Overloud TH1 Guitar System released!

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I believe so.

I do believe the breverb demo was a 2 day/ilok requirement.......could be wrong.......

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No, there will be an option of using either iLok or challenge/response. So you will not have to have an iLok if you don't already have one.

Brent
My host is better than your host

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two balls with this ilok.....

no ilok for demo

Words from a overloud man. (Guitarampmodelling forum)

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Simone already said back in the first page that there would be the option of both methods, with or without iLok.

Brent
My host is better than your host

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Thought you guys might be interested in this...

Time+Space are the UK distributors for Overloud and to coincide with the forthcoming release of TH1 we have an exclusive interview (plus photos!) with Simone Coen. Find out what he has to say about TH1, dongles, black sheep and, erm, pizza by visiting: http://www.timespace.com/features/ 8)

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Time+Space wrote:Thought you guys might be interested in this...

Time+Space are the UK distributors for Overloud and to coincide with the forthcoming release of TH1 we have an exclusive interview (plus photos!) with Simone Coen. Find out what he has to say about TH1, dongles, black sheep and, erm, pizza by visiting: http://www.timespace.com/features/ 8)
Cool interview. Some interesting thoughts in there...

Shogger
What?

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shogger wrote: Hi Sascha,

not sure but this could be more interesting to you?

http://www.fileden.com/files/2008/10/14 ... BlueTH.mp3
Sorry, but not really. Where's those clean funky Strats? Where's those jazzy dynamic leads?
I can get those kinda sounds out of any amp sím.
There are 3 kinds of people:
Those who can do maths and those who can't.

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Sascha Franck wrote:
shogger wrote: Hi Sascha,

not sure but this could be more interesting to you?

http://www.fileden.com/files/2008/10/14 ... BlueTH.mp3
Sorry, but not really. Where's those clean funky Strats? Where's those jazzy dynamic leads?
I can get those kinda sounds out of any amp sím.
OK, sorry then. Got no Strat ATM and those jazzy dynamic leads are outside of my range of interest, so I can't play them. :wink:
Maybe you've got some DI recordings with such stuff? You know the game ... :D

Shogger
What?

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shogger wrote: Maybe you've got some DI recordings with such stuff? You know the game ... :D
I'll have a look.
There are 3 kinds of people:
Those who can do maths and those who can't.

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All right, so no TH1 before the end of the month.

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A3ntar wrote:All right, so no TH1 before the end of the month.
Where did you see that?

Brent
My host is better than your host

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Is it mentioned anywhere what this sucker is going to be worth?
Intel Core i7 8700K, 16gb, Windows 10 Pro, Focusrite Scarlet 6i6

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morelia wrote:Is it mentioned anywhere what this sucker is going to be worth?
Word is that it will be in the ballpark of BReverb.

Shogger
What?

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Thanks shoggsy.

EUR 299 :o :( :cry:

Actually, even if it was 299 Australian dollars it would be too expensive for me, but 299 EURO equates to the best part of 600 Aussie dollars. :shrug:
Intel Core i7 8700K, 16gb, Windows 10 Pro, Focusrite Scarlet 6i6

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Simone Coen wrote: Full control over mic placement = you have it
Sorry, but this cant be true

Full control would mean you captured impulses of the modeled head going through the actual speaker at every point in the room. Because that's what you can do with the real amp, cab, mic, and room

If full control, to you, means you can move a little picture of a mic around on your computer screen that simulates, using reverb, its location--well, I dont call that anything but using reverb.

Moving a real mic does not just change the sounds spacial information. It changes it phase and voicing. A move of the mic can make the cabinet sound like a different cabinet was used. Reverb or room sound will not change voicing.

Real full control would mean 2 mics could cancel each other out at the right distance. I highly doubt this will happen in TH1. And if it does not-- it is not like moving around a mic

Dont misunderstand me though..if it sounds good, and you have many voicing and phasing options, that would be great. But modeling companies are all taking a huge shortcut when the technology is already available to shoot hundreds of impulses, from a particular head, mic, and cab, and string them together just as Impulse based EQ's do(Tritone digital Hydrotone etc)

This technique is virtually flawless and sounds identical to the real mic'd cab--but no one wants to do the work

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