Thinking of buying the new STnk 2.5 Sounds...
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- KVRist
- 142 posts since 25 Oct, 2004
I would really like to hear a sample and description of these sounds first- and to know how many instrument sets have 3 or more velocity layers for each note before I buy it tho.
- Sonic Reality Head Chef
- 8566 posts since 11 Mar, 2002 from Florida
Whatever demos there are now is probably all there will be since it is a product that has been out for years and it is mostly the software part that has been updated. It's also not a Sonic Reality product even if some Sonic Reality sounds are licensed to IK for it. eSoundz does SELL SampleTank 2.5 XL but no different than any other dealer. But eSoundz also sells Sonic Reality sounds where we often have more demos and continue to make more for our sounds potentially.Controller_C wrote:I would really like to hear a sample and description of these sounds first- and to know how many instrument sets have 3 or more velocity layers for each note before I buy it tho.
I can tell you that it varies in ST for the sounds. Sometimes it is up to 8 velocities (but rare) and most of the time it is 1-3 velocities. You can't really see them because there is no public editor window either. But, the sounds aren't made according to any spec such as that. They're made like sounds in a keyboard workstation are for the most part. In order to have thousands of sounds they are not HUGE (most sounds are under 100 megs each). But this allows it to load fast, have more variety and yet not take up TOO much space on a hard drive, it can be used on laptops etc. The important thing is to listen and play the sounds to see how they are musicially useful and inspiring. To me it wouldn't matter if it is ONE sample at ONE velocity stretched across the keyboard if it was still a GOOD sound. The specs don't make the sound. You can also have another sound with 128 velocities and it can be horrible. So, the real value of any sound product IS the usefulness of the sounds themselves regardless of what their specs are. A perfect example of "audio specs" not necessarily mattering is the Mellotron. People LOVE to use that sound and the audio specs are as bad as it gets! (noisey tape with a high end frequency range of... 10K? haha).
Anyway, the ST2.5 sounds are good to have around (also for using combis). If you already have the ST2.5 engine from one of the promotions then you might as well have the rest of the package while it is being offered... especially since it could be a temporary offer and it isn't that much for what you get. There's bound to be something in there that makes it worth it. This product has sold well over the years and most people really make good use of it. I do.
- Sonic Reality Head Chef
- 8566 posts since 11 Mar, 2002 from Florida
http://www.esoundz.com/details.php?ProductID=1338P.T. wrote:What deal is this in reference to?
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- KVRist
- Topic Starter
- 142 posts since 25 Oct, 2004
I agree that specs don't always matter- but in my opinion for most acoustic instrument samples velocity layers and detailed sampling is important. It's also the genre of music too- electro/techno music may not require as much detailed velocity etc sampling as jazz or rock. For my music I like to program variations of beats and basslines inspired by my favorite musicians instead of just sampling them- but usually my favorite musicians use a lot of ghost notes and rolls that I try to re-create as believable as possible.
