Dividing samples & create a sampler patch

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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Hi everybody,


I've managed to sample my studio Yamaha Grand Piano in a large sample.
The sample is made this way: I press each note with little velocity one after the other, then I restart with higher pressure on the keys and so on...
I've got a GIANT stereo sample and I'd love a software to automatically divide it into many different named samples of a note each, in order to put it into Halion.
I work with OSX but if I want I can use a pc too.

Am I dreaming or is there something that could help me ?
Many Thanks.


--
Riccardo

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***************************
Truly mind-boggling music! - New album out! - And a blog!

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Redmatica "Keymap" seems to lack a wave editor. I think that's insane. How could a product that sets out to do what "Keymap" tries to do not integrate a fast, easy-to-use wave editor, that made cutting seamless, fast, and easy?

I don't get it. I don't see the point of "Keymap" without an integrated wave editor. And clocking in at a hefty 200 Euros, it really ought to deliver on what it promises to do. But without sample cutting, it just can't.

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Emu X2...you could play right into it, it will try and place the samples for you...pc only
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Riccardo - Here is what I'm using to do what you're talking about.

You can use Image-Line stuff to do what you're talking about and it works better than anything I've tried so far. You need IL "JuicePack" and DirectWave to do it, and a VST host.

Using Edison, load your piano sample. If it really is huge, you may have to split it into smaller pieces (say < 100MB each) before you load your sample into Edison. In Edison, define REGIONS and name them, with each region containing a sample you want mapped into a keyzone in the sampler later. Edison will save the file with the named regions so you can come back later and move/rename regions or add more of them if you need to.

Then, you can drag-and-drop the regions in Edison directly into DirectWave keyzones. The zones in DirectWave are easy to set up, and it's fast to do.

It's bizarre, but the whole music products industry seems to have missed the plot on this. It's very hard to do this sample cutting and sampler bank setup on anything else, except maybe X2. But X2 brings a lot of baggage with it I really don't like, including a complicated and very ugly user interface. I've spent a lot of time with "all comers" trying to figure out the best way to do this. Edison + DirectWave is the best thing I've seen so far for doing what you're talking about. An added benefit is that this solution is very cheap.

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X2 ain't as bad as i thought at first...the selling points far outweight the downsides...not in love with the interface myself, but i don't like many (not a visual person, just want it clean and logical), i just wish mostly everything on X2 was easier to see (ie larger)...the biggest selling point is that it's a sampler for synthesists, not strictly sample playback...it's way underrated around these parts..

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bluepride wrote:Redmatica "Keymap" seems to lack a wave editor. I think that's insane. How could a product that sets out to do what "Keymap" tries to do not integrate a fast, easy-to-use wave editor, that made cutting seamless, fast, and easy?
I haven't tried Keymap myself but according to their marketing it's supposed to do all the sample splitting and trimming automatically and that's why there's no editor.
***************************
Truly mind-boggling music! - New album out! - And a blog!

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gravehill said:
I haven't tried Keymap myself but according to their marketing it's supposed to do all the sample splitting and trimming automatically and that's why there's no editor.
You're right. In their features bullets it says:

"Autosplit and Automap using pitch detection"

Well, that's all well and good for stuff that "fits the mold" but there are many cases in which the "automagic" approach doesn't do anything useful - unpitched material being just one example.

This "keymap" thing could be great if you only have one kind of bank to build though. But lots of material cannot be automagically processed into banks without human help.

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Actually Keymap *has* a built-in sample editor. (Where did you get the idea that it's not there?)
You can do things automatically, and *also* manually.

Best Regards
Andrea at Redmatica

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