One-Synth-Challenge11 - Xmas comp! - Flex-N-Stein 4!

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
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Its a good option where necessary Mike, particularly for drum tracks ... after all, in FL, the drum track is usually built up from phrases or 'blocks' ... so rendering drum patterns to audio clips doesn't shake the workflow too badly, and doesn't conflict in any way with the rules of the comp.

Personally though, I prefer to have as many instances open as possible for maximum 'tweak' value .... at least til the mix, or submixes are working out.

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tattiemannie wrote:K-bee, if thats an unmodulated chorus, ( like to double up/thicken a sound ) then fine ... otherwise it might as well be a flanger!
Thickening the sound was what I intended so I'm happy I can go with that. Thanks tattie :)

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Are you saying my synth is anorexic??? :x :x :x :x :hihi:

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Mac of BIOnighT wrote:It's probably off topic, but I've never understood what the freeze function really is?
Track freeze allows you to 'render' a track down to a wav file (a digital audio file) and then unload the synth from memory, since playing audio files takes up almost no system resources. Unloading the synth frees up precious cpu cycles so that you can add more instrument tracks - even if you have a low powered, old computer.

It's also great to use when a synth uses tons of tracks, like Stylus RMX or any synth that uses multiple outs. Freeze it all down to one track and save oodles of memory and cpu processing power.

By the way, a good DAW with proper track freeze will allow you to tweak the instrument while frozen (or a fraction of a second 'un-freeze').

All hail track freeze!

Mike

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I remember when it was called bouncing ... ah, them were the days ... Tascam 4track, Atari St 1 meg ..... and you tell the kids of today ..... hrmff ...

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tattiemannie wrote:Are you saying my synth is anorexic??? :x :x :x :x :hihi:
Erm.....in terms of pad making, a slight bit :uhuhuh: :lol: Or maybe it's just me :wink:

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Uhmm... I'm not sure got it right. If it's bouncing we're talking about, then I already bounce way more than a ball and a kangaroo, but if it's some other function you're referring to, then I'll have to investigate a bit more. What escapes me is how you can tweak synths you have unloaded already after bouncing? (be patient, I'm dumb...)

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Sorry Mac, bouncing is not entirely accurate as an equivalent for freezing ... I dont have a great deal of experience with freezing, so it's hard to explain other than what has already been described by karmacomposer ... I may be wrong, but I think it works differently in different hosts.
In FL, the freeze function records the selected track(s) in real time to disk. It strikes me as a slow way to do things .... when I need to render to wav, I tend to solo the track(s) required and use 'export' to create a wav file.
As I say though, it may work differently in other hosts.

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I'll see if I can find the time to experiment a little bit :wink:

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Freeze is sorta like a temporary or short-term render. My electric guitar fx chain usually takes almost 20% of my old P4, so once I'm done recording, I freeze the track: it gets rendered (with FX applied) to wav and the FX chain disabled. That frees lots of room for additional synths or effetcs for the other tracks.

If I need to go back and treak the guitar track, I unfreeze (or thaw) the track. That moves the rendered wav to the recycle bin, restores the unprocessed wav and turns on the FX chain. The principle is the same for MIDI tracks.

How to do it depends on the DAW. For Reaper I use a script. Alt+Shift+F to freeze, Alt+Shift+Delete to thaw.

I'm a tweaker, so I only do it when I really have to, and to things I'm pretty happy with.

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Sounds like something that works better with audio recordings than vsti's...
Anyway, experiments will have to wait, or I'll never get the osc 11 track ready ;-)

Thanks for the info!!

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Mac of BIOnighT wrote:Sounds like something that works better with audio recordings than vsti's...
as well as being just about the only option for old MIDI hardware which hasn't got the luxury of being multi-timbral! And that's basically the case for all the classics :cry:

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Hi folks, how are we all doing over here?

Two tracks in already! Excellent! ... I gather as well as being slightly anorexic, FNS4 is proving difficult to squeeze kicks and snares out of :hihi:

... compression is your friend my friends! .... but this is all good info for me as I definitely plan to upgrade FNS informed by the experiences shared in this comp :)

Just a reminder, I have some presets which may help with kicks and snares, which I am willing to share ... they are not brilliant on their own, but EQ them, tweak and treat them with some contempt, and they will shake things! :)

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Noisy sounds are kinda hard to create on this synth ;) I've already built timpani and (rather melodic 8) ) bass drum approximation based on timpani patch, but I still have some problems with snares and hihats. I hope I won't get stuck on creating patches and melody line planning. Besides rough concepts I've got almost nothing and time's running so fast... :roll:

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Mac of BIOnighT wrote:Sounds like something that works better with audio recordings than vsti's...
Anyway, experiments will have to wait, or I'll never get the osc 11 track ready ;-)

Thanks for the info!!
Not true.

I use freeze 100% with virtual instruments. I have used this function in Sonar 5 Producer, Samplitude 10 Pro, Tracktion 2 and 3 (and I think in Studio One - I cannot remember).

It renders the track, effects and all, to a audio file and UNLOADS memory - this frees up critical resources for more instruments, effects, etc.

Once you get used to using it, you will find yourself wondering how you got along without it this long.

Track bouncing is totally different from freezing. Track bouncing allows you to render 'x' number of tracks and compress them down to one track. It does not free up system resources or memory - just renders audio, effects, midi, etc to a audio track. You are then supposed to mute the bounced tracks so as to not use them - THIS DOES NOT FREE UP MEMORY. It just mutes the tracks.

Hope that makes sense.

Mike

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