Drum and bass usually uses low sub basses. Use a common filter to cut off everything above 60 or 50 Hz
Drum and bass usually has reggae baselines and there isn't a overall rule on how they should be programmed but read the following
Bass sound in reggae is thick and heavy, and equalized so the upper frequencies are removed and the lower frequencies emphasized. (and often filtered ) The bass line is often a simple two-bar riff that is centred around its thickest and heaviest note (which in musical terms is often the harmonic root note) - the other notes in the baseline often serve simply to lead you towards the bassist note.
Drum & Bass Bassline help needed
- Narcissistic Messiah
- 4565 posts since 8 Apr, 2002 from https://soundcloud.com/remcoh
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- KVRian
- 507 posts since 15 Mar, 2002
Emeralds post says all you need to start - reading multiple books on theory for a dnb bassline might be overkill when youll probably end up with a handful of notes you could find by ear even without "theory".
come on you ..... lets have some aphex acid.
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- KVRist
- Topic Starter
- 238 posts since 9 Jul, 2007 from Europe, Lithuania
Thank you for pointing me to the right direction!
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- KVRer
- 2 posts since 26 Sep, 2007
ok.. there are a few basslines which were standard
the sine... the reese etc..
BUT you can distort / twist them up.. either by using filtering , distortion etc.
there was a guide on computer music mag.. errm 2 issues ago.
basically 2 maelstrom reason sequencers, and the 2nd one is slightly detuned for the reese.
as for the bass, well u have to cut off at some point to give plenty of room in the mix for the kick / snare drum and other sounds. or even split the bass into 2 things.. one focusing on the bottom end frenquency and another which u might want to use high or mid/range.. depends on the tune.. e.g. if its musical or drums/rolling etc.
but yer filtering does play a big part, esp if you using a synthy / waspy type sound.
the sine... the reese etc..
BUT you can distort / twist them up.. either by using filtering , distortion etc.
there was a guide on computer music mag.. errm 2 issues ago.
basically 2 maelstrom reason sequencers, and the 2nd one is slightly detuned for the reese.
as for the bass, well u have to cut off at some point to give plenty of room in the mix for the kick / snare drum and other sounds. or even split the bass into 2 things.. one focusing on the bottom end frenquency and another which u might want to use high or mid/range.. depends on the tune.. e.g. if its musical or drums/rolling etc.
but yer filtering does play a big part, esp if you using a synthy / waspy type sound.