Reverberate - Convolution reverb with modulation for Mac and PC (AU, AAX, VST)

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Hi Matt, i'll try and do what you suggested as soon as possible. The longfilenamesupportofreverberate:hihi: really seems to be off under SL 10.6.2. It is abbreviating filenames like in the Mac OS Classic days. At this moment i can't insert Reverberate on a send (after Logic crashed when i tried changing the default IR folder). Anyway, doesn't belong on KVR, i'll do via your support. TIA ;)

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I've added some new IRs and presets to Reverberate, these are true stereo presets to hopefully give people who don't try any 3rd party TS IRs an impression of how TS can improve the stereo effect from a convolution reverb and to perhaps encourage them to seek more out and get the best from convolution reverbs. Some also have a bit of modulation to take advantage of the mod capabilities of Reverberate.

From the changelog: "29 new true stereo presets powered by 26 new true stereo IRs bringing the total number of factory presets to 48. Many of the new presets utilise 8 channels of convolution (using IR1 and IR2 both loaded with true stereo impulse responses) providing a full, rich reverb."

I hope people find them useful, and any feedback is always welcome :)

Matt

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tipsch wrote:The longfilenamesupportofreverberate:hihi: really seems to be off under SL 10.6.2. It is abbreviating filenames like in the Mac OS Classic days.
This issue should now be fixed with the latest update along with a few other fixes (see the change-log online for info). Version 1.240 also includes the option to modulate the panning of IR1 and IR2, helping to create a bit more movement in the final output, and I have updated a bunch of the presets to take advantage of this.

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I've just posted an update with a few maintenance fixes, improved support for sample rates above 48 kHz and includes an optimised convolution engine to smooth CPU load when many instances of Reverberate are loaded at once. Anybody finding that audio renders at different sample rates to the tracking sample rate produced different volumes in output should now find a fix for that particular issue with a new settings menu options. Also there is an option to downsample the audio at high rates so that processor usage is lower, if needed.

Matt

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Keep up the great work :)

Gonna give the new demo a shot. Am still trying to decide whether I should go for convolution or modeling reverb but for sure yours is first on my list for convolution for now :)
In process of making music that reeks of turd

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Hi

I've added a sample browser to Reverberate, something I felt was long overdue :) I hope this makes the plug easier and quicker to use. I have also made the signal flow clickable so you can turn on IR1/2/EQ etc all from the mixer tab (as well as access the browser from this tab).

Matt

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liquidsonics wrote:
D.Wako wrote:Matt, i feel there's really a need for multiple positions impulse. Meaning IS from all positions on a stage like far left, left, left of center, center, right etc.. back far left, back left etc.. So you could do that maybe?
Are you talking about a product like Vienna MIR http://vsl.co.at/en/65/71/393/1165.vsl (http://vsl.co.at/en/65/71/393/1165.vsl) or Tascam GigaPulse http://www.tascam.com/products/gigapulse.html (http://www.tascam.com/products/gigapulse.html) perhaps? Technically it's achievable, but in order to make anything good out of it you need a top class IR library, which I don't have the resources to capture (many good mics, access to decent halls, months of travelling the world (well that bit sounds nice he he) etc etc). Unless you know of a IR libraries that actually have these kinds of IRs in them, labelled up as such, I don't think I can really tackle it properly. Thanks for the input though.
Stage positioning or something similar would be really a killer feature.
I think, a top class IR library isn't really necessary. But, IR's from different positions of the same hall.
Maybe take a look to Voxengos Impulse Modeler. It's really amazing and the IR's produced by this modeler sounds really good. I know some people using this program and they create IR's that sounds as good like real rooms. With this IR modeler tool you can provide IR's with different location and different directions in the same room.
Perhaps, such a tool could help to provide IR's for Reverberate and extend the features.

Markus
Markus
Composer for film and media
www.neoterra-studios.de

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Hi

Quickie note to let people know that I've updated to v1.400 which includes a preset browser, helping increase consistency between the VST and AU with regard to preset management.

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I really like the preset browser! This is a great way to quickly search my IR library, which thankfully is made easy by storing the default Reverberate library in the same place as all my 3rd party ones.

Also, thanks for making painless updates! I usually dread updates as there can be so many of them (when you try to keep all your plugs up to date), but these are quick and easy. 8)

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Organix wrote:
liquidsonics wrote:
D.Wako wrote:Matt, i feel there's really a need for multiple positions impulse. Meaning IS from all positions on a stage like far left, left, left of center, center, right etc.. back far left, back left etc.. So you could do that maybe?
Are you talking about a product like Vienna MIR http://vsl.co.at/en/65/71/393/1165.vsl or Tascam GigaPulse http://www.tascam.com/products/gigapulse.html perhaps? Technically it's achievable, but in order to make anything good out of it you need a top class IR library, which I don't have the resources to capture (many good mics, access to decent halls, months of travelling the world (well that bit sounds nice he he) etc etc). Unless you know of a IR libraries that actually have these kinds of IRs in them, labelled up as such, I don't think I can really tackle it properly. Thanks for the input though.
Stage positioning or something similar would be really a killer feature.
I think, a top class IR library isn't really necessary. But, IR's from different positions of the same hall.
Maybe take a look to Voxengos Impulse Modeler. It's really amazing and the IR's produced by this modeler sounds really good. I know some people using this program and they create IR's that sounds as good like real rooms. With this IR modeler tool you can provide IR's with different location and different directions in the same room.
Perhaps, such a tool could help to provide IR's for Reverberate and extend the features.

Markus
I didn't think about that!

Thanks for the tip dude. 8)
What ever!

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Hi

A new update (v1.401) is out - a while back a few people asked for a chainer (serial convolution of IR1/IR2), this has been on the back-burner for a bit but is now implemented, hopefully people find it useful. Also CPU usage is reduced now as I have added another feature request, an input/output silence detector with auto-bypass. I hope these small additions are of use for some.

Further I am trying to improve compatibility with the VST-RTAS wrapper, so if anybody has this and finds it unstable in 1.401, could you let me know (direct contact via the web form is best). I've set up the latest demo such that it works in an extended demo mode throughout Feb and March when it detects use in the VST-RTAS wrapper even if the VST/AU demo has officially expired from a previous installation.

Thanks

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Wow! I have to say the frequent development attention this plug-in receives has pretty much been a deciding factor as I determine which convolution reverb to get. It's nice to know one's investment will be well taken care of :)

And the chainer is a nice addition!
GLHF! (Gandalf Lives, Hobbits Forever!)

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Anyone wants to explain how chaining IRs can be beneficial?




:?
What ever!

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D.Wako wrote:Anyone wants to explain how chaining IRs can be beneficial?
Some people like to mix the sound characteristics of two different spaces, or others lengthen IRs by serialising two long IRs (as the total IR length will be the sum of the two). Somebody also told me they have a an IR with a nice widening effect, and that applying this after other IRs gives them a good effect.

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liquidsonics wrote:
D.Wako wrote:Anyone wants to explain how chaining IRs can be beneficial?
Some people like to mix the sound characteristics of two different spaces, or others lengthen IRs by serialising two long IRs (as the total IR length will be the sum of the two). Somebody also told me they have a an IR with a nice widening effect, and that applying this after other IRs gives them a good effect.
mmmm! I think I'm starting to get the idea. :)

Reverberate is pretty much a no brainer for me now. And for others I'm sure.

Keep up the good work.
What ever!

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