[SE] TYCHO v0.001 - presets wanted

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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(posted to synthedit.info, didn't get much love, trying here)

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this is a synth I'm working on since months, and you know how it goes, you keep adding and removing features, and never see the end.

so I'm beta releasing it in search of feedback. and presets! it only has one at the moment.

it's going to be completely freeware, also the SE1 and my crappy C++ module code will be available in case you're interested.

kudos to antto for some precious hints! please tell me honestly what do you think about it, send me your fxps, have fun.

grab it at http://dada.perl.it/tycho/tycho-0.001.zip.

and now, a little readme that should go with the synth:

TYCHO version 0.001

it's my attempt at a spatial, sci-fi oriented synth (I hope you can dig the GUI :-).

the emphasys is on expresiveness: velocity and aftertouch (no polyphonic aftertouch, alas)
can do a lot to the sound, so try it with a full featured MIDI keyboard.

a very short overview of the synth features:

O1, O2: 2 x double oscillators. each of the 4 operators can be sin, saw, ramp, triangle or square.
the balance (crossfade) between the operators for each oscillator group can be affected by
velocity (VEL), aftertouch (TOUCH), lfo (L1 -> O1, L2 -> O2).
furthermore, the 2nd operator can be phase-shifted (SHIFT) in respect to the 1st.
envelope is 6 stage. VEL>X specifies how much velocity affects attack phase (eg. before sustain):
min is fixed EG, max is "higher velocity=faster EG". VEL>Y controls velocity dinamics: min
is no dinamics (same volume with every velocity), max is full dinamics (as usual).
then there is a tuner for each oscillator group.

F1: filter (HP, BP, BR, LP, LP++, FEEDBACK). the last two are: 5 poles LP (rj_lpfilter3) and EVM's
feedback filter, don't ask me how it works!
cutoff (CUT) can be affected by
velocity (VEL), aftertouch (TOUCH), lfo (L1, L2 or a crossfade between the two).
it can also have an EG (also 6 stages).
resonance (RESO) can be affected by aftertouch and lfo (see cutoff).

X1: effects (DELAY, FLANGER, CHORUS). with the lower knob (L/R SEP) at min, the filters are parallel.
with the knob at max, filter 1 outputs on the left channel and filter2 on the right channel.
you can also modulate the pan with lfo (L3, L4 or a crossfade between the two).

L1, L2, L3, L4: each lfo has 2 operators. the 1st (A) is plain sin, the 2nd (B) is sin phase modulated by A.
the MIX knob controls if the lfo outputs only A (min), only B (max) or a crossfade between the two.
operator B can be phase-shifted (SHIFT) in respect to operator A.
if you enable SYNC, operator B will be hardsynced by operator A.

M1: main panel. mode can be POLY, MONO or UNISON. DETUNE is only effective in unison mode.
GLIDE is your usual portamento, VOLUME is your usual volume.

cheers,
Aldo

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i'll try and repay the favour and get some sounds for you this week

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It's hard to use, the knobs have tiny little receptive areas.

Sound is fairly basic. Unison isn't too pronounced.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

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RunBeerRun wrote:It's hard to use, the knobs have tiny little receptive areas.
you're right, I think it's because I did the knob images with png transparency, and SE don't sense click on transparent areas. will fix it.
RunBeerRun wrote:Sound is fairly basic.
you can do pretty weird stuff with the LFOs, especially with sync turned on. playing with aftertouch really helps too.

also putting all waves to saw with some shift and modulating the balance should get you some fatness.

but for the rest yes, it's mainly intended for somewhat "delicate" pads, not really aggressive sounds.
RunBeerRun wrote:Unison isn't too pronounced.
those are 6 detuned voices! I really don't know how to make it more pronounced. maybe I'll try increasing the detune range.

thanks for the feedback! :-)

cheers,
Aldo

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RunBeerRun wrote:It's hard to use, the knobs have tiny little receptive areas.
I agree, & the buttons are worse.
I don't know what the L1,2... are for. A diagram would help, or a better GUI clue.
I like the multi-point envelopes. I wish the CPU% was lower.
Keep plugging away!

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hey dada ;]
i haven't tested the synth (i'm sure the GUI won't fit here on this 14 inch 800x600 Televisor..)
a suggestion about the unison:
tho i'm not sure how you've implemented it but..
would a unison-osc help?
i did a class for an osc with variable voices (selectable)
and the detune is spread autoamticaly somewhat symetrical, but no 2 sub-voices have the same detune value..
tho there's a difference if "unison" means that the whole chain (osc->filter->envelopes) have to be cloned and detuned/altered..
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!

irc.libera.chat >>> #kvr

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@dadaumpa :
"you're right, I think it's because I did the knob images with png transparency, and SE don't sense click on transparent areas. will fix it. "

add a layer set to 1% transparency
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novaflash wrote:add a layer set to 1% transparency
um, but don't forget to make that "layer" with a Circle shape, like the knob ;]
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!

irc.libera.chat >>> #kvr

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re8 wrote:I don't know what the L1,2... are for. A diagram would help, or a better GUI clue.
sorry, I assumed it was obvious. L1 to L4 are the LFOs. L1 modulate O1 balance (depth is the LFO knob), same goes for L2 with O2.

L1 and L2 can modulate the filter cutoff & reso (panel F1), see knobs LFO + 1/2.

L3 and L4 can modulate the effects (panel X1), see knobs LFO + 3/4.

hope it's clearer now, I will also try to have a diagram ASAP.
I like the multi-point envelopes. I wish the CPU% was lower.
CPU doesn't look so bad to me compared to similar synths (it's SE after all, and I'm not a professional).
re8 wrote:Keep plugging away!
I will, thanks for the support :-)

cheers,
Aldo

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dadaumpa wrote:you're right, I think it's because I did the knob images with png transparency, and SE don't sense click on transparent areas. will fix it.
I will use a fill behind the control with (in photoshop) its transparency set to 1%, this means that to the naked eye the background still shows through as before but it increases the 'active' area of the control

[EDIT] sorry just seen that NovaFlash already offered this advice. incidentally I like the look of this it is the sort of plug that would pique my interest [/EDIT]

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antto wrote:hey dada ;]
i haven't tested the synth (i'm sure the GUI won't fit here on this 14 inch 800x600 Televisor..)
it's 733×553 including window borders. so it fits, and you still have some spare pixels! :-)
antto wrote:a suggestion about the unison:
tho i'm not sure how you've implemented it but..
would a unison-osc help?
i did a class for an osc with variable voices (selectable)
and the detune is spread autoamticaly somewhat symetrical, but no 2 sub-voices have the same detune value..
tho there's a difference if "unison" means that the whole chain (osc->filter->envelopes) have to be cloned and detuned/altered..
may help, may help. I actually implemented it with a module of mine, a MIDI filter which fires the same note-on/note-off on several channels. more info (and the SEM) at http://synthedit.audioholik.com/index.p ... opic&t=450.

I will try to detune the filter cutoff as well as oscillator pitches, to see if that makes it more dramatic.

but feel free to tell me where can I find your unison-osc :-)

cheers,
Aldo

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ianweb123 wrote:I will use a fill behind the control with (in photoshop) its transparency set to 1%, this means that to the naked eye the background still shows through as before but it increases the 'active' area of the control
actually, I used knobman, so it's not a big deal adding a background circle, even fully opaque.
ianweb123 wrote:I like the look of this it is the sort of plug that would pique my interest
hey, thanks :-) I'm not an expert at all, the gui is actually a citation, an hommage so to say. I'm sure someone more skilled than me would have actually done something better.

cheers,
Aldo

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dadaumpa wrote: it's 733×553 including window borders. so it fits, and you still have some spare pixels! :-)
erm, yeah, but.. 553 .. i got a taskbar that's at least 20 pixels high, then FL's menus and stuff.. then the VST plugin wrapper window title.. at least 150 more pixels in heigh..
and about the width.. FL's sample browser is wide too..
i really need 1024x768 for this one.. ;]

my unison osc, well, it isn't available anywhere, i just developed a class, i didn't make anything that could be released as a module.. anyways, i could make/finish it but when i have time (not right now..)
on the other hand, to make a "fat" sound i think unison is not the only thing..
some effects might help (chorus/phasers/flangers/delays)
or some per-voice filters/effects (but then CPU will be an issue)
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!

irc.libera.chat >>> #kvr

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there you go, version bumped to 0.002:

- fixed skin, now buttons and knobs are more user friendly :-)
- fixed L/R SEP knob, its meaning was reversed. oops.
- added more detune to both pitch and cutoff, in search for a better unison.

http://dada.perl.it/tycho/tycho-0.002.zip

cheers,
Aldo

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Thanks for this. It Looks interesting. I can't wait to try it. If it works I'll try & make presets.
-O-

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