Mate, some freeware can "sound" like a Neve; it will just never "be" a Neve. But for the vast majority on here, "sounds like" is good enough!sellmestory wrote:If someone belivers you can get away with a "Neve" sounding plugin for 99 dollars,think again!
Is it just me, or do bootsie's plugins don't do the trick...
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- Banned
- 3299 posts since 20 Dec, 2008
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- KVRist
- 211 posts since 12 Aug, 2008
Any sond is actually good enough.There are no rules. Most recordings are
done in the digital domain,and most of the music we hear are on CD's or
even worse ,on mp3 anyway.
No matter what you say,a clean sounding fender,recorded through and old
Trident desk,onto a Studer 820 sounds so much better than through a
soundcard,but it does not matter,because the masses that buys the stuff
have no clue about what we even talk about on this forum :-)
sellmestory
done in the digital domain,and most of the music we hear are on CD's or
even worse ,on mp3 anyway.
No matter what you say,a clean sounding fender,recorded through and old
Trident desk,onto a Studer 820 sounds so much better than through a
soundcard,but it does not matter,because the masses that buys the stuff
have no clue about what we even talk about on this forum :-)
sellmestory
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- Banned
- 3299 posts since 20 Dec, 2008
Listen, sometimes I don't know what we talk about on this forum!sellmestory wrote:....but it does not matter,because the masses that buys the stuff have no clue about what we even talk about on this forum
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- KVRAF
- Topic Starter
- 14739 posts since 19 Oct, 2003 from Berlin, Germany
okaysellmestory wrote:For those who cannot hear what the Bootsy plugins does for any sound, I would just say that you have probably never recorded anything in the analog world,
uh huhsellmestory wrote:you have never recorded anything on tape,
time to throw out my equipment thensellmestory wrote:and you prbobably have bad monitors that cannot reproduce details.
Still got a box full, last ENT specialist check was in January and it turns out that I hear better than most 15-20 year olds. And I'm in my late 20ies. Looks like I took care of my hearing.sellmestory wrote:If you dont like them, delete them,there is no need to tell the world how bad your ears are, spend time looking for some Q-tips might be a better way!!!
I just said they don't cut it for me - and I'm as honest as you are. Or were, or... whatever. Unless it's not allowed anymore to comment on a tool, may it be positive or negative (however if you're not praising, you're disturbing the "force" - if you know what I mean). Super-Bark up another tree, please. Then gain, weren't you the one who was praising a SynthMaker Tube creation that most people critisized as not sounding at all as well?
Hm...
BTW:
Bootsie is a nice person, very informative (all his stuff is tuned, custom code - shitload of work behind them). And to stop the confusion in here - I'm using EpicVerb and NastyCS (due to the Neve like push/pull features and sound) as of late. If I had a QuadCore, I might even use more than just a handful of instances each (two verbs in send, 2-3 EQs and my CPU is barfing like hell - might as well give him a walking stick, sure is getting a little bit old now).
So to sum things up:
Only a handful of bootsie's plugins don't cut it for me.
There, sounds much better, no?
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- KVRist
- 211 posts since 12 Aug, 2008
@Compyfox,I agree with you,you have the right so say what you mean,
and so have I and i never praised any tube emulations,for me that does
not exsist.I simply like a plugin that does something,and Bootsy's does
something,of course not all of them,but those who do,do.
Sellmestory
and so have I and i never praised any tube emulations,for me that does
not exsist.I simply like a plugin that does something,and Bootsy's does
something,of course not all of them,but those who do,do.
Sellmestory
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- KVRAF
- 10260 posts since 19 Feb, 2004 from Paris
ime Bootsie plugs certainly "do" something, and get some use here and there in my case.
EpicVerb is nice for example.
This said, I dont know what "trick" they are supposed to do so ...... what do I know ........
LtZ
EpicVerb is nice for example.
This said, I dont know what "trick" they are supposed to do so ...... what do I know ........
LtZ
http://www.lelotusbleu.fr Synth Presets
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
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- KVRist
- 170 posts since 27 Aug, 2006
If they are all custom code why not use real code rather than SM and make mac plugins also? It also avoids host troubles then too rather than needing SM to fix it and lowers cpu.
A quick reverb test -
Cobalt is 3% with a note held add epicverb it's 14-15% on the default preset, replaced with sanford reverb demo and its 3-4% with the cathedral preset and the time set up real high, sanford reverb sounds a lot nicer also i think and is the clear winner here. When testing it doesn't compare to coded plugins for cpu, the sound is nice but i have heard similar or better sound elsewhere at lower cpu for free or not free. That said epicverb is still my favorite bootsy plugin, i like other reverbs more but it sounds nice and i would still use it for sampling fx.
A quick reverb test -
Cobalt is 3% with a note held add epicverb it's 14-15% on the default preset, replaced with sanford reverb demo and its 3-4% with the cathedral preset and the time set up real high, sanford reverb sounds a lot nicer also i think and is the clear winner here. When testing it doesn't compare to coded plugins for cpu, the sound is nice but i have heard similar or better sound elsewhere at lower cpu for free or not free. That said epicverb is still my favorite bootsy plugin, i like other reverbs more but it sounds nice and i would still use it for sampling fx.
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- KVRist
- 346 posts since 4 Sep, 2006
Would also lower the ridiculas loading and vst scan time associated with SM plugins. Each instance of an SM plugin adds at least a couple of seconds to my project load and save time making them unusableAtmosphere600 wrote:If they are all custom code why not use real code rather than SM and make mac plugins also? It also avoids host troubles then too rather than needing SM to fix it and lowers cpu.
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- KVRian
- 1398 posts since 9 Dec, 2002
Why is it that this question is always presented by people with no understanding of the amount of work, time, resources and dedication involved? Not to mention the somewhat illogical assumptions regarding multiple platforms and everything else. Or even something as basic as being interested in doing all that.Atmosphere600 wrote:If they are all custom code why not use real code rather than SM and make mac plugins also? It also avoids host troubles then too rather than needing SM to fix it and lowers cpu.
"Gee wiz, some parts are handcoded so the guy must be dying to code everything from scratch, support all platforms and standards and hosts, do it all for free while casually chatting with us on several forums!"
Now available with added Inherently Suspect Justification!
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- KVRist
- 170 posts since 27 Aug, 2006
Actually i do know it takes a lot of work, i also know it takes time. The point was people are making it sound like it's all pure coded but in SM. Programs like SM can save a lot of time but allow you to code things also. Im sure bootsy will use a mix of both default SM modules and his own code. SM plugins definately don't compare to coded plugins other than sound though with cpu, host issues, non multi format etc. But that doesn't mean i think they are bad but just coded plugins obviously have advantages.jmh wrote:Why is it that this question is always presented by people with no understanding of the amount of work, time, resources and dedication involved? Not to mention the somewhat illogical assumptions regarding multiple platforms and everything else. Or even something as basic as being interested in doing all that.
I actually wasn't even having a go at them despite what you probably think and like some of them but i just don't by into the 'they are the best plugins ever' thing some people seem to think. Thats also what this forum topic is about. I also use SM plugins all the time even though they can have problems. If they take so much time and effort like you say (and you probably wouldn't know yourself unless it was you making it) then why not spend a bit extra and pure code for all the extra benefits it gives thats all i was saying. Sorry for having a different opinion.
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- KVRAF
- 5139 posts since 27 Jun, 2004
Sorry but I think you have absolutely no idea what you're talking about, no offense. The "bit extra" of coding a plugin entirely from scratch can be huge work that can make very little sense from many perspectives. First, you need a lot of time to dedicate to it. There's huge effort involved, much of it is headaches due to bugs caused on many fronts, mostly "incompatibilities" with whatever platform/host, all very annoying and which distract you from what you actually want to focus on. You also spend time on writing your own code which will be for essentially exactly the same things others have already built, which are available for you and save you a lot of time in something like SM. Unless you intend to make money out of all the work you put into such a serious project, it often makes very little sense to do everything from scratch.Atmosphere600 wrote:then why not spend a bit extra and pure code for all the extra benefits it gives thats all i was saying. Sorry for having a different opinion.
Also, if you think that something that was coded entirely from scratch is always inherently superior, you have the wrong idea.
- KVRAF
- 8563 posts since 2 Aug, 2005 from Guitar Land, USA
Im not real knowledgeable, but in Outsim Synthmaker there's code "modules".
As in, a module with inputs and outputs that you connect by virtual wires.
I can only assume a lot of time is saved by having "modules" that you can connect in any way in no time at all.
As in, a module with inputs and outputs that you connect by virtual wires.
I can only assume a lot of time is saved by having "modules" that you can connect in any way in no time at all.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
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- KVRist
- 170 posts since 27 Aug, 2006
Don't worry then, i thought this would happen if i posted anything other than wow they are the best plugins ever. And yeah your right it does take a lot of time and effort as i said above. When i said "bit extra" that was a bit sarcastic as i know it would take much longer. Thats why SM is good as what it does because it saves time and theres also lots of content and examples for it already to save people from making everything each time. You can also save a library of code and things you make in SM also for future projects.
@RunBeerRun, it has a simplified coding module based on C and also an ASM code module. People post code for them all the time in the SM forum as they are usually much lower cpu than the default modules.
@RunBeerRun, it has a simplified coding module based on C and also an ASM code module. People post code for them all the time in the SM forum as they are usually much lower cpu than the default modules.
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- KVRAF
- 5139 posts since 27 Jun, 2004
Thought that what would happen? Nothing happened because you didn't post "wow, best plugins ever". As for people saying "wow" etc, whatever, who cares if people think they're "the best ever", or even "better than Chuck Norris"?Atmosphere600 wrote:i thought this would happen if i posted anything other than wow they are the best plugins ever.
