Try the first post on page numba 1 of this very thread............ford442 wrote:hey - do you guys have any cool MP3 examples of this thing lately?![]()
i have been following a little bit - but, not enough to see even if there is an alpha dll to download or anything..
Open303 - open source 303 emulation project - collaborators wanted
- KVRAF
- 2458 posts since 18 Jun, 2008 from "nunya"....
KVR >Gear Slutz! Change my mind! 
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- KVRAF
- 3706 posts since 13 Jun, 2004
http://www.csounds.com/jmc/
courtesy of Mr PinkJimi, a csound page with sync modular stuff on it,
with reference to the 303; could be something useful in there?
any luck with that skinedit file? looks like the latest version of skinedit has some additional files. v0.89 onwards is still up there.
courtesy of Mr PinkJimi, a csound page with sync modular stuff on it,
with reference to the 303; could be something useful in there?
any luck with that skinedit file? looks like the latest version of skinedit has some additional files. v0.89 onwards is still up there.
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- KVRAF
- 3706 posts since 13 Jun, 2004
ah, sorry just read your post sunhome: been offline for a coupla days.
assemble it all in synthedit. it'll work ticketyboo; by the look of things,
you drafted it alright. as you see, there isnt enough space at the top for
the knob legends, this because there's a slight angle/perspective on the
picture. for a nice flat, square-on image, go to vintage synth explorer and
grab their photo of it. not great colour, and its too small to see all detail, but at least its a 'plan' image you can get everything in proportion.
what i do is have the image at a suitable level- in the image order, and solo
it+other stuff, or use transparency until i'm happy.
so you'll have to move objects around a bit to get it spot-on. like i said, i
ran out of energy on it at this point, temporarily.
the reason i used this size is that its the smallest size where you can actually read the lettering; it could actually do with being a bit bigger.
or full size
the font Roland use for everything as far as i can see i arial unicode ms BOLD. it seems to match perfectly. after sitting in front of these, i find their designs to be very practical.
assemble it all in synthedit. it'll work ticketyboo; by the look of things,
you drafted it alright. as you see, there isnt enough space at the top for
the knob legends, this because there's a slight angle/perspective on the
picture. for a nice flat, square-on image, go to vintage synth explorer and
grab their photo of it. not great colour, and its too small to see all detail, but at least its a 'plan' image you can get everything in proportion.
what i do is have the image at a suitable level- in the image order, and solo
it+other stuff, or use transparency until i'm happy.
so you'll have to move objects around a bit to get it spot-on. like i said, i
ran out of energy on it at this point, temporarily.
the reason i used this size is that its the smallest size where you can actually read the lettering; it could actually do with being a bit bigger.
or full size
the font Roland use for everything as far as i can see i arial unicode ms BOLD. it seems to match perfectly. after sitting in front of these, i find their designs to be very practical.
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Music Engineer Music Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=15959
- KVRAF
- Topic Starter
- 4390 posts since 8 Mar, 2004 from Berlin, Germany
yeah, for some reason, i only have uploaded the sourcecode to the sourceforge. i should probably include a binary .dll there with the next check-in. meanwhile:ford442 wrote:hey - do you guys have any cool MP3 examples of this thing lately?![]()
i have been following a little bit - but, not enough to see even if there is an alpha dll to download or anything..
www.rs-met.com/software/betas/Open303.zip
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- KVRian
- 665 posts since 24 May, 2009
That statement has triped me up as I don't have synthedit. But what has me puzzled is the difference between the two below pictures regarding what needs to be on the synth ...mztk wrote:assemble it all in synthedit. it'll work ticketyboo;
and

The second image is what knobs the devs said they needed so I am not sure where/how those map to the top image?
Regards, James
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Music Engineer Music Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=15959
- KVRAF
- Topic Starter
- 4390 posts since 8 Mar, 2004 from Berlin, Germany
as it stands, it doesn't provide the sequencer functionality. it's the pure synth. actually, internally - in the source - there is a sequencer, but it's currently inactive. but anyway, that hidden sequencer inside is based on the grid/dot-paradigm as has been discussed earlier in this thread.
i must admit, i'm not really convinced of the 303 sequencing paradigm with time-mode and pitch-mode and stuff. IMHO, if a sequencer - then it should be the grid/dot thing. that said, i'd not be adverse if someone else feels like coding the 303 approach (perhaps as translator to the sequencer that is already there) - but personally i consider it not worth the effort. basically, to me it would mean to go through lengths of writing messy code in order to provide a counter-intuitive interface ...all IMHO, as said
i must admit, i'm not really convinced of the 303 sequencing paradigm with time-mode and pitch-mode and stuff. IMHO, if a sequencer - then it should be the grid/dot thing. that said, i'd not be adverse if someone else feels like coding the 303 approach (perhaps as translator to the sequencer that is already there) - but personally i consider it not worth the effort. basically, to me it would mean to go through lengths of writing messy code in order to provide a counter-intuitive interface ...all IMHO, as said
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- KVRist
- 239 posts since 22 Jan, 2007 from Germany
I still like my approach posted here earlier. See here. 
... when time becomes a loop ...
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Intel i7 3770k @3.5GHz, 16GB RAM, Windows 7 / Ubuntu 16.04, Cubase Artist, Reaktor 6, Superior Drummer 3, M-Audio Audiophile 2496, Akai MPK-249, Roland TD-11KV+
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Intel i7 3770k @3.5GHz, 16GB RAM, Windows 7 / Ubuntu 16.04, Cubase Artist, Reaktor 6, Superior Drummer 3, M-Audio Audiophile 2496, Akai MPK-249, Roland TD-11KV+
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- KVRian
- 665 posts since 24 May, 2009
No worries,
as I am here to take instructions as to what might be needed graphic wise; so if your looking for a grid/dot look for a sequencer that works well for me.
Regards, James
neotec - sweet - I didn't notice that, I guess I need to read back in the thread to see waht's been added
Regards, James
neotec - sweet - I didn't notice that, I guess I need to read back in the thread to see waht's been added
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- KVRist
- 239 posts since 22 Jan, 2007 from Germany
Thanks. I think this is the best GUI that I ever did. Simple, intuitive and the controls are large enough IMHO ... and it even sounds nice 
... when time becomes a loop ...
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Intel i7 3770k @3.5GHz, 16GB RAM, Windows 7 / Ubuntu 16.04, Cubase Artist, Reaktor 6, Superior Drummer 3, M-Audio Audiophile 2496, Akai MPK-249, Roland TD-11KV+
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Intel i7 3770k @3.5GHz, 16GB RAM, Windows 7 / Ubuntu 16.04, Cubase Artist, Reaktor 6, Superior Drummer 3, M-Audio Audiophile 2496, Akai MPK-249, Roland TD-11KV+
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Music Engineer Music Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=15959
- KVRAF
- Topic Starter
- 4390 posts since 8 Mar, 2004 from Berlin, Germany
i like that too (although i don't really understand the symbols in the sequencer-matrix). but i think, before it makes sense to consider how a sequencer could look like, we need to have a means how the sequencer-GUI communicates with the actual plugin dll. i guess the mGUI communicates with the dll solely through the getParameter/setParameter functions from the VST-SDK (@ asseca)?sunhome wrote:No worries,as I am here to take instructions as to what might be needed graphic wise; so if your looking for a grid/dot look for a sequencer that works well for me.
Regards, James
neotec - sweet - I didn't notice that
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- KVRist
- 239 posts since 22 Jan, 2007 from Germany
Hehe, yes, it was hard to find symbols representing what I wanted to represent.Robin from www.rs-met.com wrote:i like that too (although i don't really understand the symbols in the sequencer-matrix).
The left part of the notes can be:
Arrow up, line, Arrow down which means: Octave up, no change, octave down.
The right part shows either nothing or this strange curve/line which means: Glide.
A green note means that the gate is open, gray is closed and a red box around the note means: Accent.
It gets a lot easier once you know what these symbols mean
... when time becomes a loop ...
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Intel i7 3770k @3.5GHz, 16GB RAM, Windows 7 / Ubuntu 16.04, Cubase Artist, Reaktor 6, Superior Drummer 3, M-Audio Audiophile 2496, Akai MPK-249, Roland TD-11KV+
---
Intel i7 3770k @3.5GHz, 16GB RAM, Windows 7 / Ubuntu 16.04, Cubase Artist, Reaktor 6, Superior Drummer 3, M-Audio Audiophile 2496, Akai MPK-249, Roland TD-11KV+
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Music Engineer Music Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=15959
- KVRAF
- Topic Starter
- 4390 posts since 8 Mar, 2004 from Berlin, Germany
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- KVRian
- 665 posts since 24 May, 2009
The great form/function debateRobin from www.rs-met.com wrote:aaaha. here's my take on that sequencer-UI thing:
...no-frills and factual - as always.
we can talk about form/function once I get you some artwork
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- KVRist
- 161 posts since 15 Jun, 2009
i've actually started programming the original sequencer functions a while ago in object oriented javascript for something i'm working on, need to dig it up wherever i dropped it. yes.. javascript, as in "web app" lol
the sequencer is not that hard to implement though the way i see it (coupled loose from any synth engine),
but its not really what i would really want, its on my personal todo list:
find out how the memory is mapped/addressed and emulate it as close as possible.. incl the quirks, limitations, weirdo-pattern-copy tricks. i have several reasons for this.. but just the educational value of an actual replica in software is huge imo.
But I don't think anyone needs to change his sequencer at this moment.. If it aint broken, dont fix it.
the sequencer is not that hard to implement though the way i see it (coupled loose from any synth engine),
but its not really what i would really want, its on my personal todo list:
find out how the memory is mapped/addressed and emulate it as close as possible.. incl the quirks, limitations, weirdo-pattern-copy tricks. i have several reasons for this.. but just the educational value of an actual replica in software is huge imo.
But I don't think anyone needs to change his sequencer at this moment.. If it aint broken, dont fix it.
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Music Engineer Music Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=15959
- KVRAF
- Topic Starter
- 4390 posts since 8 Mar, 2004 from Berlin, Germany
...weirdo pattern copy tricksrv0 wrote:its on my personal todo list:
find out how the memory is mapped/addressed and emulate it as close as possible.. incl the quirks, limitations, weirdo-pattern-copy tricks. i have several reasons for this..
But I don't think anyone needs to change his sequencer at this moment.. If it aint broken, dont fix it

