So where are the Melodyne DNA threads?

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koolkeys wrote:but you will have the Editor plug-in version instead. So you should be good.
So apart from DNA, which I can't see me ever using, what is the difference between the Editor plugin version, and the old one I have been using?
Intel Core i7 8700K, 16gb, Windows 10 Pro, Focusrite Scarlet 6i6

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Sorry, I'm new to this subject VariAudio being my first experience with pitch correction technology. What is the difference between monophonic and polyphonic as regards Melodyne and pitch correction in general? The ability to individually tweak layered vocals perhaps?

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I use a lot of samples mixed with real instruments (sample CD's and Apple loops) and tested DNA in the beta phase... and it is absolutely amazing! I split the close jazz harmony vocals on an old sample CD (Back To Black vol2) to fit with the chords I played for a 'Trip Hop' track I produced and the results really knocked me out:) I know that a lot of the KVR police will disagree with using samples but DNA is a great tool for anybody who can't afford/does'nt know any great musicians and who is limited to two finger dexterity on the keyboards but who still wants to compose. It's given me a lot more freedom and power to manipulate sound without having to compromise on the harmonic direction I want to take. I must add that the idea of taking existing recorded tracks from other artists and manipulating those in DNA is a big no no... it's license free or not at all.

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lotus2035 wrote:Sorry, I'm new to this subject VariAudio being my first experience with pitch correction technology. What is the difference between monophonic and polyphonic as regards Melodyne and pitch correction in general? The ability to individually tweak layered vocals perhaps?
With polyphonic you can process audio files with more than one note (e.g. piano, guitar) or even more than one instrument (less effective for that, apparently). So you can turn a major chord into a minor one, for example, or retune a guitar string. With VariAudio you can only process files where there is a single note at any time (i.e. monophonic).

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Thanks headquest, I thought as much.. Impressive stuff indeed.. :)

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demo is online now, un-fuckin-believable, holy cow...i love it!! :shock:

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Colonel Flashback wrote:demo is online now, un-fuckin-believable, holy cow...i love it!! :shock:
you beat me to it! installing now! :-o

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Really love this plug - only had a chance to try on guitar loops so far but it is spot on finding/separating all the notes. Guitar is not my best instrument so instead of using other players or guitar plugs I can now at least play my own parts and clean-up stuff afterward. Fantastic!

C

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headquest wrote:
lotus2035 wrote:Sorry, I'm new to this subject VariAudio being my first experience with pitch correction technology. What is the difference between monophonic and polyphonic as regards Melodyne and pitch correction in general? The ability to individually tweak layered vocals perhaps?
With polyphonic you can process audio files with more than one note (e.g. piano, guitar) or even more than one instrument (less effective for that, apparently). So you can turn a major chord into a minor one, for example, or retune a guitar string. With VariAudio you can only process files where there is a single note at any time (i.e. monophonic).
Polyphonic refers to the material. Both Melodyne Studio and Editor can process polyphonic material. You can shift the pitch of polyphonic material in both. In the older versions like Melodyne Uno, you could only shift monophonic material.

In addition to shifting polyphonic material, Editor can also alter a single note in a chord within the polyphonic material. This is refered to by Celemony as Direct Note Access (DNA). Melodyne Studio cannot do this (yet).

Ron

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if interested by a quick render of DNA in action, i've made on a short sample of a well-know rock band of early seventies...
(That's the way/Led Zeppelin III...first four measures)
...a translation of an acoustic strumming guitar from the original F# to G Melodic minor

www.anak-krakatoa.net/~downl/misc/melodynessai.mp3

You'll notice among other minor deseases, the transient's alterations (that reminds me of many time stretch engines, like Amazing slow downer for instance) that excludes DNA to be used as a pro audio tools at the present time

Though, this was made on the fly, if you're aware of the guitarist's performance on this particular take for instance you can correct the analyse every eigth-note, if so the analyse might be then accurate enough for different and perfectly usuable render, at different scales and/or rythmic alterations (shuffle for instance)

AFAIK ,in my actual practice of that sofware, no possibility to preserve the quality of the original production :

- on that link the processed sample itself has been remastered to keep a very relative comparison with it original counterpart


Glad if it helps..

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Am I missing something here? The AU plug demo of this baby is fully functioning and only limited to 10 seconds audio processing time. For the occasional tweak would you ever need more than 10 seconds?

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yeah too bad everything comes out of DNA procesed material sounds like its been washed and cooked for 12 hours. like its been compressed to a 112kbps Mp3 and then converted to Ogg...

otherwise it sounded promising...

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After playing with the demo for a while, it seems that acoustic guitars and pianos fair better than anything else, no surprises there though. It could shift guitar parts around quite well, just like in the video demos they have.

I tried a stationary five part vocal 'aaaah' and it found other parts by mistake so I had go in and remove the mistaken pitches with the provided tool. This enabled me to correct its harmonics/fundamental pitch detection by myself! - not fun. A more varied pitched harmonic singing created a confusion of 'blobs' though, and I didn't know where to start with the editing.

Has anyone done any decent vocal harmony tweaking with this yet?

Also, I tried the PC demo and the rendering of the waveform was really sluggish when moving around, and used up 25% of my cpu just to draw it. Minimising the window dropped this back down to 1%.

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Was it stable Dave?
The Sound on Sound reviewer stated that it crashed his machine about six times a day during the review period...

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