Setting up Drum Patterns in House

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what about processing the beat so it sounds strong and drving, not weak,
is it about compression ?

seems to me more about the way the hats roll towards a clap or shuffle

but the finished beat needs to weight so it sound good on its one, this is where is stuggle
L P B

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i can post an example of one of my programmed drum loops, if this helps people give some positive feedback and tips on how to improve ?
L P B

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post away champ!
Sound Engineer / Musician / Producer......but I'm always learning.

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ok here are 3 beats im tryin to get to sound alot more pro and more weighty

http://www.sendspace.com/file/de59hd

http://www.sendspace.com/file/8ncn9h

http://www.sendspace.com/file/qnzr7i

let me know your thoughts on how to get these sounding better
thanks !
L P B

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This definitely all comes down to personal taste...

But if it were me, here's something's I'd try out.

I'd tighten things up. The hat's decay is too long, such that they meld into each other.

And I'd shorten the envelope on the kick. If there was a strong bass part in the track, I'd filter out the low end of the kick.

I'd experiment with pitching up the snare that happens 1/16th before each measure, such that it was a little different than the 'normal' snare.

I'd try out putting more snap on the kick, by giving it a boost somewhere in the mid-highs.

At times the kick and snare even seem to meld together. My first impression is because the snare lacks high end, or perhaps a snap in it's attack amplitude.

Another thought that comes to mind is that perhaps they all have too much frequencies in common. Maybe if all 3 elements were each EQ'd such that they better "own" their primary frequency niche.

Those are things I'd try. But as a trial-and-error sort of thing.. I have no idea if they'd help or sound worse.

Or did I misunderstand, and you're looking for more cadence-oriented ideas?

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