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funkychickendance wrote:Great. And within your revised timeframe, too. :P Big mama! :hihi:

I'm sure this will prove worth waiting for. :wink:

Edit: Oh, this is the real thing, alright.:love:

Just noodling around without looking at the presets had me quite happy. But when you start tweaking, working with the wizards...yep, this is absolutely worth the money, and then some.

This is the kind of 'finished product perfection' everyone should aspire to... :roll: but then, why wouldn't it be? Great engine, great samples, varied presets, clever devs and a lot of deep thinking about what a good bass rompler ought to sound like and be able to do...not to mention a snazzy GUI to go with it.

Run, don't walk, etc., to your Paypal button... :wink: This might shakeout to be the best new product of the year, so far

/fnx
fnx ....is that you ;-)

Well to hear that from the Grand Chicken himself.... yes the man (or is it giant chicken???) who gave me the hardest time about being a little late with release....well, it means a lot to hear those words from you! Serious words....Thanks!

Can I quote you elsewhere? ;-)

Glad to hear the feedback!!!!

Now remember folks that official release will not be until Monday as I am away from the net now for most of this weekend. The rest of the pre orders will go out on Monday. This should include the Mac Version by Monday also.

Also the pre release price is still available until the official release on Monday so LAST chance for that. Details on our website.
Those that have it now....We hope you ENJOY!!!
Paul
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funkychickendance wrote: Just noodling around without looking at the presets had me quite happy. But when you start tweaking, working with the wizards...yep, this is absolutely worth the money, and then some.

This is the kind of 'finished product perfection' everyone should aspire to... :roll: but then, why wouldn't it be? Great engine, great samples, varied presets, clever devs and a lot of deep thinking about what a good bass rompler ought to sound like and be able to do...not to mention a snazzy GUI to go with it.

Run, don't walk, etc., to your Paypal button... :wink: This might shakeout to be the best new product of the year, so far
And that's not all, either. Just wait until you see what we have planned for ManyBass.com :)

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manytone wrote:
Well to hear that from the Grand Chicken himself.... yes the man (or is it giant chicken???) who gave me the hardest time about being a little late with release....well, it means a lot to hear those words from you! Serious words....Thanks!

Can I quote you elsewhere? ;-)

Glad to hear the feedback!!!!

Paul
In the Land of the Giant Chicken the trains must run on time. :x :hyper: :tantrum:

But the product is pretty good, eh? Nice install process, too. Unlike, uh, some to-forever-remain-unnamed product. :drunk:

Somehow, I don't think quoting me would be much of a marketing plus, but, as you wish...I'm still tickled to find a product that actually sounds like its demoes :lol:

/fnx
Every Potemkin village needs its idiot savant

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but am I going to need like 12 keyboards (as well growing two different arms?) to play this?

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This is the kind of 'finished product perfection' everyone should aspire to... but then, why wouldn't it be? Great engine, great samples, varied presets, clever devs and a lot of deep thinking about what a good bass rompler ought to sound like and be able to do...not to mention a snazzy GUI to go with it.
..and it goes to 11! :band:

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ZombyWoof wrote:..and it goes to 11! :band:
(The band plays "Tellin' you all the Zomby-troof/Here I'm is: the Zombywoof')

It's at least 10 percent better than I thought it would be ;-)

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(The band plays "Tellin' you all the Zomby-troof/Here I'm is: the Zombywoof')
Just about as evil as you could be!

==

The only complaint with ManyBass that I had was lack of an hourglass while loading, and the Manytone guys fixed the problem within hours if not minutes AND improved the loading speed ta-boot. I love these guys.

It was worth the wait. ManyBass is a work of art - both sonically and visually.

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seriously, how to get "like" samples together?

The soundsets? It says only plays one at a time.......plus, I'm still mystified about that anyways :roll:

having an entire "range" of notes isn't proper from bass perspective........you need the little "twerps and chirps" so to speak along with corresponding same note for faster stuff.

Maybe it's cause I'm new to it.......or maybe someone can help?

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Using the keyswitching, you can switch between preloaded soundsets instantly by pressing a predefined keyboard note in order to get that twerp you need. This is my limited understanding so far, anyway.

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hibidy wrote:seriously, how to get "like" samples together?

The soundsets? It says only plays one at a time.......plus, I'm still mystified about that anyways :roll:
You can load up to four soundsets at a time, using keyswitches to switch between these soundsets. For example, you might switch between the picked and picked muted soundsets for palm mutes, or the fingered and slapped soundsets. There are a bunch of patches at the end of the electric basses section (with "KS" at the end) demonstrating keyswitches.
hibidy wrote: having an entire "range" of notes isn't proper from bass perspective........you need the little "twerps and chirps" so to speak along with corresponding same note for faster stuff.

Maybe it's cause I'm new to it.......or maybe someone can help?
The main mapping (which can be modified, by the way, with ManyTone Mapper, which is available for free to ManyTone customers) is at the bottom of the MIDI keys you have slides, muted strings, string slaps, harmonics, and such extra bass articulation effects. Above that you have a dual velocity layer full range of sustained tones, and above that you have the same range of notes, also with two velocity layers, of staccato samples. Trilogy has the same sort of mapping, with the big staccato note range above the sustained note range. The mapping is described in detail in the manual.

Let me know if you have any more questions. I realize it might be a little overwhelming at first--every MIDI key from 0 to 127 is mapped with something!

Sometimes what I do is to play the stuff in live through my keyboard and then edit it afterwards--add a few nuances, quantize a few parts, etc. Otherwise I enter it in note by note. Although it takes more time doing it that way, remember that in many styles of music the bass pattern stays pretty constant, so once I've sequenced a few bars of the pattern, it gets duplicated (and transposed or modified in certain parts, if needed). :)

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thanks guys! That is starting to make sense :wink:

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Gregjazz wrote:
hibidy wrote:seriously, how to get "like" samples together?

The soundsets? It says only plays one at a time.......plus, I'm still mystified about that anyways :roll:
You can load up to four soundsets at a time, using keyswitches to switch between these soundsets. For example, you might switch between the picked and picked muted soundsets for palm mutes, or the fingered and slapped soundsets. There are a bunch of patches at the end of the electric basses section (with "KS" at the end) demonstrating keyswitches.
hibidy wrote: having an entire "range" of notes isn't proper from bass perspective........you need the little "twerps and chirps" so to speak along with corresponding same note for faster stuff.

Maybe it's cause I'm new to it.......or maybe someone can help?
The main mapping (which can be modified, by the way, with ManyTone Mapper, which is available for free to ManyTone customers) is at the bottom of the MIDI keys you have slides, muted strings, string slaps, harmonics, and such extra bass articulation effects. Above that you have a dual velocity layer full range of sustained tones, and above that you have the same range of notes, also with two velocity layers, of staccato samples. Trilogy has the same sort of mapping, with the big staccato note range above the sustained note range. The mapping is described in detail in the manual.

Let me know if you have any more questions. I realize it might be a little overwhelming at first--every MIDI key from 0 to 127 is mapped with something!

Sometimes what I do is to play the stuff in live through my keyboard and then edit it afterwards--add a few nuances, quantize a few parts, etc. Otherwise I enter it in note by note. Although it takes more time doing it that way, remember that in many styles of music the bass pattern stays pretty constant, so once I've sequenced a few bars of the pattern, it gets duplicated (and transposed or modified in certain parts, if needed). :)
another stupid newb question..... :hihi:

how do I download that mapper........?

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hibidy wrote: how do I download that mapper........?
Send Paul an email, he'll get you access to the FreeZone (which I believe contains the download to the mapper).

The importing of the mapper will be slow, I can guarantee that, since they are large soundsets, and also the mapper will probably have more functions than just moving note ranges around, since it's used to create mappings from scratch. I need to get the next version finalized, because it has sample grouping support, which is essential to easily move lots of samples around.

Also, I'm going to be working on expediting that process of importing soundsets, just thought I'd let you know. I'm also actually toying with the idea of making a standalone C++ application that's designed to easily reconfigure mappings--where note ranges are, and velocity layers. Nothing too complex, just something really intuitive and easy to use. We'll see where that goes. First I have to get the ManyBass website all functional and work on tutorials.

Wow, that's pretty much my 'to do' list right there. :hihi:

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and that's in-between all those excellent demos......... :hihi:

sounds SWEET! Can't wait till it all gets worked out :)

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Gregjazz wrote:I realize it might be a little overwhelming at first--every MIDI key from 0 to 127 is mapped with something!
I guess I have to buy that 128-key keyboard after all. :hihi: Actually, I'm setting up my FCB1010 foot controller for the keyswitching right now.

By the way, I like the aftertouch effects you added. Great job! I love this thing, but I already said that.

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