Thanks
KnobMan, the VSTGUI AnimationKnob bitmap generator
- KVRAF
- 3770 posts since 5 Mar, 2004 from Gold Coast Australia
Hey, there's an idea. Bit of a pain but I think it will work.
Thanks
Thanks
Benedict Roff-Marsh
http://www.benedictroffmarsh.com
http://www.benedictroffmarsh.com
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- KVRAF
- 6241 posts since 26 Sep, 2003 from right here, as you can see ...
http://www.g200kg.com/index.html
so that's what delays the development of knobman/skinman?
nah, just kidding ... i hope they paid you as well as possible!
now back to skinman/knobman!
so that's what delays the development of knobman/skinman?
nah, just kidding ... i hope they paid you as well as possible!
now back to skinman/knobman!
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
- KVRAF
- 3770 posts since 5 Mar, 2004 from Gold Coast Australia
Congratulations g200kg :thumb:
No joy on making the knob twice and stitching. Also I then realized that the knob doesn't work as I expected. Back to the drawing board with Octave and Semi knobs.
Thanks anyway.

No joy on making the knob twice and stitching. Also I then realized that the knob doesn't work as I expected. Back to the drawing board with Octave and Semi knobs.
Thanks anyway.
Benedict Roff-Marsh
http://www.benedictroffmarsh.com
http://www.benedictroffmarsh.com
- KVRist
- 161 posts since 26 Sep, 2001 from Paris, France
Thanks for those two great pieces of software g200kg 
Using it is very intuitive, even for a programmer like me, and the graphic results are great.
Using it is very intuitive, even for a programmer like me, and the graphic results are great.
Lorcan | lmdsp audio plug-ins
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AlexandreMutel AlexandreMutel https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=183654
- KVRer
- 6 posts since 26 Jun, 2008
Thank you g200kg for this great tool!
I have developed a plugin that exports knobs in a rectangular image (while trying to minimize the width and height of the final image).
It can be useful for example using the output image as a texture in a 3D API (they often require texture not too large).
The plugin tries to select the best output size based on the initial RenderFrames, OutputSizeX and OutputSizeY. Of course, in order to be able to export successfully the image, the RenderFrames should be factorisable from nbX * nbY factors (If you have a RenderFrames = 64, than the KnobManExportMinimizer will probably use a 8x8 image grid, unless the OutputSizeX or OutputSizeY are much larger than the over).
The plugin needs the .NET 2.0+ framework installed.
Usage: Unzip the archive and copy the KnobManExportMinimizer.exe to the Plugin directory of KnobMan
Hope someone will find this useful!
File: KnobManExportMinimizer.zip
The simple GUI looks like this :

A resulting output image looks like this :
I have developed a plugin that exports knobs in a rectangular image (while trying to minimize the width and height of the final image).
It can be useful for example using the output image as a texture in a 3D API (they often require texture not too large).
The plugin tries to select the best output size based on the initial RenderFrames, OutputSizeX and OutputSizeY. Of course, in order to be able to export successfully the image, the RenderFrames should be factorisable from nbX * nbY factors (If you have a RenderFrames = 64, than the KnobManExportMinimizer will probably use a 8x8 image grid, unless the OutputSizeX or OutputSizeY are much larger than the over).
The plugin needs the .NET 2.0+ framework installed.
Usage: Unzip the archive and copy the KnobManExportMinimizer.exe to the Plugin directory of KnobMan
Hope someone will find this useful!
File: KnobManExportMinimizer.zip
The simple GUI looks like this :

A resulting output image looks like this :

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- KVRist
- 251 posts since 24 May, 2009
Speaking of which...AlexandreMutel wrote:I have developed a plugin that exports knobs in a rectangular image (while trying to minimize the width and height of the final image).
Is there a painless way to export just one knob image? (I.e. extract just the first one.) I use CorelDraw to do layout stuff, so I keep a directory of single-image samples to import for placement. Currently I'm using Tobybear's unstitcher to get the whole set, then throwing away all but one...seems a bit more work than necessary.
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- Banned
- 18651 posts since 2 Oct, 2001 from England
in Knobman? just set to 1 in preferencesderaudrl wrote:Speaking of which...AlexandreMutel wrote:I have developed a plugin that exports knobs in a rectangular image (while trying to minimize the width and height of the final image).
Is there a painless way to export just one knob image? (I.e. extract just the first one.) I use CorelDraw to do layout stuff, so I keep a directory of single-image samples to import for placement. Currently I'm using Tobybear's unstitcher to get the whole set, then throwing away all but one...seems a bit more work than necessary.
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- KVRian
- 1256 posts since 15 Mar, 2007 from Yorkshire, England
Thanks that looks very good!AlexandreMutel wrote:Thank you g200kg for this great tool!![]()
I have developed a plugin that exports knobs in a rectangular image (while trying to minimize the width and height of the final image).
It can be useful for example using the output image as a texture in a 3D API (they often require texture not too large). SNIP
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AlexandreMutel AlexandreMutel https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=183654
- KVRer
- 6 posts since 26 Jun, 2008
Following the "Export Minimizer" project, i'm pleased to share with the KnobMan community a new plugin framework called NKnobMan, an opensource .NET framework to easily develop plugins for KnobMan! 
NKnobMan project is composed of :
For example, the C# code of a "Monochrome" like plugin is like this :
A new plugin will be soon developed to allow multiple knobs creation based on a knob template (For example, generate a knob in hot state, pressed state... and so on).
Feel free to post suggestions in the discussion tab on the NKnobMan home page!
NKnobMan project is composed of :
- * A Common library, called NKnobMan that contains almost everything to easily develop plugins and manipulate KnobMan remotly.
- * A simple plugin called "Export Minimizer" developed with the NKnobMan library, This plugin exports knobs in a rectangular image (while trying to minimize a width and height of the final image). It can be useful for example using the output image as a texture in a 3D API (they often require texture not too large).
- * A sample plugin Monochrome based on the original KnobMan Monochrome.py
- * A simple .NET API that gives you access to KnobMan at runtime.
- * Easy automatic binding from the plugin to any KnobMan instance running on the machine, in the case the plugin is running outside KnobMan.
- * A debug window to track message sent to KnobMan.
- * Cached value from KnobMan. Once a value is get, the value is cached inside the plugin.
- * Automatic restore of the KnobMan title bar after running a plugin.
- * With .NET, develop your plugin inside any .NET language (C#, VB, F#, IronPython... etc.)
For example, the C# code of a "Monochrome" like plugin is like this :
Code: Select all
using System.Windows.Forms;
namespace NKnobMan.Monochrome
{
class Program
{
static void Main(string[] args)
{
if ( KnobMan.Default == null )
{
return;
}
MessageBox.Show(KnobMan.Default, "Change to Monochrome", "Monochrome");
foreach (Layer layer in KnobMan.Default.Layers)
{
layer.Colors.Saturation.From = -100;
layer.Colors.Saturation.To = -100;
}
MessageBox.Show(KnobMan.Default, "Completed", "Monochrome");
}
}
}
Feel free to post suggestions in the discussion tab on the NKnobMan home page!
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AlexandreMutel AlexandreMutel https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=183654
- KVRer
- 6 posts since 26 Jun, 2008
You make me think that it would be nice to be able to export a part of the images (for example, selected image, like the 1st and the last one).deraudrl wrote:Is there a painless way to export just one knob image? (I.e. extract just the first one.) I use CorelDraw to do layout stuff, so I keep a directory of single-image samples to import for placement. Currently I'm using Tobybear's unstitcher to get the whole set, then throwing away all but one...seems a bit more work than necessary.
I will also update "Export Minimizer" to support any kind of rectangular image
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- KVRian
- 774 posts since 1 Oct, 2006
Change the frames (rendering) in the properties to 1 and you will get the first frame. Or if you want to choose which frame you want to use just export it as signle frames, also in the properties, and take the one you want. I do this all the time and then load the image into Photoshop.deraudrl wrote: Is there a painless way to export just one knob image? (I.e. extract just the first one.) I use CorelDraw to do layout stuff, so I keep a directory of single-image samples to import for placement. Currently I'm using Tobybear's unstitcher to get the whole set, then throwing away all but one...seems a bit more work than necessary.
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AlexandreMutel AlexandreMutel https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=183654
- KVRer
- 6 posts since 26 Jun, 2008
A new version of NKnobMan Plugin and Tools is available.
This new version is bringing a new "Templatizer" plugin (doc here) :

With this plugin you can generate several different knobs from a template knob. This plugin is usefull when you want to generate contextual knobs (mouse hover, clicked, disabled) or slightly different knobs (different color version...etc.) based on a same template knob.
There are still some issues with some KnonMan parameters that cannot be changed (primitive of a color for example), but g200kg is working on a new 1.34 version that will fix this.
Hope you will find this useful.
This new version is bringing a new "Templatizer" plugin (doc here) :

With this plugin you can generate several different knobs from a template knob. This plugin is usefull when you want to generate contextual knobs (mouse hover, clicked, disabled) or slightly different knobs (different color version...etc.) based on a same template knob.
There are still some issues with some KnonMan parameters that cannot be changed (primitive of a color for example), but g200kg is working on a new 1.34 version that will fix this.
Hope you will find this useful.
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AlexandreMutel AlexandreMutel https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=183654
- KVRer
- 6 posts since 26 Jun, 2008
Oh, by the way, Hlis93, i have used one of your knob that was available from your website... but i'm suprised to see that they are no longer available. Your knobs were great, and if i remmenber, they were "open source"?
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- KVRian
- 774 posts since 1 Oct, 2006
well, downloads had really come to a stop and I needed a change. I'm making new ones its just taking a long time.AlexandreMutel wrote:Oh, by the way, Hlis93, i have used one of your knob that was available from your website... but i'm suprised to see that they are no longer available. Your knobs were great, and if i remmenber, they were "open source"?
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- KVRAF
- 8519 posts since 7 Apr, 2003
very very cool man. i use GVST plugins as my test usually but it seems like this will let me test in a easier wayAlexandreMutel wrote:A new version of NKnobMan Plugin and Tools is available.
This new version is bringing a new "Templatizer" plugin (doc here) :
With this plugin you can generate several different knobs from a template knob. This plugin is usefull when you want to generate contextual knobs (mouse hover, clicked, disabled) or slightly different knobs (different color version...etc.) based on a same template knob.
There are still some issues with some KnonMan parameters that cannot be changed (primitive of a color for example), but g200kg is working on a new 1.34 version that will fix this.
Hope you will find this useful.
