FL as a sampler/slicer
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- KVRist
- 74 posts since 27 Nov, 2006
Newbie question- I know that FL can be used to sequence sounds, but can it be used as a sampler/slicer? Ive herad that it can slice up sounds to be used in a smpler, but can it sample as well?? I want to be able to take a sample hit and make a instrument out of it by having each piano key represent a realistic step in each kep of the piano. can this be done? any feedback concering FL in this regard woudl be appreciated. thanks
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- KVRAF
- 3139 posts since 6 Sep, 2002 from United Kingdom & Opinions Will Travel :O)
It has a slice built right into it and it can also import a wave and slice it up into bits assigning each bit a key within a layer.ThePizzer22 wrote: Newbie question- I know that FL can be used to sequence sounds, but can it be used as a sampler/slicer?
It is 'significant' in what it can do with samples - it can slice them, record them, edit them, change the attack - duration - sustain and release etc of each sample within each channel - each channel that can be routed to an individual slot in the mixer where a number of effects can be applied and from there sent to another part of the mixer or out to sends etc for even more effects to be added.ThePizzer22 wrote: Ive herad that it can slice up sounds to be used in a smpler, but can it sample as well??
Taking just one 'hit' of any instrument, while it is possible to spread this across all the keys - it will be a very long way from being realistic.ThePizzer22 wrote: I want to be able to take a sample hit and make a instrument out of it by having each piano key represent a realistic step in each kep of the piano. can this be done? any feedback concering FL in this regard woudl be appreciated. thanks
As the sample goes up the keyboard it becomes faster and changes pitch, it will exibit artefacts being just one sample. Again as the one sample is spread to the lower ranges it slows down and becomes a grumbler. All the keys will sound like the same sample at different pitches, yes its possible to change the samples attack and duration if in a per channel situation - but it still will not sound realistic (but it might be realistic for you) personally if wanting to use a piano in FL - use the supplied 'FL KEYS' that has various sampled pianos - or use a vsti like dimension pro etc within FL.
Real sounding pianos come from samperling full sustain, per note per octave with multi strikes per key, to help them sound slightly more realistic by making them more dynamic.
Best regards,
Spe3d
:O)
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- KVRist
- Topic Starter
- 74 posts since 27 Nov, 2006
thanks buddy
