kontakt2 headaches

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1)tone machine:
I load a looped wave, I stretched the zone a bit along the notes in order to have few octaves to play.
few tweaks to the patch, saved and closed.
when reopened, the patch just makes a loud pop on noteon and another one on noteoff, no other sounds.
it happens with the two latest updates. got'em on two pcs.
any hint?

2)disk streaming:
I admit I never read the manual regarding this part, nor have I ever tweaked the disk streaming page in the options. mea culpa.
anyway, I've made some bars of music with Tracktion2 and Sampletekk's Vertikal Jazz piano (>4gb), and when I render the result is made of chopped notes. I rendered at all T2 rendering speeds but no difference.
how did you set your dfd options?
Last edited by waiting man on Thu Jun 21, 2007 8:43 pm, edited 1 time in total.

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Hmmm...I wish I could help, but I haven't experienced this with Cubase. Mind you, I don't use 4GB pianos! I just leave my DFD settings as is, usually works OK.

Did you try the NI forum? Tons of Kontakt experts there too.

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bduffy wrote:Mind you, I don't use 4GB pianos!
give me an e-mail and I'll send you mine in a flash.
can you handle >5mb attachments? :P

any other similar experience? seen lots of Sampletekk's buyers lately (obviously) and can't believe none of you loaded a simple "aahh" or a burp in the tonemachine to pitch without stretching.

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waiting man wrote:when reopened, the patch just makes a loud pop on noteon and another one on noteoff, no other sounds.
I've run into some problems in K2 (latest) where the save actually corrupts loop-points and/or sets the "loop count" feature to 1 (instead of 0). Make sure you check for these.

- m
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Did you try using the "restore loops from sampl" command in the Loop Editor?

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Markleford wrote:
waiting man wrote:when reopened, the patch just makes a loud pop on noteon and another one on noteoff, no other sounds.
I've run into some problems in K2 (latest) where the save actually corrupts loop-points and/or sets the "loop count" feature to 1 (instead of 0). Make sure you check for these.
Are you using the latest K2, and if you are, are you using Monolith files, or saving the samples separate?

This was an issue which past versions, sometimes. But some of it may not be K2's fault - remember that loop points are stored in the sample AND the K2 file, the one K2 pays attention to is the ones in the K2 file. When you are dealing with lots of samples or you have same-named samples in different areas, there's a large amount of room for user error that you may not be aware of. I've done lots of consulting with this and every time it winds up being user error. I'm not saying it's user error with you - I'm just relaying my experience.

If you can replicate this let me know, I'd like to chek it out.
Garth Hjelte
Chicken Systems, Inc.
support@chickensys.com
http://www.chickensys.com

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I'm using separate files, but not complicated patches with deep folder system.
there's some chance it's due to the loop points. I touched few of them and maybe messed up. more on this later.

still, no one experienced wrong renderings with huge multisamples, dfd and lots of notes?

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I know a very reputable LA professional that this happened to a number of times. He made himself an excellent laptop system and used it on gigs (wind controller and other ways). This happened in front of producers and didn't look too good!

But this was last year and couple version ago; plus at the time we never could reproduce it.

One thing that was an issue (related) was that Kontakt would not read certain illegal .wav files correctly. Not that it should, but we expect pro software to handle known illegal cases as well as legal cases. This would bear in on how loop points were seen.

So it's one of those languishing issues; but as I said it's very limited and not reflective on the whole product, from what I see.

If you could ever find a replicatible instance, it would be great to see and act upon.
Garth Hjelte
Chicken Systems, Inc.
support@chickensys.com
http://www.chickensys.com

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There are some known issues with latest versions of K2 (>= 2.2) - I've had probs with cut off notes, etc, in FL7 (sustained notes will vanish after ~4 seconds, and make a loudish "pop" when released).

"Fixed Sized Buffers" workaround solves it, but kills multi outputs and can introduce latency, ymmv.

K2 v2.1 is okay tho, in my experience.

sk

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waiting man wrote:1)tone machine:
I load a looped wave, I stretched the zone a bit along the notes in order to have few octaves to play.
few tweaks to the patch, saved and closed.
when reopened, the patch just makes a loud pop on noteon and another one on noteoff, no other sounds.
it happens with the two latest updates. got'em on two pcs.
any hint?
I can make something similar happen with the tone machine pretty reliably by moving speed down to 0.

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chickeneps: so far the waves are checked, data chunks are ok.

stk: will try fixed size buffers for a render, later.

kuniklo: sounds pretty much like what's happening to me. Initially I had your same problem, then tried to make patches without using speed modulation, and they worked. when I re-openening those patches I found that few of them have the pop problem.
weird because doesn't happen with all waves and not just by modulating speed. I'll check the corrupted loop points theory too.

keep the impressions coming, will try NI forums sooner or later..

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stk wrote:There are some known issues with latest versions of K2 (>= 2.2) - I've had probs with cut off notes, etc, in FL7 (sustained notes will vanish after ~4 seconds, and make a loudish "pop" when released).

"Fixed Sized Buffers" workaround solves it, but kills multi outputs and can introduce latency, ymmv.

K2 v2.1 is okay tho, in my experience.

sk
Make sure you download the latest update of FL Studio. Don't use fixed size buffers, instead go to options > audio engine inside Kontakt and disable CPU overload protection (by killing voices). This fixed the rendering problem for me and multiple outs work fine again without the fixed size buffers.

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BJ wrote: Make sure you download the latest update of FL Studio.
FL 7.0.2 beta?
I'll give it a go.
BJ wrote:Don't use fixed size buffers, instead go to options > audio engine inside Kontakt and disable CPU overload protection (by killing voices). This fixed the rendering problem for me and multiple outs work fine again without the fixed size buffers.
I have voice killing switched off anyway. Like I said, this wasn't a prob with K2 versions <= 2.1.

I must add, I've been using K2 for drums for some time now, with no problems - it's only since I started usig it for keys/synths etc that this problem has made itself known to me.

sk

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