GROUP BUY: Ocean Way & Drum Masters Ultimate Studio Drum Bundle!
- Sonic Reality Head Chef
- Topic Starter
- 8566 posts since 11 Mar, 2002 from Florida
I'll send him up there to delivery you the samples. 
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- KVRAF
- 10366 posts since 2 Sep, 2003 from Surrey, UK
About the drum kit piece outputs:
Here is a picture I put together for the Infinite Player 2 Stereo and Multi-Track kits:

Big pic:
http://img134.imageshack.us/img134/9206 ... uting3.png
-- in the ST kits, you can control the the level of each kit piece separately
-- in the MT kits, you can control the levels of each kit piece into several mixer channels and you can control each mixer channel too
-- these 2 examples are for comparison only,
-- I have created my own Multi template (no instruments) for the kits, with the Mixer channel names shown.
---------------
Would the terms "Single Mic" and "Multi Mic" be useful?
Edit: Picture fixed
Here is a picture I put together for the Infinite Player 2 Stereo and Multi-Track kits:

Big pic:
http://img134.imageshack.us/img134/9206 ... uting3.png
-- in the ST kits, you can control the the level of each kit piece separately
-- in the MT kits, you can control the levels of each kit piece into several mixer channels and you can control each mixer channel too
-- these 2 examples are for comparison only,
-- I have created my own Multi template (no instruments) for the kits, with the Mixer channel names shown.
---------------
Would the terms "Single Mic" and "Multi Mic" be useful?
Edit: Picture fixed
Last edited by DarkStar on Sun Dec 27, 2009 3:23 pm, edited 1 time in total.
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- KVRAF
- 1676 posts since 17 Dec, 2002 from Yorkshire
***LOWEST PRICE TARGET HAS BEEN REACHED***

>>>Read Ocean Way Drums Review @ Sound on Sound Here<<<
>>>Watch Ocean Way Drums Videos Here<<<
-Thread at Gearslutz.com--Thread at Vdrums.com--Thread at Motunation.com-
-Thread at Sound On Sound--Thread at AcidPlanet (Music&Video Tech)-
Price triers:
1-24 Joined $149.
25-49 Joined $139.
50-99 Joined $129.
100-149 Joined $119.
150-199 Joined $109.
200+ Joined $99 - THE FINAL PRICE HAS BEEN REACHED
300 - Free Toontrack EZPlayer Pro - TARGET ACHIEVED
400 - Over 100 more midi grooves from ODD GROOVES, an extra Signature Snare from a famous drummer, Ocean Way Drums Kit 10 Medium for Infinite Player, FIFTY Hybrid Kits featuring mix and match kit pieces. - TARGET ACHIEVED
NEXT TARGET: 500
What You Get If You Join Now
Everything in the "Ultimate Studio Drums Group Buy" is downloadable exclusively from eSoundz.com This is a limited-time bundle that includes the following kits that are playable from Sonic Reality's latest Infinite Player plug-in powered by Kontakt 3.5:
• Sonic Reality's Infinite Player plug-in powered by Kontakt*
• 12 different Ocean Way® Drums DL mix kits from dry to medium to ambient
• 15 Drum Masters 2 Signature Drum Kits featuring drum kits of legendary drummers
• Ambient Impulse Responses from some of the best sounding studio rooms in the world to use with Infinite Player/Kontakt's convolution reverb
• Bonus Midi Grooves
* If you already own the Infinite Player you can get a brand new previously unreleased Drum Masters 2 Ludwig® Jazz Kit instead!
>>>Join here<<<
Feel free to refer me: lukianowicz

>>>Read Ocean Way Drums Review @ Sound on Sound Here<<<
>>>Watch Ocean Way Drums Videos Here<<<
-Thread at Gearslutz.com--Thread at Vdrums.com--Thread at Motunation.com-
-Thread at Sound On Sound--Thread at AcidPlanet (Music&Video Tech)-
Price triers:
1-24 Joined $149.
25-49 Joined $139.
50-99 Joined $129.
100-149 Joined $119.
150-199 Joined $109.
200+ Joined $99 - THE FINAL PRICE HAS BEEN REACHED
300 - Free Toontrack EZPlayer Pro - TARGET ACHIEVED
400 - Over 100 more midi grooves from ODD GROOVES, an extra Signature Snare from a famous drummer, Ocean Way Drums Kit 10 Medium for Infinite Player, FIFTY Hybrid Kits featuring mix and match kit pieces. - TARGET ACHIEVED
NEXT TARGET: 500
What You Get If You Join Now
Everything in the "Ultimate Studio Drums Group Buy" is downloadable exclusively from eSoundz.com This is a limited-time bundle that includes the following kits that are playable from Sonic Reality's latest Infinite Player plug-in powered by Kontakt 3.5:
• Sonic Reality's Infinite Player plug-in powered by Kontakt*
• 12 different Ocean Way® Drums DL mix kits from dry to medium to ambient
• 15 Drum Masters 2 Signature Drum Kits featuring drum kits of legendary drummers
• Ambient Impulse Responses from some of the best sounding studio rooms in the world to use with Infinite Player/Kontakt's convolution reverb
• Bonus Midi Grooves
* If you already own the Infinite Player you can get a brand new previously unreleased Drum Masters 2 Ludwig® Jazz Kit instead!
>>>Join here<<<
Feel free to refer me: lukianowicz
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Reverend Rhythm Reverend Rhythm https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=6041
- KVRAF
- 2859 posts since 21 Feb, 2003 from Woodstock, GA USA
This is really helpful, DarkStar. It should answer questions well.DarkStar wrote:About the drum kit piece outputs:
Here is a picture I put together for the Infinite Player 2 Stereo and Multi-Track kits:
Big pic:
http://img691.imageshack.us/img691/5918 ... uting2.png
-- in the ST kits, you can control the the level of each kit piece separately
-- in the MT kits, you can control the levels of each kit piece into several mixer channels and you can control each mixer channel too
-- these 2 examples are for comparison only,
-- I have created my own Multi template (no instruments) for the kits, with the Mixer channel names shown.
---------------
Would the terms "Single Mic" and "Multi Mic" be useful?
We are now at 445, so we continue the slow march upward. I still this the surge will happen soon.
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 17930 posts since 24 May, 2009 from A galaxy, far far away
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- KVRist
- 164 posts since 26 Feb, 2006 from Northern NJ
DarkStar...thanks now it's all clear. Having the MT kits in DM1 I see the variations of the mixing combinations especially using it with the room blends. The stereo MT only allows mixing one output and doesn't allow the room and snare combo like the MT full kits. The cymbals are fixed as well. In a way the ST kits remind me of the outputs of my Roland R8 drum machine..1 output for kick, snare, hat, etc. It had 8 individual outs plus a stereo out that allowed you control of any or all of the drums. The ST kits are set up in the same manner...Yes the bulb slowly lighting.... They say a picture is worth a 1000 words and DarkStar you again confirmed that! Thanks a million.DarkStar wrote:About the drum kit piece outputs:
-- in the ST kits, you can control the the level of each kit piece separately
-- in the MT kits, you can control the levels of each kit piece into several mixer channels and you can control each mixer channel too
-- these 2 examples are for comparison only,
-- I have created my own Multi template (no instruments) for the kits, with the Mixer channel names show
As Squids said about both kits, getting the MT kits make your drums sound not only like the real thing but also like they were recorded at Ocean Way or another super big studio... heh-heh! The ST kits will be my new go to kits when I want to do a quick drum setup. Before I was using DrumCore as a super quick set and replacing them later with the DM MT kits without sucking all the memory out of my cpu...yeah I like that!
Bobn
“Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."
“Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."
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- KVRAF
- 10366 posts since 2 Sep, 2003 from Surrey, UK
Glad to be of help 
Here's another tip:
-- if you are running short of memory, switch Kontakt 3.5 (and K4, I guess and IP2) to run in "purged" mode (it's in [Options] >> Load/Import)
-- this loads the .nki files but without the samples,
-- play through your MIDI clips once (this enables Kontakt to identify which samples are used),
-- then click the Arrow next to "Purge" on each Instrument and select "Update sample pool" to load the samples that are used,
-- there is an "Update sample pool" for all instruments on the main toolbar too.
Here's another tip:
-- if you are running short of memory, switch Kontakt 3.5 (and K4, I guess and IP2) to run in "purged" mode (it's in [Options] >> Load/Import)
-- this loads the .nki files but without the samples,
-- play through your MIDI clips once (this enables Kontakt to identify which samples are used),
-- then click the Arrow next to "Purge" on each Instrument and select "Update sample pool" to load the samples that are used,
-- there is an "Update sample pool" for all instruments on the main toolbar too.
- Sonic Reality Head Chef
- Topic Starter
- 8566 posts since 11 Mar, 2002 from Florida
Well "single mic" might make people think it was recorded with just one mic which isn't the case. How about STm (Stereo/multichannel)? It's also small enough to fit into the name of the patch. What do you guys think?DarkStar wrote:About the drum kit piece outputs:
Here is a picture I put together for the Infinite Player 2 Stereo and Multi-Track kits:
Big pic:
http://img691.imageshack.us/img691/5918 ... uting2.png
-- in the ST kits, you can control the the level of each kit piece separately
-- in the MT kits, you can control the levels of each kit piece into several mixer channels and you can control each mixer channel too
-- these 2 examples are for comparison only,
-- I have created my own Multi template (no instruments) for the kits, with the Mixer channel names shown.
---------------
Would the terms "Single Mic" and "Multi Mic" be useful?
Great helpful image Darkstar. A couple of notes about the MT multitrack kits, only the kick, snare and toms have samples routed to the bottom snare mic (not hats and cymbals). This is so you can separately adjust the snare rattle sound that happens sympathetically when you hit the kick or toms (something else that is unique to multitrack kits) and for the snare it gives it more snap or sizzle. Some engineers don't use snare bottom mics at all so you can also just turn it down if you don't want t use it.
Some Multitrack kits also have a Kick Sub channel and this is one of those Yamaha Subkick "mics" that pics up low end boom. Not all kits in the Drum Masters series were recorded with it but some have it and it's a fun element to mix with.
The STm kits
Kick
Snare
Hat
Toms
Ride
Crash
China
Splash
Misc 1
Misc 2
Aux 1-4
Even the OWD kits of this GB use that output scheme. But of course it is REALLY easy to just make your own however you want to make use of Kontakt's 16 stereo outputs. You can route any of the kit pieces to anything you want. This is just the new default of the STm kits.
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- KVRAF
- 10366 posts since 2 Sep, 2003 from Surrey, UK
Oops, I've fixed the pic - it's on a different link:
http://img134.imageshack.us/img134/9206 ... uting3.png
http://img134.imageshack.us/img134/9206 ... uting3.png
- Sonic Reality Head Chef
- Topic Starter
- 8566 posts since 11 Mar, 2002 from Florida
Some clarifications to make sure any confusion is avoided...hydemusic wrote: DarkStar...thanks now it's all clear. Having the MT kits in DM1 I see the variations of the mixing combinations especially using it with the room blends. The stereo MT only allows mixing one output and doesn't allow the room and snare combo like the MT full kits. The cymbals are fixed as well. In a way the ST kits remind me of the outputs of my Roland R8 drum machine..1 output for kick, snare, hat, etc. It had 8 individual outs plus a stereo out that allowed you control of any or all of the drums. The ST kits are set up in the same manner...Yes the bulb slowly lighting.... They say a picture is worth a 1000 words and DarkStar you again confirmed that! Thanks a million.
As Squids said about both kits, getting the MT kits make your drums sound not only like the real thing but also like they were recorded at Ocean Way or another super big studio... heh-heh! The ST kits will be my new go to kits when I want to do a quick drum setup. Before I was using DrumCore as a super quick set and replacing them later with the DM MT kits without sucking all the memory out of my cpu...yeah I like that!
DM1's ST (Stereo) kits were all routed to one stereo individual output. These kits in this group buy and the kits of DM2 Signature Series which we'll call "STm" kits (Stereo/multichannel) are routed to all 16 individual outputs for mixing that is more advanced than DM1. So it is less like the R8 that goes out one stereo output. DM2 kits still CAN go out one stereo output but you have the option of processing each drum separately inside the plug-in or your DAW now.
Regarding STm kits vs. MT kits they BOTH sound like they were recorded in Ocean Way (if it was recorded in Ocean Way) or whatever studio they were recorded in. That is not the difference. There is no "quality or realism" difference - or if there is it is not major. The main difference is the flexibility of sounds you can create with it. With Multitrack you still have the discrete microphones to blend to get different resulting mixes from bone dry to roomy ambience. You can also process each mic channel and all of that is a simulation of what would be done in a multitrack drum session for an album with live drums. The sound itself isn't more realistic but the things you can do - the process of production - is more like the real thing. Does that make more sense now? Think about it.
A LIVE drum session they'd have all of the mics up and record them to different tracks in ProTools. Then when you mix an album you'd blend the mics on the different channels of ProTools running each channel through whatever sort of EQ, Compression etc. to get the kind of sound that suits the track. So, having Multitrack Kits with the same individual mic channels (not to mention audio grooves which we also have - even more like the real thing since they are loops from actual multitrack drum sessions... doesn't get any more real than that!) gives you an accurate simulation of doing a live drum session. That is IDEAL for someone producing a song in their own studio and for variety you wouldn't get even if you had a deluxe studio with a live room.
But, yes the STm kits are useful for production as well more in the way people produce in DAWS these days with products like Battery or DrumCore etc. It's faster to work with, less intense on your computer power, easy to process and mangle into all sorts of new sounds that you might not get when using the Multitracks... and that is why I like to use both.
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- KVRian
- 1210 posts since 5 Dec, 2002 from Earth
Squids,
I realize that me and some others asked this before, but there hasn't been an answer on a critical question that me and some others need to know before joining the GB and I wanted to give it one more try.
Especially, when you're playing an electronic drum kit, the amount of layers and round robin samples makes a huge difference in realism. It's the reason why VSTs/sample libraries like Superior Drummer, Steven Slate or even ezDrummer (I could probably add BFD, AD and the full Ocean Way Drums, I just don't own them) drum kits sound so realistic and avoid the machine gun effect; simply put, that realism would not be possible without the layers and round robin samples. Consequently, this GB would be a "no-brainer" for me if I could really understand even one example of how many layers and round robin samples exist for a typical kit. It would also help the e-drummers considering this GB who are more experienced. Further, I think this info would help those less experienced edrummers avoid disappointment if these kits don't have enough velocity layers and round robin samples to compare with other products they are using.
Would it be possible for you to select one of the Ocean Way kits and one of the Drum Masters 2 kits as examples and share the amount of layers and round robin samples used? Heck, if even two kits that sound good have sufficient layers and round robin samples, I'm in.
Thanks,
eDrummist
I realize that me and some others asked this before, but there hasn't been an answer on a critical question that me and some others need to know before joining the GB and I wanted to give it one more try.
Especially, when you're playing an electronic drum kit, the amount of layers and round robin samples makes a huge difference in realism. It's the reason why VSTs/sample libraries like Superior Drummer, Steven Slate or even ezDrummer (I could probably add BFD, AD and the full Ocean Way Drums, I just don't own them) drum kits sound so realistic and avoid the machine gun effect; simply put, that realism would not be possible without the layers and round robin samples. Consequently, this GB would be a "no-brainer" for me if I could really understand even one example of how many layers and round robin samples exist for a typical kit. It would also help the e-drummers considering this GB who are more experienced. Further, I think this info would help those less experienced edrummers avoid disappointment if these kits don't have enough velocity layers and round robin samples to compare with other products they are using.
Would it be possible for you to select one of the Ocean Way kits and one of the Drum Masters 2 kits as examples and share the amount of layers and round robin samples used? Heck, if even two kits that sound good have sufficient layers and round robin samples, I'm in.
Thanks,
eDrummist
- KVRAF
- 5817 posts since 8 May, 2008 from ssssskipping ......... I left you there
I like the terminology that Matt from Imperfect Samples uses: "one perspective", so it only tells about how far the recording has been made from, nothing about how many mics has been used.Squids wrote: Well "single mic" might make people think it was recorded with just one mic which isn't the case. How about STm (Stereo/multichannel)? It's also small enough to fit into the name of the patch. What do you guys think?
So it would be "one perspective/multichannel recording".
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- KVRian
- 1392 posts since 28 May, 2008 from Saint Paul, MN
I may have it wrong but the way I understand this is...
Multitrack "MT" kits give you discrete control over each kit piece AND the room mics which carry the ambiance or room sounds that each kit piece is recorded in. With each room mic dedicated to its own channel you are able to dial in as little (dry) or as much (ambient) room as you want for EACH kit piece AND the entire kit.
Stereo/Multitrack "ST/m" kits give you discrete control over each kit piece but NOT the room mics so whatever room sound is dialed into the kit pieces stays there. If it's mixed ambient then, that's what you got. Vice-versa if it's dry. This means, dry kits are somewhat preferable because you can use convolutions of rooms to channel each kit piece into via send/receives and get a pseudo-representation of what it would be to have those mics on separate channels. However, the mixed ambient kits have a realism factor and act more like a preset for the drum kit if you know you want that big room sound.
Now, having the snares on/off thing channeled into the kick, tom and cymbal mics separately is something extra that the MT kits also seem to have. I don't go that crazy with it though. That's some serious control.
I like having the MT kits from DM1 and now, these ST/m kits because the ST/m kits are what I'll go for first to see if I can get my sound right away. Saving the MT kits for when I'm in the mood to lose 8 hours tweaking drum sounds or I just can't dial in the right room with the ST/m kits.
Pretty easy to understand if you simply think of the ST/m kits as having the room printed onto each channel.
That's how I understand it. Is that right Dave?
R
Multitrack "MT" kits give you discrete control over each kit piece AND the room mics which carry the ambiance or room sounds that each kit piece is recorded in. With each room mic dedicated to its own channel you are able to dial in as little (dry) or as much (ambient) room as you want for EACH kit piece AND the entire kit.
Stereo/Multitrack "ST/m" kits give you discrete control over each kit piece but NOT the room mics so whatever room sound is dialed into the kit pieces stays there. If it's mixed ambient then, that's what you got. Vice-versa if it's dry. This means, dry kits are somewhat preferable because you can use convolutions of rooms to channel each kit piece into via send/receives and get a pseudo-representation of what it would be to have those mics on separate channels. However, the mixed ambient kits have a realism factor and act more like a preset for the drum kit if you know you want that big room sound.
Now, having the snares on/off thing channeled into the kick, tom and cymbal mics separately is something extra that the MT kits also seem to have. I don't go that crazy with it though. That's some serious control.
I like having the MT kits from DM1 and now, these ST/m kits because the ST/m kits are what I'll go for first to see if I can get my sound right away. Saving the MT kits for when I'm in the mood to lose 8 hours tweaking drum sounds or I just can't dial in the right room with the ST/m kits.
Pretty easy to understand if you simply think of the ST/m kits as having the room printed onto each channel.
That's how I understand it. Is that right Dave?
R
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- KVRist
- 164 posts since 26 Feb, 2006 from Northern NJ
I was referring to STm kits, sorry I didn't make that clear....still on first cup of coffeeSquids wrote:Some clarifications to make sure any confusion is avoided...hydemusic wrote: DarkStar...thanks now it's all clear. Having the MT kits in DM1 I see the variations of the mixing combinations especially using it with the room blends. The stereo MT only allows mixing one output and doesn't allow the room and snare combo like the MT full kits. The cymbals are fixed as well. In a way the ST kits remind me of the outputs of my Roland R8 drum machine..1 output for kick, snare, hat, etc. It had 8 individual outs plus a stereo out that allowed you control of any or all of the drums. The ST kits are set up in the same manner...Yes the bulb slowly lighting.... They say a picture is worth a 1000 words and DarkStar you again confirmed that! Thanks a million.
As Squids said about both kits, getting the MT kits make your drums sound not only like the real thing but also like they were recorded at Ocean Way or another super big studio... heh-heh! The ST kits will be my new go to kits when I want to do a quick drum setup. Before I was using DrumCore as a super quick set and replacing them later with the DM MT kits without sucking all the memory out of my cpu...yeah I like that!
DM1's ST (Stereo) kits were all routed to one stereo individual output. These kits in this group buy and the kits of DM2 Signature Series which we'll call "STm" kits (Stereo/multichannel) are routed to all 16 individual outputs for mixing that is more advanced than DM1. So it is less like the R8 that goes out one stereo output. DM2 kits still CAN go out one stereo output but you have the option of processing each drum separately inside the plug-in or your DAW now.
Regarding STm kits vs. MT kits they BOTH sound like they were recorded in Ocean Way (if it was recorded in Ocean Way) or whatever studio they were recorded in. That is not the difference. There is no "quality or realism" difference - or if there is it is not major. The main difference is the flexibility of sounds you can create with it. With Multitrack you still have the discrete microphones to blend to get different resulting mixes from bone dry to roomy ambience. You can also process each mic channel and all of that is a simulation of what would be done in a multitrack drum session for an album with live drums. The sound itself isn't more realistic but the things you can do - the process of production - is more like the real thing. Does that make more sense now? Think about it.
A LIVE drum session they'd have all of the mics up and record them to different tracks in ProTools. Then when you mix an album you'd blend the mics on the different channels of ProTools running each channel through whatever sort of EQ, Compression etc. to get the kind of sound that suits the track. So, having Multitrack Kits with the same individual mic channels (not to mention audio grooves which we also have - even more like the real thing since they are loops from actual multitrack drum sessions... doesn't get any more real than that!) gives you an accurate simulation of doing a live drum session. That is IDEAL for someone producing a song in their own studio and for variety you wouldn't get even if you had a deluxe studio with a live room.
But, yes the STm kits are useful for production as well more in the way people produce in DAWS these days with products like Battery or DrumCore etc. It's faster to work with, less intense on your computer power, easy to process and mangle into all sorts of new sounds that you might not get when using the Multitracks... and that is why I like to use both.
Again STm kits vs. MT kits, thanks for clarifying what I was trying to say.....which is why you're the "Squids"
Bobn
“Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."
“Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."
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- KVRian
- 1171 posts since 21 Feb, 2004
Anyone with threads on other forums for this groupbuy we only have 4 days left so bump them, lets get to 500 and the next bonus kits!
Nobody's a nobody...

