check. thanks.Cygnus X-1 wrote:1st bug: In "Master/Poly" the word polyphonic is never displayed in the poly mode, Legato is displayed instead.
"flavored" oatmeal skin, download more colors now (v37-4)
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
jon, a pdf is possible too. video was mainly for illustrating key points. it sometimes helps to watch and learn. i know i learn well that way..jon wrote:Thank you very much![]()
Looks awesome, and even though the order of things takes a while to get used to, it's much better than the original arrangement. The big knobs are perfect. It was about time for Oatmeal to get a proper suit.
Excellent work!
Even pdf skinning tutorial would be nice
.jon
glad you like the skin man. feel free to make any .jon variations
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
green would be what flavor? blueberry is next i think.çççq wrote:hmm, ok. now make it green. (great logo!)
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
awesome you guys are the bug killazsteponeloops wrote:OK, Grymm, just 1 (small) bug: random voice amp and freq seem to be in wrong order... that's all I found.
again: great work! your skin launched that beastie from the middle of the field to my no1!!! it seems to sound even better now
thanks very much for your compliments everyone.
i know i've been having tons of fun with oatmeal myself too. i really really like this synth, it sounds unlike ANY other synth and /that/ is something special.. it has so much crazy character to it.
i'm still learning how to coax out certain types of sounds but that's what makes it so fun.
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
damn i think i'm missing a bug i thought for sure i saw something about targets?
anyway here are the bugs i've collected and will fix:
mono
polyphonic
mono,legato
eq
none
peak/notch
low shelf
high shelf
lfo2 edit button edits lfo1
switch random voice amp and random voice freq
were there others?
anyway here are the bugs i've collected and will fix:
mono
polyphonic
mono,legato
eq
none
peak/notch
low shelf
high shelf
lfo2 edit button edits lfo1
switch random voice amp and random voice freq
were there others?
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Reverse Engineer Reverse Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=9129
- KVRAF
- 4968 posts since 23 Sep, 2003 from Glasgow
As beautiful as this skin is, i'm a blind f*ck with a 1280x1024 res that would love to use this, but can't due to my failing eyesight.
I envy all you people who aren't blind c*nts. 
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
all fixed. same download location.
btw, jakob added the horizontal=1 support to knobs, and gave me a dll to test. it works great just as i thought it would, and he actually mentioned that he was thinking of giving skinners control over the 'constants' for movement of the knobs (which i interpreted to mean the distance of travel required for a frame of animation/value adjustment) which would be FREAKING awesome because we could really fine-tune things.
ok gonna do the excited version
btw, jakob added the horizontal=1 support to knobs, and gave me a dll to test. it works great just as i thought it would, and he actually mentioned that he was thinking of giving skinners control over the 'constants' for movement of the knobs (which i interpreted to mean the distance of travel required for a frame of animation/value adjustment) which would be FREAKING awesome because we could really fine-tune things.
ok gonna do the excited version
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- KVRian
- 519 posts since 12 Dec, 2005
Broken link?
BTW are there instructions on how to install it anywhere?
Thanks!
BTW are there instructions on how to install it anywhere?
Thanks!
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
excited version is completed. 
it took all of 5 minutes... so this means that hue/saturation adjustments can be made in the same way (simple workflow was dragging the layerset containing the adjustment layers right onto the PNGs)...
so...
it took all of 5 minutes... so this means that hue/saturation adjustments can be made in the same way (simple workflow was dragging the layerset containing the adjustment layers right onto the PNGs)...
so...
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
which link is broken?lateralus778 wrote:Broken link?
BTW are there instructions on how to install it anywhere?
Thanks!
to install, simply extract the zip into your oatmeal_skins directory with pathnames.
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
man the 6 point envelopes really rock. makes a big difference from ADSR 4 stagers...
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- KVRist
- 150 posts since 18 Jul, 2005 from Australia
Thank you for this awesome skin and for your generosity with your time and talent Grymmjack. It is truly a work of art! 
I wish you could do skins like this for some of the REAPER plugins.
I wish you could do skins like this for some of the REAPER plugins.
5, 4, 3, ..
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- KVRAF
- 3617 posts since 26 Sep, 2003 from Bradford - The Armpit of Britain
I'm also only getting The requested URL /designermonkey/kvr/oatmeal/gj-maple.zip was not found on this server for the original (non-excited version).
edit: - now it's working, strange.
edit: - now it's working, strange.
Last edited by diverdee on Mon Dec 11, 2006 11:41 pm, edited 1 time in total.
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
re: try this:Reverse Engineer wrote:As beautiful as this skin is, i'm a blind f*ck with a 1280x1024 res that would love to use this, but can't due to my failing eyesight.I envy all you people who aren't blind c*nts.
double the size of all the pngs with a photo editor.
then in the oms, multiply *2 all of the width/heights
or better yet, try this: start | run | type magnify
:)enlarge the window, and size to taste.
edit: at 1280x1024 surely you have some room for a magnifier

