Of course. But as our current branch of machines isn't capable of dealing with 96kHz mixes, one needs to make some compromises (I don't, I just work at 44.1 all throughout, but I'm not delivering final results to anywhom either), and there's quite some options to do so, such as working in 44.1 and then rendering out some submixes, reimporting them into a 96k project and applying the final FX there.EoN604 wrote: Yes that makes sense, that part I understand, it seems logical and obvious that applying FX on an 'upsampled' version would yield better results than a non upsampled one. BETTER STILL, I would have thought, would be applying FX on audio that was RENDERED at the higher samplerate, AND applied with the higher samplerate?
Kingston already gave a nixe example: Imagine having some drums that are all mixed separately but then fed into a drumbus with some additional FX applied straight on that bus (such as EQs and compressors). You could know just render out this (stereo-) bus without the bus-FX and apply them on the 96k file.
Whether an how much any such things improve your mixes is depending on the used FX. And of course, a shitty mix won't benefit much. The latter being the main reason why I don't bother with it
