New Atlantis update and comments/recommendations welcome!
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- KVRist
- 309 posts since 4 Feb, 2005 from uk
a scott kain skin for this would be wicked!!!!!!
Tangent's tracks on myspace
"I wish there were a knob on the TV to turn up the intelligence. There's a knob called "brightness, but that doesn't work." - Author Unknown
"I wish there were a knob on the TV to turn up the intelligence. There's a knob called "brightness, but that doesn't work." - Author Unknown
- KVRAF
- Topic Starter
- 2458 posts since 18 Jun, 2008 from "nunya"....
Alredy PM'd Scott about that very idea, actuallytangentmusic wrote:a scott kain skin for this would be wicked!!!!!!
KVR >Gear Slutz! Change my mind! 
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- KVRist
- 309 posts since 4 Feb, 2005 from uk
cool,will be waiting in anticipation 
Tangent's tracks on myspace
"I wish there were a knob on the TV to turn up the intelligence. There's a knob called "brightness, but that doesn't work." - Author Unknown
"I wish there were a knob on the TV to turn up the intelligence. There's a knob called "brightness, but that doesn't work." - Author Unknown
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- KVRAF
- 9521 posts since 6 Oct, 2004
One thing you can do is name and place the presets folder so it is where your file requestorzeep wrote:Does somebody know how to setup the folders so that my host sees all the presets? Or is there no other way than to load each preset separately? Which is what i do now...
opens by default, like '01aatlantis-sounds' should be first in line, when placed in \C: etc.
Second, Minihost has the ability to create an fxb out of a batch of fxp files, since Jeremy
said there is improved fxp/fxb support, maybe try renaming a preset with an .fxp extension,
if it still loads in Atlantis, rename 128 of the little pikers, and use minihost to convert them to an .fxb
Cheers
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- KVRAF
- 1869 posts since 17 May, 2005
I'm programming some patches but some things i dont understand in the vsti.
How can i mix the secondary effects wet/dry? Are they just on/off?
Can i get the pitchwheel to change pitch? (To be honest, i can't even get lfo/env's to change pitch :/ )
I'm using the new Mimic skin, so maybe i'm not seeing some controls. hmm
How can i mix the secondary effects wet/dry? Are they just on/off?
Can i get the pitchwheel to change pitch? (To be honest, i can't even get lfo/env's to change pitch :/ )
I'm using the new Mimic skin, so maybe i'm not seeing some controls. hmm
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- KVRAF
- 1618 posts since 15 Aug, 2001 from montreal, canada
What I do is set the transpose in the filter section to bend (right click for options) and you "right-click-drag to the right" on the transpose button to set a range for the pitchbend.
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- KVRist
- 451 posts since 26 Jun, 2005 from Sweden
For example, if you want the pitchwheel to control osc1 tune then you have to enable 'bend' and turn it on by clicking the box.
then you rightclick the slider and drag, this adjust the amount of how much the pitchwheel will affect the tune setting.
So, you have to rightclick and drag the slider otherwise modulation won't work.
edit: I was a sec. late apparently...
then you rightclick the slider and drag, this adjust the amount of how much the pitchwheel will affect the tune setting.
So, you have to rightclick and drag the slider otherwise modulation won't work.
edit: I was a sec. late apparently...
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- KVRAF
- 1869 posts since 17 May, 2005
Thanks Lime and para, i got the pitch working now. The only thing that i find difficult to edit with Atlantis are the envelopes. Dragging point around (and finetuning them specifically) requires some precise mousemovement!
