I was hoping some people would like to discuss patch making in Zebra 2, with specific patches in mind. There are so many discussions on features, but few on how exactly one creates a patch from scratch.
If you go here:
http://www.synthmania.com/
.. there are lots of examples of classic patches and sounds.
I was hoping some seasoned Zebra users would care to discuss how (*and why!) they would do certain things to aim for a certain sound. Maybe we could do this with a few different sounds
It would really help beginners and middle weight synthesists, so I'm asking you, please reply with your thoughts.
The first example I'd like to use is the reverse bass sound used in "Flat Beat" by Mr Oizo.
http://www.synthmania.com/Audio%20Files ... 20Beat.mp3
or similar:
http://www.synthmania.com/Synthesizers/ ... 20Bass.mp3
Personally, I'd like to know how you would describe the sound (in terma of synthesis). Obviously there is a filter opening, but what about oscillators? tuning and width?
I tried to recreate it myself in Zebra 2 but failed
http://www.condraonline.com/files/oizopatch1.mp3
I suppose its getting there.
So what would you use regarding oscillators?
I made a kind of cross between a saw and a square but I dont think it really did the trick. The reason I used that sort of waveform was because I thought the saw has a lot to work with, and the square might contribute to the sort of hallow reedy sound that can be heard in the second example when the note is held.
Very interested to hear your thoughts on this, especially anyone who would like to post an mp3/patch of their own version.
Thanks for reading.
