Which reverb can rival/test Waves trueverb??

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Kingston wrote:
bduffy wrote:Do I need to switch the Cubase project to 96k, convert all the wave files, or will Cubase do it on-the-fly? Or should I just stick to the sample rate, after all?
it will not do it on the fly. all this must be handled off line, and outside cubase. preferably make a whole new project at the target higher rate, and import only the channel or plugin presets from the older project.
So if I render a 92k file from a 44k project, it's just a big, bullshit 96k file, basically. So I'd have to go with offline processing and stems if I wanted to pursue higher plug-in processing...no way my computer can handle much at that rate, unfortunately. :(

Thanks for the info. What a long, weird ride this thread has been. Now off to bed, where I will be f**king endlessly converting wave files in my head! :x :lol:

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bduffy wrote:God, is there any other way to mix? Hey, it looks like it's time for our regular late-night ramblings! :D
Just out of curiosity bduffy, at what time of the day do you get some sleep?

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bduffy wrote:So if I render a 92k file from a 44k project, it's just a big, bullshit 96k file, basically.
yes. but only in cubase. EXT and FL can handle high rate exports the way it actually makes sense.

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bduffy wrote:
bleebsen wrote:I've done this a couple of times, mostly with oatmeal, which has quite a different sound at 96kHz.

The thread I posted about this ended up in flamewar too, "samplerate" must be one of KVR's powerwords.

I set the project to 96kHz, bounce the single instrument, set back to 44.1, externally convert the bounce to 44.1 and reimport and replace. Kinda manual freeze with oversampling.

Really working at 96kHz is still far out of the question, even with dualcores and two UADs...
See, this is what I'm wondering now: when I bounce down instruments, drum submixes, etc, should I do it at a high sample rate and convert it back offline? Do I need to switch the Cubase project to 96k, convert all the wave files, or will Cubase do it on-the-fly? Or should I just stick to the sample rate, after all?

in ext1 if you render at a higher bitrate it does it all for you, I've done tests with Live and it seems the same. There is a thread somewhere from years ago that I asked this very question to jorgen and he said ext upsampled everything on render if that is what you chose.

dw

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Ah, great, finally a for me reason to get into EXT.

In Cubase everything depends on the project/ASIO samplerate setting. If you chose to bounce to another sample rate it will simply resample while still bouncing at ASIO samplerate.

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Btw, personally, even if I know about the shortcomings, especially when it comes to samplers, I'm not anal about the issue at all. I just can't afford working in 96kHz (well, actually, my computers can't) and going through all the hoops being required to actually get to a decent 96k mix are nothing I like to deal with at all. I can still do that stuff later on, whenever I feel like, but so far I've never bothered, apart from bouncing the occasional loop or so at 96kHz.
And well, even the EXS is still highly useable at 44.1, in case you a) have properly keymapped samplesets and b) use the filter to mask the aliasing a bit.
And well, the funny thing with the EXS being that it's really just the internal sample pitching that suffers from aliasing. I also tried a filter sweep on the very same sample files I posted, and the differences were *way* less obvious. On other synths (I particularly remember Reaktor) the filters were causing quite some aliasing at lower samplerates.
There are 3 kinds of people:
Those who can do maths and those who can't.

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thanks for the demo's Sascha

dw

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I will eventually get a new computer, where I will hopefully mostly use 96, and FREEZE alot

dw

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So are we still talking reverb here.... :roll:
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advaya wrote:
bduffy wrote:God, is there any other way to mix? Hey, it looks like it's time for our regular late-night ramblings! :D
Just out of curiosity bduffy, at what time of the day do you get some sleep?
I actually tend to go to bed for a couple hours, wake up, can't sleep, come back here and f**k around until I'm cross-eyed, go back to bed, back in to KVR at work in the morning. :D

Sorry for the re-hijack! I made another thread. :?

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Tis ok bduff only cause its you! :D
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:hug:

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back to reverbs,who can give me his opinion on arts acoustic reverb?

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robindrieghe wrote:back to reverbs,who can give me his opinion on arts acoustic reverb?
I like it a lot. I'm using it mostly for lush spaces, but IMO (others apparently don't exactly agree) it's also doing quite well on some "ambience" or "room" settings, when you use the reverb to create a room image rather than using it as an effect.
Along with Logics Space Designer I'm pretty much set with all my reverb needs.
There are 3 kinds of people:
Those who can do maths and those who can't.

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robindrieghe wrote:back to reverbs,who can give me his opinion on arts acoustic reverb?
Absolutely adore it. I will admit that maybe I haven't spent as much time as I could exploring it as an "ambience" reverb, as I tend to use it for the more musical tasks of long, unrealistic reverbs; but I probably should!

One of the very best things about AAR is the modulation and echo effects, which can really help your reverb to "come alive", sit well in a mix and instantly liven up vocal and instrument tracks. Now you put on top of that a complex EQ section, the usual and not-so-usual control over pre-delay ADSR and (5?) different algorithms for the character of any reverb - switchable at any time - make this truly one of the more versatile reverbs out there.

This reverb gets used on every track, every day by me, and just when I think I've found something better, I always wind up replacing with AAR. Still the best, AFAIC. :D

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