XHip--Please finish your synth!!

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bengeorge; it does fade in, just exponentially, http://xhip.cjb.net/xhip/todo.cgi (btw linear fadein sucks)

cyrus; yes, it already has multiple destinations, it is just not on the gui. you need a double-list to assign that. http://xhip.cjb.net/xhip/todo.cgi

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ah cool, thanks!

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http://xhip.cjb.net/xhip/releases/v0/b6 ... .11.13.dll

adxhip.0.6.11.13 - minor revision

- some small fixes for emagic logic bugs

if you have been trying to use xhip in logic and experienced crashes, this version will fix those issues for you. this may address issues with other hosts with simmilarly buggy behaviour.

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Hi there,

Last night i was wondering about knobs, from a graphic design approach, and since i was tremendously stoned, i decided to do some tests on photoshop/after effects just to see what i could come up with, i'll post an image to show what i have so far, it takes a little time to completely load the image, i did the render as low res as it was possible, but i still apologize to those who find it annoying.

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So what do you guys think?, would something like this look cool on xhip?

I've never done GUIs and i don't know anything about it, but if it doesn't requires me to learn a lot of new stuff then i'd like to give it a try.

Could someone point me to some reading material about creating GUIs?, this knobs are just photoshop layers with basic animation in aftereffects, when you're doing a GUI what formats do you use?, what's the process?

Thanks for any help/info, and/or comments/suggestions about the knobs.
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OverDose wrote:Hi there,

Last night i was wondering about knobs, from a graphic design approach, and since i was tremendously stoned, i decided to do some tests on photoshop/after effects just to see what i could come up with, i'll post an image to show what i have so far, it takes a little time to completely load the image, i did the render as low res as it was possible, but i still apologize to those who find it annoying.

Image

So what do you guys think?, would something like this look cool on xhip?

I've never done GUIs and i don't know anything about it, but if it doesn't requires me to learn a lot of new stuff then i'd like to give it a try.

Could someone point me to some reading material about creating GUIs?, this knobs are just photoshop layers with basic animation in aftereffects, when you're doing a GUI what formats do you use?, what's the process?

Thanks for any help/info, and/or comments/suggestions about the knobs.

hahaha
are you a Need for speed underground player ?

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no, not really, i don't think i've played any of the new "need for speed" games in the last 5/6 years or so, i've always been more of a metal gear solid kinda guy. :borg: :P

now you got me curious though, so i'll ask around to see if i can borrow the game from somebody.

what reminded you of the game btw?
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There's far more in doing a GUI than the knobs.It might seem the hardest from a technical point of view but it really isn't.I even think Xhip can rotate the knobs in it's graphical engine. Would'nt work with those knobs though. However Xhip is just about the only one that does that.

The hardest part ot get right in my opinion is the layout. That can take forever. If i just makes this thinie a tad smaller the other stuff would fit in there.But know the fontsize is to small and hard to read and so on.

When you do a GUI is pretty much one BMP or PNG image with knobs on it. So get the layout right first. There are several tools for creating rotating knobs but none is really perfect IMO. Tobybears Animan is close but no PNG support.And i find it a bit wonky although that could be user error.

Regarding those knobs they're not very good i'm afraid.
The craft side is very well done but the art is missing.
They're too cluttered which makes them hard to read at a glance. There's just too much stuff and textures and whatnots. If this sounds harsh it isn't meant to be. I'm just trying to help. Simplify your designs and you should be fine. You got the technical part right and that is a good start. Don't be afraid to ask for help here.There's plenty of help to be had here. And doing a great GUI for a great synth is a fast way to the KVR coolbook. :D

EDIT:anyone who can make a half decent GUI has my deepest respect.I've done some work on it and i know how incredibly hard it is.

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OverDose wrote:Image

So what do you guys think?, would something like this look cool on xhip?
No. :|

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nah, you're not being harsh at all man, don't worry, i appreciate the comment, it' makes sense and it's informative, so it's all good.

the knobs are just concept tests, that's how i work, i create thumbnails trying to find interesting forms, i probably invested one hour yesterday and another one today, but i have another version already, i think that visibility was improved, but i'm actually focusing on the color rings right now, and it was the fuctionality and structure that i was testing, not really the looks of it.

i do realize how important layout can be, but to be honest i would probably just search for an exsisting layout that works for me and adapt it to it, i'm interested in learning the process, and if it's dealing with PNGs or BMPs then it can't be that hard.

I'll do some research on the subject and see just how much work is involved, if i keep interested i'll start using maya on it, it's easier for me to work in there, but it takes some commitment since it takes longer to model each element.

i see that at least 2 people don't like the knobs, so maybe i should just do this for myself and give xhip a try some other time.

Thanks anyway.
Last edited by OverDose on Sat Feb 10, 2007 10:04 am, edited 1 time in total.
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Creating knobs and GUIs are 2 completly different subjects.Even unrelated almost. The techniques used are very different. Nothing wrong with making great knobs but that does'nt make you a good GUI designer.
You might not even need knobs. A slider for example is just one PNG that the GUI moves over the background. So the animation is taken care of by the plugin.

So to me you're starting in the wrong end.I think this because i made exactly the same thing myself. :D

As a challenge i suggest you make a quick mockup of a layout for Xhip. Nothing fancy. A simple design with just circles where the knobs should be and you soon realize the scale of the project. You obviously know how to operate Photoshop so just give it a quick try.

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well, the thing is, it's hard to know what to do with a layout without knowing what's possible to do, i'm not interested in a simple and practicfal GUI, i'm interested in how far you can take the visual aspect of it, can you zoom in on the GUI?, can some elements be displayed on thumbnail size and then be expanded as you put the mouse over it?, can the size of the GUI be constantly altered by expanding/minimizing panels/objects?, can you undock panels and have new windows (even if it's limited to the GUI area)?, can you have rotating elemnts, or push stuff back and make it smaller?, that kind of stuff.

i made some flash experiments a couple of years ago, i really liked websites that seemed to interact with you, and was thinking of how could some of what came out of that be applied to interface design, about the challenge, well, i'm actually quite tired, but maybe later i'll give it a shot.

I know that GUI design is probably a big subject and it'll be hard to give me a short version of what the process and the limits are, so i'll read my way trough and return with more specific questions as i move forward.
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Generally speaking you can't do any of those things.
Because they're not implemented in the VSTGUI. However pretty much all of them are doable with a little work.
Aciddose has implemented a pretty rad graphics engine in Xhip so it would'nt surprise me if it could do all of those things. But normally you're restricted to one background picture (bmp or png) and with rotating knobs and moving sliders. A gross simplification but that's about it.

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yeah, i guess that's why a lot of GUIs are static, and actually, they probably work better that way, having stuff moving around, blinking and changing size must be distracting.

but it's exactly what i'd like to do, something totally over the top, just to see how far it can go.

thanks man!

@acidose: man, if you don't like the knobs i posted then just ignore them for the time being, could you elaborate on what kind of stuff can be done with your graphics engine, and if you could give me some guidelines as to what kind of files i'd need to give you, i would really appreciate it.

also if you think that making a visual circus and throwing it op top of xhip is disrespectful or whatever then i can forget about it all with relative ease, i'm always half a joint away of not doing something anyway.
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I believe he described most things his GUI engine could do somewhere in this very thread. It's 28 pages so i can't be arsed to look for it. Have a look,it's in here somewhere (or was the other Xhip thread that is like a 100 pages or so ? :D)

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cool, i'll search in both threads tomorrow.

thanks.

EDIT: here's the other knob i was talking about btw.

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Last edited by OverDose on Sat Feb 10, 2007 2:02 pm, edited 1 time in total.
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