"flavored" oatmeal skin, download more colors now (v37-4)
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- KVRist
- 490 posts since 8 Mar, 2005 from Helsinki, Finland
Looks very nice! I might actually start using Oatmeal when this is finished without my eyes watering all the time 
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- KVRian
- 1171 posts since 21 Feb, 2004
Nobody's a nobody...
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- KVRAF
- 6241 posts since 26 Sep, 2003 from right here, as you can see ...
grymjack, as usual:
your stuff is just highes quality ... really looking forward to this! top notch!
whatcha thing, when are you done appr. ...?
your stuff is just highes quality ... really looking forward to this! top notch!
whatcha thing, when are you done appr. ...?
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
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- KVRAF
- 2202 posts since 16 Apr, 2004 from between my ears
lookin' sweet!
- KVRAF
- 4845 posts since 2 Sep, 2005 from city of lights (nl)
This is still true for buttons I think. You click on Skin but before releasing you move over to Random and when you then release the mouse button it will do Random. But you can see the color of the button change when you move your mouse around after clicking a button right? So no biggie IMO.BazzaTron wrote:Watch out where you put the randomise button - I've noticed if you click on a knob but RELEASE the mouse over any of the buttons, then it acts like you clicked the button (I guess this is a small bug)
Or has this been fixed?
Rekkerd.org the latest news on audio plugins, sample libraries & virtual instruments, synth presets & more.
Don't click here if you can't control yourself!
Don't click here if you can't control yourself!
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- KVRist
- 469 posts since 26 Sep, 2004 from Berlin, Germany
This skin is very good looking so far. 
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- KVRAF
- 1651 posts since 14 May, 2002 from Earth
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- KVRAF
- 3528 posts since 18 Apr, 2002 from British Columbia, Canada
jeez, this looks really really good, grymmjack! really nice work!
if i ever get 'round to remaking Phaze7 synth, i might have to hit you up!!
of course it would be worth you while
you are a very talented person!
if i ever get 'round to remaking Phaze7 synth, i might have to hit you up!!
of course it would be worth you while
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- KVRian
- 1023 posts since 8 Apr, 2003 from Östersund
Excellent work, just as usual Grymmjack! 
How did the job application go btw?
/Majken
How did the job application go btw?
/Majken
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- KVRian
- 1222 posts since 6 Jul, 2004
Nice!
I really SHOULD give this one a spin, but I'm also up to my neck in paid-for synths I REALLY should be getting on making patches for... plus this annoying habit of mine to construct my own, too... there are too many fun things around!
Guess I have an excuse here until the skin is finished, at least!
I really SHOULD give this one a spin, but I'm also up to my neck in paid-for synths I REALLY should be getting on making patches for... plus this annoying habit of mine to construct my own, too... there are too many fun things around!
Guess I have an excuse here until the skin is finished, at least!
pethu.se/music-releases
Not a part of the loudness war!
Not a part of the loudness war!
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- KVRian
- 534 posts since 22 Mar, 2006 from Adelaide, Australia
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
Filter envelope is going under filter, and amp envelope will go to it's right side, above the amp envelope I'm thinking of putting the tuning there - it's currently there on the default, and it's about the right number of controls to fit in that area. Technically, it's part of the "sound source" -- but then anything that influences the sound (which means I guess ALL controls) is part of the "sound source"... 
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
so far I'm really happy with how it's turning out. I love the color on the VA as it gives it obvious UI control on what velocity and aftertouch effect.. Something that I constantly have to hunt for on other interfaces and it drives me f**king nuts.
I'm thinking this is something I'll do in future interfaces as well -- add some kind of distinguishing mark or label or color to controls that are spread all over the interface but are controlled by a modulation source like Vel/AT.
I'm thinking this is something I'll do in future interfaces as well -- add some kind of distinguishing mark or label or color to controls that are spread all over the interface but are controlled by a modulation source like Vel/AT.

