The Upsampling Your Mix Thread
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frequency_algorithm frequency_algorithm https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=126760
- Banned
- 566 posts since 2 Nov, 2006
cool
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frequency_algorithm frequency_algorithm https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=126760
- Banned
- 566 posts since 2 Nov, 2006
is it safe to say that touching your mix isn't worth it unless it makes a significant difference sound or in rocking out a crowd?
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- KVRAF
- 1907 posts since 29 Oct, 2003
Perfectly safe. Rocking crowd probably won't hear the difference.
On headphones, otoh, it's quite obvious. Up to you ...
On headphones, otoh, it's quite obvious. Up to you ...
THERE IS ALWAYS A WORKAROUND
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- KVRian
- 666 posts since 29 Dec, 2006 from Auckland, New Zealand
Yeah, I would say that's safe to say, and I agree.frequency_algorithm wrote:is it safe to say that touching your mix isn't worth it unless it makes a significant difference sound or in rocking out a crowd?
Its always worth trying new techniques in order to improve your mix in whatever way possible.
I believe that there is definite benefits to this practise. The more time I get to experiment with these things the better and I'll post the results after the trial and error process when I get the chance.
I wouldn't say this practise is a waste of time at all.
Each to their own. This thread is geared towards the people interested in trying out such practises, not to debate such things.
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- KVRAF
- 2049 posts since 18 Sep, 2003 from Seattle USA
Personally I probably wouldn't touch a mix I was already happy with. As soon as I've got it so I don't really hear the mix and am just captured by the sounds in the moment I'm finished forever...frequency_algorithm wrote:is it safe to say that touching your mix isn't worth it unless it makes a significant difference sound or in rocking out a crowd?
I just happened to be remastering a few things for someone so I bumped up the sampling rate for the benefit of the plugs and voila! A little more niceness...
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- KVRAF
- 5629 posts since 22 Sep, 2005
Which is the same basic issue with cubase audio file alignement when changing rates.. Something to look out for in your individual host/effects setup and audio alignment scheme..mauseoleum wrote:In other words, at least with eXT1.4, you'd get a funny syncopated mess if you export 44k at say 96k and have arps hooked to midichannels.
I think somebody should transfer this to the developer. Such behaviour should be prevented/corrected in XT2 (imho).
L
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12443 posts since 16 Aug, 2006
Just out of curiousity did anyone ever post A/B examples of this method? If so, on what page roundabouts should I be looking? I was going to experiment this weekend, but woke up Saturday too sick to do anything productive.
- KVRAF
- 6478 posts since 16 Dec, 2002
no. it was sort of agreed the difference was just too clear and no one bothered.Funkybot's Evil Twin wrote:Just out of curiousity did anyone ever post A/B examples of this method?
you only need one track. not even a whole mix.
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- KVRian
- 1020 posts since 4 Jun, 2006
My interest I guess is more 'academic' as they say.
More so to do with the information stored in the 16bit file. I couldn't figure how a file containing only 16bit data could be enlarged without areas of bits reading '0', or, unless the algorithm duplicated existing information, or
, generated some form of new or extra data extraneous to any audio that existed in the original file.
However I did find this so it kind of furnished me with the explanation I was after, http://www.aslgroup.com/dcs/upandover.htm the yellow bit on the side contains the crux of the matter.
Roll on Quad-Core I guess.
edit: Instead of wiffling on too much, I think I'll just test it out. Cheers.
More so to do with the information stored in the 16bit file. I couldn't figure how a file containing only 16bit data could be enlarged without areas of bits reading '0', or, unless the algorithm duplicated existing information, or
However I did find this so it kind of furnished me with the explanation I was after, http://www.aslgroup.com/dcs/upandover.htm the yellow bit on the side contains the crux of the matter.
Roll on Quad-Core I guess.
edit: Instead of wiffling on too much, I think I'll just test it out. Cheers.
- KVRAF
- Topic Starter
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
I would've uploaded examples, but for a few reasons I haven't: first, like Kingston says, you might as well try it yourself, with even a teeny bit of data. Second, by the time I bounce outmy stems and bring them back in, I always wind up doing a little bit of extra mixing, so it's never a fair A/B comparison. Best to just try it yourself and see if the extra work, CPU and HD space is worth it for you. I'm pleased with the results so far.
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- KVRian
- 666 posts since 29 Dec, 2006 from Auckland, New Zealand
Yeah mate, kinda.Funkybot's Evil Twin wrote:Just out of curiousity did anyone ever post A/B examples of this method? If so, on what page roundabouts should I be looking? I was going to experiment this weekend, but woke up Saturday too sick to do anything productive.
Search the page Here
and at the bottom of the page Here
- KVRAF
- Topic Starter
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12443 posts since 16 Aug, 2006
A blind A/B comparison of this technique here:
http://www.kvraudio.com/forum/viewtopic.php?t=174620
Vote away folks!
http://www.kvraudio.com/forum/viewtopic.php?t=174620
Vote away folks!
