Magix drop Samplitude dongle...

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From what I can tell, it has more audio editing features than most other hosts (though not quite as many as a designated audio editor software such as Audition) and it also has some truly superb audio effects.

On the MIDI side though, we now see it lacks groove quantise, and IIRC the MIDI side has been largely developed more recently. I'm not sure whether the list editor and notation are as highly developed as Cubase, for example... maybe somebody who is very familiar with the current versions of both could comment?

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It was weak at midi for a long time (if not non existant for many versions) - afaik it only started to develop the midi and software instruments side at v 7 and it had something of a tacked on quality (a criticism also made of Reaper though that is only at v2) until version 9.

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Hi Namensvetter...
sascha wrote: Just to put this clear (maybe it isn't necessary, but I'll say it anyway): Greg isn't a Samplitude 'fanboy' or such, without reflecting what he says. He's one of the people we rely on quite early during the development process, and he's got a very extended view on the program, perhaps even more then some of us devs here. When there's something odd, faulty, unclear etc. Greg (among others) says it directly and clear. 'flaws, showstoppers and drawbacks', as you put it.
I totally believe you here, that's exactly the kind of dude I think he is, judging from his posts. And I really didn't mean my last post to be any offensive or anything.

To the others, regarding MIDI features: There's a few things were the "big guys" offer more features than what seems to be in Samplitude so far (I still need to check the download version's demo the next days or so). I already mentioned the extended parameter box in Logic. Then there's the MIDI FX you have in Cubase (and probably in some other hosts, too), no idea whether Samplitude has anything like that on offer, Logic's environment (quite outdated, yet still powerful) and there's also things such as transformers (or "Logical Edit" as they call it in Steinberg land) and what not. All of them allowing for extremely precise editing of MIDI material, which, once you got used to the workflow coming along with these tools (it's certainly not everybody's cup of tea), will massively enhance your MIDI sequencing in all kind of different aspects.
To me (and I'm not even that much of a MIDI maniac), these things are crucial and pretty much the main reason why I can't see myself using Reaper any day soon (unless Justin et al change their focus quite a bit for a while) - but as I know about Samplitude's more or less massive improvements in the MIDI department, I could very well imagine to use it one day (the audio based workflow with all that clip stuff, the close to perfect freezing and what not is already more than what I'd probably need, seems quite kickass to me).
Hence my interest in probably starting with a sort of "downscaled" version - just that some of the limitations seem to be too much for the asked price. I really can't see myself spending that much for a host only allowing me to use 8 VSTis. IMO that's a downright stupid limitation which will defenitely put Samplitude out of the equation for anybody planning to do any serious work with virtual instruments, simply because there's too much competitors which won't come with any such limitations at comparable prices. Might still be a reasonable deal for audio centric folks, though.
There are 3 kinds of people:
Those who can do maths and those who can't.

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aMUSEd wrote:Anyone trying the demo yet - how does this limitation kick in? Does it just refuse to load more than 8 VST's, give you a warning message or keep on loading but not process them?
Can anyone clarify this? I haven't downloaded the demo yet but I'm still unclear as to how this limitation works or what it really is. Is the limit just on VSTi's or on all VST's and could you say have 8 VSTi's running (one per track) but on each track still add a bunch of VST fx (inserts and aux bus) in which case you could potentially have 8 VSTi's plus another 8 inserts for each track and another 8 on the aux bus plus however many Samplitude effects I wanted which would be perfectly fine for me. Also what about DX fx?

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i like dongles over Question and answer. A simple serial would be better.
BTW aside sounding better :P , can you spot the differences?
http://www.kvraudio.com/news/6590.html

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Well, thanks everyone for understanding my quasi-fanboy-enduser-high-expectation point of view on Samplitude. :D

Yeah, I've been around Samplitude since V5 kicked in - audio only at the time, in the days of ONLY native tools, etc. and I had to sync. it with Notator Logic on an old Atari, and then later even used Voyetra Digital Orchestrator Pro for sequencing, and Samplitude for everything audio, including mix and burn.

So, Sascha and the others are the ones that know how critical I can be on the Magix forums (including now admittedly the beta team), where I'm surrounded by MUCH more experienced heavy-session users than myself.

However, over here I'm taking more of a stand for the 'unsung hero' that I view Samplitude is in this part of the industry (IMO).

I DO own older versions of Sonar, Cubase, Acid Pro, and Live, but just find that Samplitude has finally surpassed all these in the MIDI department (in my relatively moderate MIDI usage nowadays), and it will always have that arguably significant transparent audio engine that users prefer. (I will NOT debate audio engines here).

Anyways, I can understand the argument regarding 'limitations' when users are used to doing things in certain ways in other hosts that all have that one unique feature that resonates with the end users' style, but at the same time it's so hard to express all the other subtleties in Samplitude that make it so unique, and yet are still hard to justify the slight extra cost differential between DLV and the other more popular hosts.

All I can say is, that Magix needs to either 'show their cards' with the different features offered in DLV (distinct from the 'classic' version), OR they are going to do things the way they are now by just making it downloadable and immediately accessible for (possibly) newer users who just like what Samplitude is offering and where it is going. In some way IMO they are sort of doing this as a favor to the market because Music Studio is already doing well for them as an entry-point (cheap, yet powerful) into the DAW PARADIGM. Perhaps this is an 'elitist' attitude, maybe not.

**

re: MIDI - IMO it's close to being caught up with Cubase, Sonar, Logic as far as the most often-used straight-forward features, but it's already starting to reveal some really cool new features such as the audio-to-midi features Kraznet shows in his video, etc. that going forward will offer some very cool features to the industry.

So, from a very critical end-users viewpoint, I acknowledge everyone's viewpoints on this, and look forward to hanging in there with you on the features we all want and prefer to create some music!

Greg
Don't ask me, I just play here.

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aMUSEd wrote:
aMUSEd wrote:Anyone trying the demo yet - how does this limitation kick in? Does it just refuse to load more than 8 VST's, give you a warning message or keep on loading but not process them?
Can anyone clarify this? I haven't downloaded the demo yet but I'm still unclear as to how this limitation works or what it really is. Is the limit just on VSTi's or on all VST's and could you say have 8 VSTi's running (one per track) but on each track still add a bunch of VST fx (inserts and aux bus) in which case you could potentially have 8 VSTi's plus another 8 inserts for each track and another 8 on the aux bus plus however many Samplitude effects I wanted which would be perfectly fine for me. Also what about DX fx?
In Samp Studio you are limited to eight VSTi's plus you can then have four VST effects on each channel as well :)

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yes, that's also my observation - i think if i'm honest it's enuff for me, especially when using multitimbral vsti's like kontakt. by the way: when comparing sam to the others, i found out that the freezing of multi-out vsti's is brillant in samplitude, it's killer for eg. stylus!
coops2 wrote:
aMUSEd wrote:
aMUSEd wrote:Anyone trying the demo yet - how does this limitation kick in? Does it just refuse to load more than 8 VST's, give you a warning message or keep on loading but not process them?
Can anyone clarify this? I haven't downloaded the demo yet but I'm still unclear as to how this limitation works or what it really is. Is the limit just on VSTi's or on all VST's and could you say have 8 VSTi's running (one per track) but on each track still add a bunch of VST fx (inserts and aux bus) in which case you could potentially have 8 VSTi's plus another 8 inserts for each track and another 8 on the aux bus plus however many Samplitude effects I wanted which would be perfectly fine for me. Also what about DX fx?
In Samp Studio you are limited to eight VSTi's plus you can then have four VST effects on each channel as well :)

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siriusbliss wrote:
**

re: MIDI - IMO it's close to being caught up with Cubase, Sonar, Logic as far as the most often-used straight-forward features, but it's already starting to reveal some really cool new features such as the audio-to-midi features Kraznet shows in his video, etc. that going forward will offer some very cool features to the industry.

Greg
thanks greg!

would you now whether the update cycle of samplitude is normally yearly? meaning that it might be a good idea to maybe wait one more month instead now springing for sam 10?..

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OK so that's 8 instruments and another 32 VSTs potentially (assuming you have 4 inserts per track) plus I presume you can have another 8 on the aux bus from the looks of it so it's not that bad.

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aMUSEd wrote:OK so that's 8 instruments and another 32 VSTs potentially (assuming you have 4 inserts per track) plus I presume you can have another 8 on the aux bus from the looks of it so it's not that bad.
Yes, and if you do run out then you can use Samp's cool freeze and then add some more instruments :)

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"The 'less-is-more'-guy ... he's an asshole." (Billy Decker)

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would you now whether the update cycle of samplitude is normally yearly? meaning that it might be a good idea to maybe wait one more month instead now springing for sam 10?..
The update cycle used to be yearly although it usually ended up about 18 months for the English version . I think Samplitude 11 is quite a way off yet and I have a feeling there will still be a patch or two for Samplitude 10 so I wouldn't worry too much if you're concerned about buying version 10 and finding version 11 is released in a months time . I think were talking about a minimum of nine months before version 11. Also I believe that Samplitude Music Studio 15 will arrive very soon (just to muddy the water) although it will be the German version first as usual. It is a bit confusing having so many different versions of Samplitude but I have a feeling SMS 15 will be quite an interesting release.

Regards
Kraznet

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but I have a feeling SMS 15 will be quite an interesting release.
It probably will be.... I guess, kraznet, you can look a bit behind the magix scenes (right?).

What will come up in MS2009 = MS15? :D

(Of course I know that you won't answer even IF you could...) :)
"The 'less-is-more'-guy ... he's an asshole." (Billy Decker)

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Kraznet wrote:
would you now whether the update cycle of samplitude is normally yearly? meaning that it might be a good idea to maybe wait one more month instead now springing for sam 10?..
The update cycle used to be yearly although it usually ended up about 18 months for the English version . I think Samplitude 11 is quite a way off yet and I have a feeling there will still be a patch or two for Samplitude 10 so I wouldn't worry too much if you're concerned about buying version 10 and finding version 11 is released in a months time . I think were talking about a minimum of nine months before version 11. Also I believe that Samplitude Music Studio 15 will arrive very soon (just to muddy the water) although it will be the German version first as usual. It is a bit confusing having so many different versions of Samplitude but I have a feeling SMS 15 will be quite an interesting release.

Regards
Kraznet
and, although no V10.2 yet, I presume this may appear soon as well.
Not that there's anything major wrong with 10.1 of course :)

Greg
Don't ask me, I just play here.

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