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MaxSynths wrote: What do you mean with modulation?
I haven't had time to make music for quite a few days now and I don't remember exactly what I tweaked, but when you program the individual sounds in Ocet (when you open the circuit boards on the right, I mean) there's something like phase modulation or something like that among the parameters - it seems to me that some of those parameters are what generates the spikes every time the sound that uses them starts - probably you can verify this.
MaxSynths wrote:We are talking about the update here, right? This is exactly what I've tried to do! :( But it starts only when I press the button on the GUI, no MIDI start/stop here (well I've use it on channel 1 with the int channel set to "all"... is this which makes the difference?).
Yes, the update, and yes, I believe that's what makes the difference (in Cubase it does, at least)... give it a try and see what happens in your host :)

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Mac of BIOnighT wrote:
MaxSynths wrote: What do you mean with modulation?
[...] there's something like phase modulation or something like that among the parameters - it seems to me that some of those parameters are what generates the spikes.
Yes, maybe you are right! Maybe PM is controlled by a third part module which is heavy on CPU or connected in the wrong way. Usually in SE VSTs when a module is set to his lowest value (zero) is automatically turned off, and this coincides with your observation. DNA should check this (poor boy, these plugins have a lot of wires and modules inside, I think :hihi:).
Mac of BIOnighT wrote:
MaxSynths wrote:We are talking about the update here, right? This is exactly what I've tried to do! :( But it starts only when I press the button on the GUI, no MIDI start/stop here (well I've use it on channel 1 with the int channel set to "all"... is this which makes the difference?).
Yes, the update, and yes, I believe that's what makes the difference (in Cubase it does, at least)... give it a try and see what happens in your host :)
I have to try in Sonar. I've noticed that in energyXT demo the keyboard trigger is working in the proper way (with the internal channel set to "All").

Max

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This is the finished version of "Next Here (Body Implants)" :)
Not 100% happy with the result (quite boring) but I had some problems which limited my workflow (Sonar continues to dropout, don't know if the problem is related with Elektrostudio plugins or with my "new" soundcard which requires to tweak Sonar options).

Anyway, here it is: http://maxb.altervista.org/MP3/MassimoB ... xtHere.mp3
(in the new window click "qui" to download/hear the song. Altervista sucks, I know! :D)


Used instruments:

Ocet - Drums
Davosynth - Bass 1
ODsay - Bass 2
SxMJune 1 - Lead 1
SxMJune 2 - Additional Lead and Phrases
SxMJune 3 - FX
eSLine 1 - strings Riff 1
eSLine 2 - strings Riff 2
Or2v - Solo
Micromoon 1 - FX
Micromoon 2 - High Pitch Arp
MoonSonoSx - FX



...and about Rhythmus: the keyboard trigger doesn't work at all on Sonar6 (both the original and the update versions), also trying to set the internal channel to 1 like suggested by Mac, but it works in energyXT! :( Any other unlucky Sonar user here? :-?


Max

EDIT: mp3 updated, new mix, voices more clear, no reverb on bassdrum. Hope it sounds better.
Last edited by MaxSynths on Thu Jul 09, 2009 6:46 am, edited 1 time in total.

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Yeah rythmus doesn't sync to host in Renoise either, even the latest version. I'm working on a track that contains the Rythmus, and i worked around it by just sampling the bits i needed and syncing the sample to host tempo, and got a nice relieve on the CPU whilst doing so.

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MaxSynths wrote:DNA should check this (poor boy, these plugins have a lot of wires and modules inside, I think :hihi:).
Indeed, there are about ~ 70 custom C++ written modules for elektrostudio plugins ;)

If I had possibility to rewrite Rhythmus (well, technically I have but permanent lack of time ;) ) I would actually remove the internal / synced knob and replace the whole syncing "engine" with simple, manual BPM module - so you could just set your project tempo to ie. 130 bpm, and set rhtymtus bpm to also 130 and have perfectly synced beat or set it to 129 bpm and have it unsynced. Also if I were desiging Rhythmus from the beginning, I would totally remove so called start / stop button (because actually it messes things up) and force everyone to use midi notes on "piano roll" as triggers - after all, if you want to stop then you can just delete the midi notes in your pattern. Now it's too late because some people got used to it, and sometimes the main point is "because it was in original (leaked, test) version" ;)

The differences between some hosts are sometimes just too extreme (and I have no resources to test the plugins with more hosts - for example I have completely no idea how plugins are doing with Sonar6 (now I can see that not so well ;) ) ).

If you have problems with Rhythmus then I suggest trying the original leaked version, as well as updated (which is more quiet, or I should say - it doesnt bring distortions on the scope like original).

There wont be more updates for Rhythmus because you know, there are other plugins too ;) Right now I'm working on micromoon (ie. ribbon should work in different way) and Sixth Month June (ie. bugged arpeggiator starting "sometimes" with wrong notes)

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D N A wrote:
MaxSynths wrote:DNA should check this (poor boy, these plugins have a lot of wires and modules inside, I think :hihi:).
Indeed, there are about ~ 70 custom C++ written modules for elektrostudio plugins ;)
Wow that's a lot of stuff! :hihi:
D N A wrote:If I had possibility to rewrite Rhythmus [...] I would actually remove the internal / synced knob and replace the whole syncing "engine" with simple, manual BPM module
Well an "automatic" sync with divider is the most usefull solution if it's possible. In my experience the CK host module work without problems in any host (tried on Sonar, Cubase, Nuendo and energyXT 1.4). Anyway also the default SE host clock works, I never experienced this problems with it. Rhythmus use a custom clock module?
D N A wrote:Also if I were desiging Rhythmus from the beginning, I would totally remove so called start / stop button (because actually it messes things up) and force everyone to use midi notes on "piano roll" as triggers
My suggestion is to make the start/stop button act like an on/off switch which works also when the sequencer is not running (for "preview" listening/programming).
D N A wrote:If you have problems with Rhythmus then I suggest trying the original leaked version, as well as updated (which is more quiet, or I should say - it doesnt bring distortions on the scope like original).
No way to make them work in Sonar... :(
D N A wrote:There wont be more updates for Rhythmus because you know, there are other plugins too ;)
:cry: well maybe later... after all the purpose of the updates is to solve the problems... ;)


Max

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MaxSynths wrote: Not 100% happy with the result (quite boring)
And you call this boring?? :o :o Man, listen to it again with fresh ears in a few days!! The one small defect it has (personal opinion, of course) is the super reverb on the BD that muds things up quite a bit, but for the rest I can't help wishing I could see the series it is the opening tune of!!!

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@DNA: CD mailed today ;-)

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Looking forward to trying these plugins out!

Thanks to the developer!
A well-behaved signature.

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Mac of BIOnighT wrote:
MaxSynths wrote: Not 100% happy with the result (quite boring)
And you call this boring?? :o :o Man, listen to it again with fresh ears in a few days!! The one small defect it has (personal opinion, of course) is the super reverb on the BD that muds things up quite a bit
Yes, maybe I need some days of pause to have a more objective point of view. :)

I agree about the reverb. The problem with the bassdrum was eq and reverb; I had to use a lot of eq to make the bassdrum sound so big then I've applied a moderate reverb on the bassdrum to give it some depth but after processing, compressing, and do any sort of things on the final mixdown the reverb raised to this level.

Please Mac explain the relation between "super reverb" and "quite a bit" :lol:
I'm using a large field monitoring and my perception of it can be very different. Is it waaaaaay too much? Image

:hihi:
Mac of BIOnighT wrote:for the rest I can't help wishing I could see the series it is the opening tune of!!!
Coming soon... :hihi:
Image

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I mapped Micromoon to my Korg KLC1 (ms20 controller) and literally spent three hours on it. My only gripe had been that the ribbon would not stay where I put it using the mouse... but when mapped to a CC it worked very well as an extra mod... Yes!

OH!!!! And Esline? Well, by mapping the buttons on it to CCs, I could gradually bring in the string, cello and bass sections. This is now my favorite string machine. It just makes me feel.... G o o d.

The modular needs to have its LFOs sync to host tempo, and the knob sections of the dual SEM sequencer needs to also be cc mapped. That part does not work...
I am not a robot. You are a robot.

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D N A wrote: Indeed, there are about ~ 70 custom C++ written modules for elektrostudio plugins ;)
really? they didnt show up when i intstalled them from page 1 of this thread, apart from the hacked DH modules they were all standard or 3rd party SE sep/sems

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MaxSynths wrote: Well an "automatic" sync with divider is the most usefull solution if it's possible. In my experience the CK host module work without problems in any host (tried on Sonar, Cubase, Nuendo and energyXT 1.4). Anyway also the default SE host clock works, I never experienced this problems with it. Rhythmus use a custom clock module?
default SE clock module (used in "original" version) doesnt liked my Ableton ;). If you hit play in the Ableton, the beginning was always a little bit too late compared to metronome, and whats worse if you started midi note instantly from first bar it was always (well, in 90 %) played hmm a little bit faster for first 0.1-0.2 sec to compensate this "bit too late" effect. but on the other hand, as far as i remember, It was working fine with for example FL Studio. Also when exporting the track, I was loosing the sync totally - to be honest in my Ableton original version seemed permanently out of sync. but who knows, some custom module could cause it too...

yes I like CK Modules - actually when I noticed this all syncing problems, the first thing I did was buying CK modules hehe...
My suggestion is to make the start/stop button act like an on/off switch which works also when the sequencer is not running (for "preview" listening/programming).
well, the updated version works this way (for example in Ableton 7 ;) ) :
- you dont need to play sequencer to use the rhythmus
- by clicking button start / stop you can "preview" the loop. this button doesnt send any midi cc so it acts purely as preview.
- using keyboard you send midi cc and this triggers the rhythmus to play the whole loop as well as just drum, hi-hat etc. So you can just record the loop by playing the keyboard or laying the notes on "piano roll" - at least that was the main goal which works on SOME sequencers.

I would suggest, those people who changed from leaked version into updated to delete folder called "Rhythmus" (inside their vst plugins) - i know that probably every host should update this folder but you'll never know ;)
D N A wrote:well maybe later... after all the purpose of the updates is to solve the problems... ;)
yea, it will be later for sure :). I'm just saying that now the next plugins have prio - when I'll release them, I'll be back to Rhtyhmus for sure.

presswerk - I'm glad you like eSLine - to be honest ... I like it too :D
Mac of BIOnighT wrote: @DNA: CD mailed today
ok, thanks :) I wonder how long will it take to deliver it to Poland :) I remember, once I ordered Computer Music archives from Greece and it took just 5 days to deliver it to Poland - I was stunned because, well sometimes it takes 2 weeks to deliver things from Germany to Poland and these are the neighbours countries. Never had any package from Italy so we will see ;)

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D N A wrote:yea, it will be later for sure :). I'm just saying that now the next plugins have prio - when I'll release them, I'll be back to Rhtyhmus for sure.
Will you have time for some sound adjustments, because some of the instruments could use a massive improvement.
"The educated person is one who knows how to find out what he does not know" - George Simmel
"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ

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HunterKiller wrote:
D N A wrote:yea, it will be later for sure :). I'm just saying that now the next plugins have prio - when I'll release them, I'll be back to Rhtyhmus for sure.
Will you have time for some sound adjustments, because some of the instruments could use a massive improvement.
Yea, to be honest I can't wait for this :) for example, Sixth Month June will have some sounds updated and new sounds for sure.

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