Synthedit Resources Links (Jul. 18, 2012)
- KVRAF
- 4807 posts since 10 Feb, 2006 from Stockholm, Sweden
An idea I got: Set every second row to a slightly different background color. Makes it easier to navigate.
- KVRian
- 1433 posts since 29 Jan, 2008 from Arboretum Avenue
hopefully, its EVEN better than that now, but I don't know how to make it accurate to milliseconds, so I've used gui TICK / FRAME / IDLE / WHATEVERYOUWANTTOCALLIT value instead,aerob4eg wrote:One more option of a time set (in ms) for the peak led to unlit will make dbVU meter perfect, I think
oh, and it now has
2 modes :
block : lights progressively
single : just top led lit (well, sort of, you'll see what I mean)
and 3 clip modes :
fade : stay lit for (x) ticks, fade out over (Y) ticks : (when input falls below 0dB)
flash : fade in over (X) ticks, fade out over (Y) ticks : (repeat until user reset)
wait : stay lit until user reset
X and Y are float inputs for the number of Ticks, with each tick being maybe 50ms, but depending on the host.
I've tweaked the prefab to include a mostly transparent button that sits on top of the leds so when you press any of them, the peak meter (and clipping indicator) is reset.
if you like it let me have a screenshot of it being used somewhere, or a link to a vst if applicable.
njoy
daz
this screenshot is the link :

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- KVRAF
- Topic Starter
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
- KVRian
- 1433 posts since 29 Jan, 2008 from Arboretum Avenue
can you pm me a link ? - oh and a mention in the manual would be niceaerob4eg wrote:@ Daz Diamond
Thanks for the dbVU, have used it in my new auto filter v2.
Let me know if you want a full version of it.
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- KVRAF
- Topic Starter
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
- KVRian
- 1433 posts since 29 Jan, 2008 from Arboretum Avenue
dd_FloatPlex (32 values stored in 1 patch-mem)
Combines 32 GUI Floats into a single text - pass this through a patchMemText and then convert into 32 DSP Floats. should be a little faster to 'load' than using 32 patchMems :

the usual place
Combines 32 GUI Floats into a single text - pass this through a patchMemText and then convert into 32 DSP Floats. should be a little faster to 'load' than using 32 patchMems :

the usual place
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- KVRAF
- Topic Starter
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
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- KVRAF
- Topic Starter
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
- KVRian
- 1433 posts since 29 Jan, 2008 from Arboretum Avenue
seemingly dd_dBVU was far from perfect ... updated so it now works with more than one meter in a cubase (sx2 / 3) channel / rack / whatever ....
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- KVRAF
- Topic Starter
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
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- KVRAF
- Topic Starter
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
- KVRAF
- 10286 posts since 17 Sep, 2004 from Austin, TX
I very much do. I love auto-filter and just posted some nice bass using it in the cafeaerob4eg wrote:@ Daz Diamond
Thanks for the dbVU, have used it in my new auto filter v2.
Let me know if you want a full version of it.
- KVRian
- 1433 posts since 29 Jan, 2008 from Arboretum Avenue
Hi Guys
I've updated dd_7seg a bit - well, its more the included dd_int_unitizer that improved - now has controls for increment / decrement as well as step-size and value outputs (float and int) and a pass-through Animation Position pin ... is good for positive and negative numbers and has control for number of decimal places ...

resulting in led display style inputs upto 7 digits long (including signum and decimal place) :

hope you like / find useful
its here
daz
I've updated dd_7seg a bit - well, its more the included dd_int_unitizer that improved - now has controls for increment / decrement as well as step-size and value outputs (float and int) and a pass-through Animation Position pin ... is good for positive and negative numbers and has control for number of decimal places ...

resulting in led display style inputs upto 7 digits long (including signum and decimal place) :

hope you like / find useful
its here
daz
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- KVRAF
- Topic Starter
- 2042 posts since 22 Nov, 2003 from Mars, Solar System

