super riff guitar

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it an ok lo fi sampleset in a plugin which can be usful for a quick guitar riff (with applied distortion).
it has mute, vibrato, full, open mode. simple and good to throw down some ideas.

a few problems
-i select mute....but still plays open chord wtf .
(mute only happens in full mode with low velocity so far)
-short samples with no loopin. :(
-harmonic mode should alse be added.

with a few fixes this is my winner cos i needed a simple guitar plug like this.

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Add to that full and vibrato settings sound identical.

Also, Decay and Sustain are swapped on the Envelope.

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_starcraft_ wrote:it an ok lo fi sampleset in a plugin which can be usful for a quick guitar riff (with applied distortion).
it has mute, vibrato, full, open mode. simple and good to throw down some ideas.

a few problems
-i select mute....but still plays open chord wtf .
(mute only happens in full mode with low velocity so far)
-short samples with no loopin. :(
-harmonic mode should alse be added.

with a few fixes this is my winner cos i needed a simple guitar plug like this.
...thanks for the comments... :)

...what host are you using?..maybe I can dowload a demo of your host and test it...
I tested in Cubase and FL Studio with no problems with the mode select button so it should be working in mute mode...weird..

..the mute and vibrato notes are meant to be short and the open notes are 4 seconds long so I decided against using any looping...

..by harmonic mode do you mean "scream" type notes?...this could be an option in the future..

I am having some problems with noise in my guitar signal but hope to upgrade my pick-ups to EMG's, then I will re-record all samples at higher quality...

you can listen to some clips of the plug-in in full swing at the link below:

http://www.superriff.com/download.html
Last edited by lotus2035 on Tue Sep 11, 2007 7:10 pm, edited 3 times in total.

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1-2-Many wrote:Add to that full and vibrato settings sound identical.

Also, Decay and Sustain are swapped on the Envelope.
Ive already fixed the problem with the knobs, thanks for pointing it out...I sent the corrected version to tuz but you can get it right away on my downloads page if you like...

http://www.superriff.com/download.html

...full mode is not really meant to be used with a keyboard as the note types will trigger according to how hard you hit the keys... I suggest you put it in mute mode and then use the mod wheel to select the sample type if you want to use a keyboard in a performance type way...full mode is really meant to allow the plug to respond properly to velocity control messages from your host... more details are in the included help-file..

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I'm impressed with how good this plug is sounding - it's really not "there" for me just yet, but pretty close. As mentioned before maybe some external processing can help bring the sound in with a little greater depth. But this is a very fine start. Great for some quick down and dirty guitar riffing. Congrats, Lotus2035!

SciFiArtMan

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SciFiArtMan wrote:I'm impressed with how good this plug is sounding - it's really not "there" for me just yet, but pretty close. As mentioned before maybe some external processing can help bring the sound in with a little greater depth. But this is a very fine start. Great for some quick down and dirty guitar riffing. Congrats, Lotus2035!

SciFiArtMan
Thanks for the kind words scifiartman!
Yeah, its not really "there" for me yet either.. :hihi:
I didnt want to add too many external effects but maybe a delay unit would be something to add later..
Have you had any problems with the settings?
If you havent done so already check out the demo songs on the site..

cheers.. :wink:

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lotus2035 wrote: Thanks for the kind words scifiartman!
Yeah, its not really "there" for me yet either.. :hihi:
I didnt want to add too many external effects but maybe a delay unit would be something to add later..
Have you had any problems with the settings?
If you havent done so already check out the demo songs on the site.
I haven't had any problems with it at all (in Cakewalk Sonar 5PE), except for my lack of proper use of it. The CPU bite is nice and low and the sound is growing on me. I've been running it through a few effects and this base sound does leave some nice room for further external tweeking. The implimentaion of the Full, Mute, Vibrato samples is pretty cool, just needs some getting use too. I was originally a little upset that the vibrato wasn't kicking in fast enough, but then I realized I wasn't applying the mod wheel soon enough (prior to hitting the note). Once I discovered what I needed to do I was getting just what I wanted!

Maybe in future versions you could add a few detuned notes down to like C1 or even lower, if that's possible. One of the few weak places is in the chord creation, which sounds pretty weak (at least far as I've figured things out), but with some lower notes this could be helped I think.

The more I play with it the better I'm liking it! And with that low CPU hit, I'm sold on the whole idea! And yes, I did hear your demo songs, that's what prompted me to go ahead and DL it and load it up. Nice songwriting too! This plugin has great potential, and ain't bad as it is now. Nice work all around Lotus2035!

SciFiArtMan

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I felt that it would sound much better if the velocity had more effect on the sound/volume (i.e. weak velocity = a more lowpassed and quiter signal, high velocity = more noise :D).

(I don't think you need to resample, maybe a little envelope-controlled lowpass filter could do the trick (invisible to the user))

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SciFiArtMan wrote:I haven't had any problems with it at all (in Cakewalk Sonar 5PE), except for my lack of proper use of it. The CPU bite is nice and low and the sound is growing on me. I've been running it through a few effects and this base sound does leave some nice room for further external tweeking. The implimentaion of the Full, Mute, Vibrato samples is pretty cool, just needs some getting use too. I was originally a little upset that the vibrato wasn't kicking in fast enough, but then I realized I wasn't applying the mod wheel soon enough (prior to hitting the note). Once I discovered what I needed to do I was getting just what I wanted!

Maybe in future versions you could add a few detuned notes down to like C1 or even lower, if that's possible. One of the few weak places is in the chord creation, which sounds pretty weak (at least far as I've figured things out), but with some lower notes this could be helped I think.

The more I play with it the better I'm liking it! And with that low CPU hit, I'm sold on the whole idea! And yes, I did hear your demo songs, that's what prompted me to go ahead and DL it and load it up. Nice songwriting too! This plugin has great potential, and ain't bad as it is now. Nice work all around Lotus2035!

SciFiArtMan
..good to hear that you have no problems...
make sure you read through the help file especially if you plan on recording while using the mod wheel..
for me the default way is to edit in the velocity channel as im not much of a keyboard player..would be interesting to hear what some good keyboard players could do with this though..

..actually, adding some lower notes was something I should have done from the beginning and will definitely add them later...for now the note range is the same as a guitar tuned to E with all notes from the open E string to the highest note on a 22 fret guitar (without the repeated notes on different strings of course..)

yes, im aware of the fact that chords can sound a bit weak...the thing is, is that when two or more notes on a guitar are played together they resonate with each other creating a special sound which I wouldnt know how to replicate with samples, with distortion the resonance takes on an even more special character..
but for a future version I would think about adding fully recorded power chords and add a 4th velocity setting for them...

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Would also be nice if the volume velocity could reappear in the muted mode so chording (root/5th power chords) could have the top string (root) dominant, at least in pianoroll manipulation.

EDIT - Yes, a preset power chord as a 4th sample option would be very interesting!

SciFiArtMan

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lotus2035 wrote:
...thanks for the comments... :)

...what host are you using?..maybe I can dowload a demo of your host and test it...
I tested in Cubase and FL Studio with no problems with the mode select button so it should be working in mute mode...weird..

..the mute and vibrato notes are meant to be short and the open notes are 4 seconds long so I decided against using any looping...

..by harmonic mode do you mean "scream" type notes?...this could be an option in the future..

I am having some problems with noise in my guitar signal but hope to upgrade my pick-ups to EMG's, then I will re-record all samples at higher quality...
]
-the problem was with the earlier version of your plug i downloaded from kvr.
with the one i just downloaded from your site no problems at all.

-by harmonic i mean that sound u can creat by mutin open chords on the neck at certain bars (5,7,12)...

- is pitch bend not implemented?....that should be pretty easy to implemnent in the sampler part.

-what pickup u have now? i guess its a standard bridge humbucking right? btw i do hear the noise...it's pretty bad :(
the emg would be awesome....i hope it solves the problem.

- i would have made the vibrato notes slightly longer...at least up to 6 seconds...but dont matter.


thanks for your plug

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larm wrote:I felt that it would sound much better if the velocity had more effect on the sound/volume (i.e. weak velocity = a more lowpassed and quiter signal, high velocity = more noise :D).

(I don't think you need to resample, maybe a little envelope-controlled lowpass filter could do the trick (invisible to the user))
thanks for your comments...

.the original idea was to try to create a slighty different way of triggering samples which was easy to edit...so I thought of using the velocity channel to trigger totally different samples with different velocities instead of the usual way of soft-hard... so if i added soft-hard velocity control I would have to use a different way to trigger the sample types...but i suppose its meant to be a rock/metal plug in so you shouldnt need to hit the notes softly!!.. :hihi:

...the noise in the samples is most noticable in the muted samples, so I would really like to re-record them later if I can get some better pick-ups...

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The pitch bend is implemented, but appears to be set at 1.5 semitones or 3 steps. Would be great to have a variable bend range, but if it had to be a preset range that range should be 2 steps or 1 semitone, for my playing. but variable would be best because sometimes you want to go dive-bombing! :)

SciFiArtMan
Last edited by SciFiArtMan on Tue Sep 11, 2007 9:41 pm, edited 1 time in total.

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SciFiArtMan wrote:Would also be nice if the volume velocity could reappear in the muted mode so chording (root/5th power chords) could have the top string (root) dominant, at least in pianoroll manipulation.

EDIT - Yes, a preset power chord as a 4th sample option would be very interesting!

SciFiArtMan
..actually, I had the idea of adding the two most common kinds of power chords which covers what you said.. 8)

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_starcraft_ wrote:
-the problem was with the earlier version of your plug i downloaded from kvr.
with the one i just downloaded from your site no problems at all.
..thats good to hear...weird but good.. 8)
_starcraft_ wrote:-by harmonic i mean that sound u can creat by mutin open chords on the neck at certain bars (5,7,12)...


now i got ya..yes actually i had the idea of adding these kinds of harmonic but maybe as added samples after the highest note...adding more sample types (power chords, harmonics etc) would be ok for host editing but would make performance with a keyboard/mod-wheel more difficult as the velocity ranges would have to become smaller to accomodate all the different sample types..
- is pitch bend not implemented?....that should be pretty easy to implemnent in the sampler part.
scifiartman answered this one above.
-what pickup u have now? i guess its a standard bridge humbucking right? btw i do hear the noise...it's pretty bad :(
the emg would be awesome....i hope it solves the problem.
yes, standard humbuckers, I cant seem to get rid of the noise no matter what i do.. I think some nice EMG actives will take care of it... I almost sold my m-audio oxygen keyboard to pay for some to make the deadline!!..:lol:

- i would have made the vibrato notes slightly longer...at least up to 6 seconds...but dont matter.
My poor fingers!!! :cry:

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