Studio Onehibidy wrote:Btw, what is the other host than cubase that uses vst3?
Amplitube 3 - screenshot (from NAMM)
-
Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 8151 posts since 20 Oct, 2009
- KVRAF
- 5817 posts since 8 May, 2008 from ssssskipping ......... I left you there
Studio One.hibidy wrote: Btw, what is the other host than cubase that uses vst3?
(Edit)
Studio Two.
-
redshift factor redshift factor https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=54214
- KVRian
- 1118 posts since 8 Jan, 2005
And don't forget Nuendo.
For many years, VST support was scant because developers like Cakewalk and Sonic Foundry made a concerted effort to not support it.
And when they finally got around to supporting it (only because the weight of VST had become too great to ignore) they supported it poorly.
Sound Forge's VST support is still a joke.
And DigiDesign still doesn't support it (and never will.)
The fact that a non-Steinberg host supports VST3 at all puts it well ahead of where VST 1.0 was at this point in its development.
There was a period of time when DX was seen as the 'professional' Windows plugin format, and VST was for free plugins from programming students.
For many years, VST support was scant because developers like Cakewalk and Sonic Foundry made a concerted effort to not support it.
And when they finally got around to supporting it (only because the weight of VST had become too great to ignore) they supported it poorly.
Sound Forge's VST support is still a joke.
And DigiDesign still doesn't support it (and never will.)
The fact that a non-Steinberg host supports VST3 at all puts it well ahead of where VST 1.0 was at this point in its development.
There was a period of time when DX was seen as the 'professional' Windows plugin format, and VST was for free plugins from programming students.
-
- KVRist
- 355 posts since 13 Dec, 2007
Sorry, i didn't ask your opinion on VST3.Funkybot's Evil Twin wrote:Why? I think it's safe to say VST3 has been an utter failure. It's been years, and most developers and hosts still do not support it nor do they have any plans to. If anything, x64 development should be a priority, not VST3. I don't want to argue about it, but Amplitube wouldn't gain anything in VST3 version that couldn't be done in a VST2.4 version. However, the VST2.4 version will work in every host, and the VST3 version will work in, what, 2 hosts?tadam wrote:Has anyone asked Peter about VST3 development of AT?
If Waves, Virsyn, Steinberg or Fabfilter are not major players it's up to you.
If you are not a Cubase Windows user you problaby didnt notice that VST3 takes a lot more juice out of multicore CPU, The CPU scaling issues just ceases to exist. Just start opening VST3 plugs and you'll see audio at low latencies only breaks down when the CPU itself begins to cack.
-
redshift factor redshift factor https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=54214
- KVRian
- 1118 posts since 8 Jan, 2005
Look what IK snuck back in:

It's the SWR Goliath 4x10+tw cab!
Originally they were replacing it with the 4x10+tw Trace Elliot cab.
Now they have both.
There are now 46 cabs in AT3 instead of the 45 originally advertised.

It's the SWR Goliath 4x10+tw cab!
Originally they were replacing it with the 4x10+tw Trace Elliot cab.
Now they have both.
There are now 46 cabs in AT3 instead of the 45 originally advertised.
-
redshift factor redshift factor https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=54214
- KVRian
- 1118 posts since 8 Jan, 2005
Peter, I have a somewhat technical question. I brought this up before AmpliTube 3 was officially revealed, so you weren't able to fully address it in detail at the time.
My question is about phase/delay on the mics within the CAB section. As I said before, I have used dual identical cabs in AmpliTube 2 with one CLOSE mic and one FAR mic to simulate close miking + a room mic. In order to create 3 dimensional depth, I would dial in some phase delay, with 1ms for each foot of distance I wanted between the amp and the FAR mic. This has been quite effective in creating the sense of an amp in a 3 dimensional space.
I see that the PHASE knob is still present, but this is in the "SELECTED MODULE" section, which unless I am mistaken, is for the entire CAB A (or B) section. But of course the dual mics + room mics per CAB section in AmpliTube 3 is a far superior way of doing this compared to the dual CAB method necessary in AmpliTube 2. Unfortunately, there does not appear to be individual phase control over each mic in a single CAB section separately, including the room mics.
(In fact, the PHASE knob really should be labeled "DELAY". It ought to be that hard left is 0ms, and start with that as default, with dialing up increasing delay in .1ms incriments. As it is right now, turning the knob to the left of center doesn't seem to do anything, since you can't actually introduce negative delay. So why is it set up that way?)
So anyways, my question is if delay is automatically incorporated into the Y plane of the mic placement, getting longer the further down you move the mic, and if so, what is the max value? This works out to be about 1ms per foot of distance. Without this delay, we cannot simulate distance.
I have the same question regarding the room mics. Is there a delay built in, and if so how much? There doesn't seem to be a way to adjust it. I see there is a way to adjust the size of the cabinet, oddly, but no way to adjust the size of the room, or how far back the mics are. Am I missing something here?
The issue of delay between source and mics is an extremely important and often overlooked factor in creating realistic 3 dimensional virtual spaces. In order to achieve this, there should be an ability to introduce at least 20ms delay individually on each of the two mics, plus the room mics separately. That would allow for simulating up to 20 feet of distance in 3 dimensional space per mic. Up to 50 ms/feet would be even better.
I hope to get some clarity on this, and if the answer is that distance/delay is not taken into account, that these concerns can be passed along to the developers.

My question is about phase/delay on the mics within the CAB section. As I said before, I have used dual identical cabs in AmpliTube 2 with one CLOSE mic and one FAR mic to simulate close miking + a room mic. In order to create 3 dimensional depth, I would dial in some phase delay, with 1ms for each foot of distance I wanted between the amp and the FAR mic. This has been quite effective in creating the sense of an amp in a 3 dimensional space.
I see that the PHASE knob is still present, but this is in the "SELECTED MODULE" section, which unless I am mistaken, is for the entire CAB A (or B) section. But of course the dual mics + room mics per CAB section in AmpliTube 3 is a far superior way of doing this compared to the dual CAB method necessary in AmpliTube 2. Unfortunately, there does not appear to be individual phase control over each mic in a single CAB section separately, including the room mics.
(In fact, the PHASE knob really should be labeled "DELAY". It ought to be that hard left is 0ms, and start with that as default, with dialing up increasing delay in .1ms incriments. As it is right now, turning the knob to the left of center doesn't seem to do anything, since you can't actually introduce negative delay. So why is it set up that way?)
So anyways, my question is if delay is automatically incorporated into the Y plane of the mic placement, getting longer the further down you move the mic, and if so, what is the max value? This works out to be about 1ms per foot of distance. Without this delay, we cannot simulate distance.
I have the same question regarding the room mics. Is there a delay built in, and if so how much? There doesn't seem to be a way to adjust it. I see there is a way to adjust the size of the cabinet, oddly, but no way to adjust the size of the room, or how far back the mics are. Am I missing something here?
The issue of delay between source and mics is an extremely important and often overlooked factor in creating realistic 3 dimensional virtual spaces. In order to achieve this, there should be an ability to introduce at least 20ms delay individually on each of the two mics, plus the room mics separately. That would allow for simulating up to 20 feet of distance in 3 dimensional space per mic. Up to 50 ms/feet would be even better.
I hope to get some clarity on this, and if the answer is that distance/delay is not taken into account, that these concerns can be passed along to the developers.
Last edited by redshift factor on Thu Feb 11, 2010 12:14 am, edited 2 times in total.
-
- KVRist
- 99 posts since 29 Jan, 2006
Okay, I was just looking over the model list for AT 3. Am I right in seeing that there is no tape delay??????
No Space Echo, echoplex, etc???
All I saw was a digital delay pedal, digital delay rack, and a memory man clone.
That is WEAK!!!!!
And it's also a total deal breaker for me. Delay is one of the most used effects there is, and right after distortion/overdrive is the most essential part of sounds I go for.
This is really unfortunate.
No Space Echo, echoplex, etc???
All I saw was a digital delay pedal, digital delay rack, and a memory man clone.
That is WEAK!!!!!
And it's also a total deal breaker for me. Delay is one of the most used effects there is, and right after distortion/overdrive is the most essential part of sounds I go for.
This is really unfortunate.
-
- KVRist
- 148 posts since 7 May, 2007
With over 50 precision-modeled stomp boxes and 17 rack effects, AmpliTube 3 includes all the standard effects for guitar and bass sounds and more. Every major type of effect is represented in multiple flavors giving you the most incredible arsenal of Fuzz, Compression, EQ, Distortion, Overdrive, Flanger, Phaser, Delay, Modulation, Pitch Shifter, Harmonizer, Filter and more. All the masterpiece vintage and modern stomp models from Boss®, Electro Harmonix®, Ibanez®, Vox®, Arbiter®, MXR®, Digitech®, Roland®, and Marshall® are represented, plus some rare pearls including models based on the extremely hard to find Univibe™, Maestro®, Mossrite™, Roger Mayer™, and ProCo® stompboxes. Additionally a series of exclusive IK designed effects give you superior creative potential —with StepFilter, StepSlicer, Resonator, TapDelay, and Swell effects, you'll generate inspiring rhythmic patterns and amazing drone and pad effects. 
ESoundz - KindredSpirit
-
Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12481 posts since 16 Aug, 2006
That's a deal breaker? So you were going to buy Amplitube 3 just for a tape delay?cactuseskimo wrote:Okay, I was just looking over the model list for AT 3. Am I right in seeing that there is no tape delay??????
No Space Echo, echoplex, etc???
All I saw was a digital delay pedal, digital delay rack, and a memory man clone.
That is WEAK!!!!!
And it's also a total deal breaker for me. Delay is one of the most used effects there is, and right after distortion/overdrive is the most essential part of sounds I go for.
This is really unfortunate.
Anyway, Fender has a tape delay if you have it.
-
- KVRist
- 115 posts since 5 Jan, 2010
I have the Fender set and it's worth every penny. I also have the Stomp IO and it's the way to go for live playing. I assume that the Stomp IO will be updated to support the AT3. I like the sounds of AT2, Hendrix, and Metal, so I will use them in Xgear as always. I will use the AT3 on it's own thru the Stomp IO. Best support and product of any company that I have dealt with. Keep up the great work IK, and I am waiting for the last week in Feb.
-
Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 8151 posts since 20 Oct, 2009
Thanks, cliftone! That's a good point about using X-GEAR and AmpliTube 3 separately. Of course we've mentioned the presets can be imported but the products will remain separate so you don't disrupt your existing projects (and now that you've pointed it out, the live sounds too).
My setup will be StealthPedal with the extra expression pedal and double switch as I have now, plus StealthBoard when it is out - so not as snazzy as yours but certainly another good option for folks looking for a great way to control AmpliTube and/or MIDI gear.
My setup will be StealthPedal with the extra expression pedal and double switch as I have now, plus StealthBoard when it is out - so not as snazzy as yours but certainly another good option for folks looking for a great way to control AmpliTube and/or MIDI gear.
-
Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 8151 posts since 20 Oct, 2009
...and it is really nice too. You actually jarred my memory and I switched out the digital delay in one of my AmpliTube 3 presets I've been working with for the Fender tape delay. Sounds great with the Small Stone, Swell, Fender Blender, Octav, and more crazy-sounding effects. Thanks!Funkybot's Evil Twin wrote:Anyway, Fender has a tape delay if you have it.
- Rad Grandad
- 38041 posts since 6 Sep, 2003 from Downeast Maine
well folks I'm in, I ordered the no brainer and am going to pre-order AT3...I guess it's about time. Hink's in the AT family 
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.
-
Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 8151 posts since 20 Oct, 2009
Welcome, Hink! There's a lot of stuff to dig into with AmpliTube 3 but you'll have AT2 Live to dig into to get somewhat familiar with it. Then we'll change up some of it for you. You know how it goes. 
-
- KVRist
- 115 posts since 5 Jan, 2010
Peter, it sounds like you have a great rig also. I suppose the preset Xchange will get a healthy dose of new AT3 presets, I will send some as soon as I get the time to work on some after the download. Hopefully we will get some prizes again for presets like we did a few months ago. Everyone should jump on this deal. Hink you will love it.
