FR Theme: Tracks & Parts (general)

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- route tracks to other tracks
Charlie

ArtRage for Art | EnergyXT2 and Phrazor for Music | Blender for 3D

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Charile- the audio and midi can easily be routed anywhere using the comp view.
Setup a track with my CC jitter as the instrument.
Setup a new track with a vsti.
In the comp view you can rout the midi from jitter to the vsti or using right click send it to the second midi prot on the sequencer.
Now learn a param on your vsti to cc2 and turn jitter on.
See?
Same can be done for audio. You can even rout audio in the mixer down at the bottom by clicking on the black box with the output name in it oat the bottom of any strip.

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soma wrote:the audio and midi can easily be routed anywhere using the comp view
I think it was a case of posting before thinking. What I was trying to do was record the output of a vst (live playing) into an audio track in the same sequencer.
Charlie

ArtRage for Art | EnergyXT2 and Phrazor for Music | Blender for 3D

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+ ripple editing option (insert a new clip, everything will move to accommodate the new clip or recording)
Charlie

ArtRage for Art | EnergyXT2 and Phrazor for Music | Blender for 3D

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edit;oops i'm in the wrong thread.moved.

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Minimise/Restore Editor Window

it would be handy to minimise an open Audio or MIDI Editor window to the task bar; currently you have to close them or move them out of the way.
DarkStar, ... Interesting, if true
Inspired by ...

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Copy MIDI Envelopes/CC Changes- copy and paste values between lanes

- paste at same position (relative to start of part) or at mouse position

it's nearly there - you can copy and paste twithin the same part and lane

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DarkStar wrote:Minimise/Restore Editor Window

it would be handy to minimise an open Audio or MIDI Editor window to the task bar; currently you have to close them or move them out of the way.
Or you can dock them. Mapping the forward and back buttons from a mouse to last viewed dock and next viewed dock (like with a web browser) would be a very fast way to edit! :D

Ideally though I'd like to have a second context sensitve dock for editor/mixer. (at the bottom)

There are these auto-hide docks in MS visual C++ studio that you can "pin" down, let auto-hide or pop-out to a floating window! Man those are such! a great interface design! Brilliant!

If you haven't seen them:
If you move over to it, it will open up and as long as your mouse is over the open dock, it stays open. It is resize-able with a drag. When you move off, it shrinks down to a scrollbar sized line. You can press a button to leave it up no matter where you mouse is or, you can press a different button it "undocks" and becomes an always on top floater.
Last edited by soma on Thu Aug 02, 2007 5:48 pm, edited 1 time in total.

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DarkStar wrote:Copy MIDI Envelopes/CC Changes- copy and paste values between lanes

- paste at same position (relative to start of part) or at mouse position

it's nearly there - you can copy and paste within the same part and lane
+1!! (already marked as an inconsistency.)

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Some controller lane/automation related things (sorry if redundant):
1.) Automation edit mode where the lines are draggable , and the bezier curve points aren't (as in Ableton Live, just for the height/amount of the 2 events).
2.) For tracks containing only automation data in several lanes and no note events, a mode without the piano roll would be useful WITH showing more than one lane (=3rd controller view mode, or via a 'Hide piano roll' button)
3.) On/Off Mode for Automation lanes where parameters like Power or Bypass are controlled (as in Ableton Live)(Power and Bypass could be automatically like that, but there are some parameters in other VST's where that could be useful)(or, if that's what MadPsyance means with step automation, that would be two-step-automation with only 0% and 100% as possible steps - then some way to set the allowed values would be great, something like a 'Lock Automation Values' button)
4.) In Controller View Mode, the Outputs should also be shown.

Some Clip related things:
5.) Key(ALT for instance) + hold Left-Click on left or right Clip border + dragging horizontally -> duplicates clip(s)
6.) "Clipboard" buffers (cut, copy, paste) for clips/multi-track clip selections, and note and automation events (I mean 3 different buffers for all instances of eXT, so we can copy'n'paste between instances. I guess new menu entries would be needed for that to make it work)
7.) Unghosting several clips/duplicates at once should make duplicates/ghosts of those who are identic (now all clips selected become unghosted), OR some kind of "Group-Unghost" function to do that.

And my favorite:
8.) drag'n'drop of tracks/clips/plugins from other project files from the browser (as in Ableton Live), but I guess that's not possible because of the .xt format.

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consoul wrote:Some controller lane/automation related things (sorry if redundant):
1.) Automation edit mode where the lines are draggable , and the bezier curve points aren't (as in Ableton Live, just for the height/amount of the 2 events).
2.) For tracks containing only automation data in several lanes and no note events, a mode without the piano roll would be useful WITH showing more than one lane (=3rd controller view mode, or via a 'Hide piano roll' button)
3.) On/Off Mode for Automation lanes where parameters like Power or Bypass are controlled (as in Ableton Live)(Power and Bypass could be automatically like that, but there are some parameters in other VST's where that could be useful)(or, if that's what MadPsyance means with step automation, that would be two-step-automation with only 0% and 100% as possible steps - then some way to set the allowed values would be great, something like a 'Lock Automation Values' button)
4.) In Controller View Mode, the Outputs should also be shown.

Some Clip related things:
5.) Key(ALT for instance) + hold Left-Click on left or right Clip border + dragging horizontally -> duplicates clip(s)
6.) "Clipboard" buffers (cut, copy, paste) for clips/multi-track clip selections, and note and automation events (I mean 3 different buffers for all instances of eXT, so we can copy'n'paste between instances. I guess new menu entries would be needed for that to make it work)
7.) Unghosting several clips/duplicates at once should make duplicates/ghosts of those who are identic (now all clips selected become unghosted), OR some kind of "Group-Unghost" function to do that.

And my favorite:
8.) drag'n'drop of tracks/clips/plugins from other project files from the browser (as in Ableton Live), but I guess that's not possible because of the .xt format.
Some good points there. About number 8.) it could work if xt2 created an xtc file everytime a clip is created (even if said file is wrapeed in project file). But this might slow things down.
Or perhaps there could be a menu option "create xtc for all clips" or something that you could use once you finish a project (or whenever) to make the clips accessible to other projects.

I agree it is a great feature to have. Once you have some projects down, you can start pulling beats/hihats/basslines/pads etc. from all over the place to combine in new ways without losing the creative flow (and you can easily modify a few notes/patches here and there once the xtc is loaded to make it sound a bit different)

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A random idea, but one thing that would be really cool would be the ability to 'chain together' clips in different parts - basically, making multiple clips automatically drag around together.

So if, for instance, I have a drum part involving a couple of drum tracks, a drum synth on a midi track, a break loaded in a slicer and a few tracks of automation for various effects, I can chain together all the clips for each section of drums, and I don't have to worry about leaving my hihats behind if I drag the drums to a new section of the tune.

Conceivably a whole bunch of other 'part' operations could have 'chained parts' versions - duplicate, for instance. Or selecting one of the chained parts would automatically select all the parts chained to it. (Come to think of it, this would give you the other functionality for free.)
It's a rave, Lewis!

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DWb wrote:A random idea, but one thing that would be really cool would be the ability to 'chain together' clips in different parts - basically, making multiple clips automatically drag around together.

So if, for instance, I have a drum part involving a couple of drum tracks, a drum synth on a midi track, a break loaded in a slicer and a few tracks of automation for various effects, I can chain together all the clips for each section of drums, and I don't have to worry about leaving my hihats behind if I drag the drums to a new section of the tune.

Conceivably a whole bunch of other 'part' operations could have 'chained parts' versions - duplicate, for instance. Or selecting one of the chained parts would automatically select all the parts chained to it. (Come to think of it, this would give you the other functionality for free.)
Absolutely. I'm hoping we will get the multi channel clips, like in XT1. In XT1 though you could only have audio, but if you could have a full seq arrangement in a clip (midi/VST's/VSTi's/audio etc) then just moving the clip around would take care of this. Perhaps also an operation to convert regular tracks into a multi-channel clip.

I agree that this kind of thing is really necessary in a DAW (though none has implemented yet) because copying moving stuff around like multi-track drum beats is really a pain when you have to select tons of little clips.

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swivel wrote: Absolutely. I'm hoping we will get the multi channel clips, like in XT1. In XT1 though you could only have audio, but if you could have a full seq arrangement in a clip (midi/VST's/VSTi's/audio etc) then just moving the clip around would take care of this. Perhaps also an operation to convert regular tracks into a multi-channel clip.
You mean pattern mode? That would also be cool, although the version in XT1 didn't feel like it was anywhere near its full potential.

*thinks* what would be really cool would be if we got the 'view multiple parts in one window' FR implemented and you could automatically open all the chained parts together. Although that's kind of science fiction at the moment...
I agree that this kind of thing is really necessary in a DAW (though none has implemented yet) because copying moving stuff around like multi-track drum beats is really a pain when you have to select tons of little clips.
Particularly when the grab handles on short clips get entirely blocked out by the resize handles as soon as you zoom out... :hihi:
It's a rave, Lewis!

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DWb wrote:
swivel wrote: Absolutely. I'm hoping we will get the multi channel clips, like in XT1. In XT1 though you could only have audio, but if you could have a full seq arrangement in a clip (midi/VST's/VSTi's/audio etc) then just moving the clip around would take care of this. Perhaps also an operation to convert regular tracks into a multi-channel clip.
You mean pattern mode? That would also be cool, although the version in XT1 didn't feel like it was anywhere near its full potential.

*thinks* what would be really cool would be if we got the 'view multiple parts in one window' FR implemented and you could automatically open all the chained parts together. Although that's kind of science fiction at the moment...
Energyxt has the unique ability to stick multiple audio tracks in 1 clip. When you double-click an audio clip you get this:

Image
I was thinking more in terms of extending this ability to include midi tracks, VSTi's,FX etc... basically the full sequencer capability within a clip. I prefer this than the 'multi mode' route (what you mean by pattern mode?) because everything is cleanly contained in a clip that you can move around easily.

The other cool advantage - aside from making stuff easier to move around - would be with clip freeze that is on the feature list for XT2. With these complex clips, you could have complex multi-track stuff in a clip using a lot of CPU, then freeze it, and still have the ability to go in and edit it if needed (and easy to share clips between projects). Also easy to make variations on a beat without fear of screwing up FX settings (which are now in the clip, not outside on the track), having to add ungodly numbers of tracks for each new FX experiment, or worrying about running out of cpu. 8)

Many times, I've come up with a cool thing on multiple tracks in the sequencer (using a lot of CPU) and I get a bit stuck because the only way to use it in a project is to render it, thus losing all editing ability. The xtc concept has helped a bit, but it doesn't work for saving multiple layered tracks together (and still no clip freeze).
DWb wrote:Particularly when the grab handles on short clips get entirely blocked out by the resize handles as soon as you zoom out... :hihi:
:D
that's a long-standing FR, to disable clip resize at a certain level of zoom.

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