Create a track using only SFXR for all the sounds, including percussion!
SFXR is not a synth in the usual sense of the word, and yet it is. The purpose behind it's design was as a handy source of sounds for games .... but we're gonna have a lot of fun making music with it!
You can download SFXR here http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html
It is a standalone prog, with an easy .wav export function, but there is also a vst version you can use alongside or instead of SFXR. I cannot vouch for the stability/effectiveness of the vst ... there is at least one bug we know of, but it can be worked around .... here is the link http://www.ludumdare.com/compo/2007/12/ ... r-the-vst/
The standalone also has a Mac ported version .... you will find this re. the above link for SFXR, or search for 'CFXR' ....( if you are a mac user and wish to participate, then please note , for all the following text, SFXR represents SFXR and/or CFXR )
********* RULES ( please read fully) **********
The track can be made in any host.
All the sounds in our tracks will be created by SFXR.
Any sampler may be used to play the sounds back provided it is either ....
*freeware, and easily available via download... or ...
*native to the chosen host package.
FX will be limited to compression/dynamics, reverb/delay, and EQ. Must be freeware and easily available via download. Fx native to your host, which do not satisfy these conditions, or cannot be used in other hosts, cannot be used.
FX, and features included in the sampler package should not be used in such a way as to transform the sounds to a degree which makes them unrecognisable as those obtained from SFXR..... otherwise you will be named, shamed, blamed, tamed, maimed and flamed, but you still might win a prize
It's barely possible to give more accurate guidance re. how far you can push the above. All I can advise is that if you get away with it, its because you pushed the boundaries without pushing your luck!
SFXRVst can be used under the same conditions as SFXR, except of course, you dont need to worry about a sampler to play back the sounds.
** Note, these rules are fairly brief, but have come out of an unprecedented level of discussion. They will not change, but if they are insufficiently clear to anyone, then I strongly advise reading this thread before posting any comment re. their conception or validity .....
http://www.kvraudio.com/forum/viewtopic ... sc&start=0
*** There is no track length limit.
**** Finished tracks, in mp3 format, should be uploaded here ...
http://onesynthcomp.4shared.com/
* Please post in this thread when you upload a track, that way I can prevent abuse of this public folder. Anything uploaded without an accompanying post here will be deleted.
For the sake of clarity, name your track in the following format ...
Title of Track - Artist Name
* Before you do that though, create a notepad/text file and describe briefly what you have used ( host, how many instances of SFXRVst how many samples from SFXR , whixh sampler, which fx, how many instances.. etc. )
....... keep it short though, that way it can be read in preview mode without the need to be downloaded.
Save the notepad/text file as the title of your track, that way it will sit above or below the track itself when you upload it, and not get mixed up with any others. ( feel free to post or PM me if you have any problems uploading )
**** CLOSING DATE for submissions is 22nd july!
A poll will be opened as soon as is practicable after this deadline, and voting will be open to all kvr members for a period of 7 days.
..... NOTE ..... Only tracks uploaded to the hosting folder allocated for this comp, before the closing date, accompanied by said info text file, will appear on the poll. Please do not post seperate, external links to tracks you wish to be included in the comp.
And the prize(s)? Rob_lee has generously donated a patch bank for Sylenth for this and future comps. I will come up with something you will hopefully enjoy playing around with, and ANY OTHER OFFERS OF PRIZES WILL BE GREATLY APPRECIATED!!
I like to think though, and judging by the last two comps, that the biggest prize is the joy of participation, and the learning process that comes with the challenge of stretching one synth to its limits. So, nothing to lose, plenty of time!
**** Good luck with those tracks! ...... and have fun!!! ****
