing keep getting better and better.
I can't speak for AT2, since even the demo requires a dongle, but the pre-releases of RII tower above the other products I've used in terms of tone, responsiveness and tweakability.
Thanks!
their dongle in my port!! But I have A/B'd it against Guitar Rig, Freeamp2, Simulanalog, Boogex, Green MachineII, Warp and Trash.
ReValver was always king in terms of flexibility, but now it
not only sounds better than all of the above it "feels" better
too thanks largely to the fact that the dev is modeling individual components. Of course that's just my opinion.
What consitutes good tone is highly subjective, but ReValver
has so many options to tweak I find it highly unlikely that
anyone would not be able to dial in tones to their liking.
Cheers....CL
Last edited by CapnLockheed on Thu Oct 26, 2006 3:52 pm, edited 1 time in total.
the secrets to old age: Faster horses, Richer Women, Bigger CPU's
https://soundcloud.com/cristofe-chabot/sets/main
https://soundcloud.com/cristofe-chabot/sets/main
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championrabbit championrabbit https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=53166
- KVRian
- 559 posts since 30 Dec, 2004
Already is I think; I messed mine up by trying to authorise it from the net-boot rather than the music-boot and the authorisation wasn't transferable at all.CapnLockheed wrote:
Currently just serial# but I believe the final release will
tied to machine id.
That said, it was extremely easy to authorise it from a non-net-connected boot, so no need for concern relating to this stuff.
