Hi Matt, I just sent you a PM on help with using the VST-RTAS wrapper. I use it, so let me know how I can help.liquidsonics wrote:On another topic, do we have any VST-RTAS wrapper users out there willing to try the plug-in for me as I have recently improved compatibility a great deal so am trying to find out if there are any more issues with it before I support it officially in the wrapper. One step towards properly going for RTAS support.
Reverberate - Convolution reverb with modulation for Mac and PC (AU, AAX, VST)
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- KVRist
- 41 posts since 8 Dec, 2009
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- KVRist
- 123 posts since 3 Dec, 2006 from UK
Matt, a quick question: would you look into the possibility of an OpenCL edition of Reverberate, for those of us with Radeon video cards that cannot make use of the CUDA version?
-- Blake Casimir : Check out my recently updated Bandcamp for melodic space techno!
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
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- KVRian
- Topic Starter
- 523 posts since 30 Jan, 2009 from UK
OpenCL is not currently a priority as I am focusing on the CPU side of my work for now until the advantages of working on the GPU really pull clear of the CPU. Not a closed door for good, but as Cuda is a more flexible platform and easier to code for it will remain the platform I evaluate GPU capabilities on for now. Sorry about that, but the CPU version is very efficient so I hope you can make good use of it.
Thanks mtalavera, if you could test it out for a while then let me know if it works (or if not what issues you found) and what system and version of PT you are using that would be very helpful. Thanks. To be clear, we are talking Reverberate and not Reverberate LE as I have not made that one compatibile yet.
Thanks mtalavera, if you could test it out for a while then let me know if it works (or if not what issues you found) and what system and version of PT you are using that would be very helpful. Thanks. To be clear, we are talking Reverberate and not Reverberate LE as I have not made that one compatibile yet.
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- KVRist
- 41 posts since 8 Dec, 2009
I've given Reverberate a quick runthrough in Pro Tools 8 wrapped with the FXPansion VST to RTAS adapter. When I inserted the effect, I got a message saying Reverberate had detected the VST to RTAS adapter and the suggestion about performance enhancement (one minus the number of processors).
I haven't noticed anything in particular except something that most wrapped VST's suffer from, which is causing playback to stop when adjusting parameters in real-time. You eventually get a message that says:
"The operating system held off interrupts for too long. If this occurs often, try increasing the "H/W Buffer Size" in the Playback Engine Dialog."
If you increase the latency, or what Pro Tools calls the H/W Buffer Size, you just get a different message:
"Audio processing is conflicting with other CPU tasks. If this occurs often, reducing the "H/W Buffer Size" in the Playback Engine Dialog may help prevent this problem."
Again, I don't think this is a problem with Reverberate, but of the wrapping process in general.
I'll keep playing with it some more.
I haven't noticed anything in particular except something that most wrapped VST's suffer from, which is causing playback to stop when adjusting parameters in real-time. You eventually get a message that says:
"The operating system held off interrupts for too long. If this occurs often, try increasing the "H/W Buffer Size" in the Playback Engine Dialog."
If you increase the latency, or what Pro Tools calls the H/W Buffer Size, you just get a different message:
"Audio processing is conflicting with other CPU tasks. If this occurs often, reducing the "H/W Buffer Size" in the Playback Engine Dialog may help prevent this problem."
Again, I don't think this is a problem with Reverberate, but of the wrapping process in general.
I'll keep playing with it some more.
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- KVRist
- 123 posts since 3 Dec, 2006 from UK
Okay Matt... I can reassure myself that Cuda isn't necessarily as efficient as a CPU alternative then.
I'm not really worried, but I am quietly hoping that ATI Stream / OpenCL gains traction.
Oh and top work on the updates, I've said it before and I'll say it again: you're giving us excellent support with the continual improvements, and I think I speak for all of us that paid for Reveberate.
I mean, heck, I use it in every song I make now...
Oh and top work on the updates, I've said it before and I'll say it again: you're giving us excellent support with the continual improvements, and I think I speak for all of us that paid for Reveberate.
I mean, heck, I use it in every song I make now...
-- Blake Casimir : Check out my recently updated Bandcamp for melodic space techno!
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
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- KVRian
- Topic Starter
- 523 posts since 30 Jan, 2009 from UK
Himtalavera wrote:I've given Reverberate a quick runthrough in Pro Tools 8 wrapped with the FXPansion VST to RTAS adapter. When I inserted the effect, I got a message saying Reverberate had detected the VST to RTAS adapter and the suggestion about performance enhancement (one minus the number of processors).
I haven't noticed anything in particular except something that most wrapped VST's suffer from, which is causing playback to stop when adjusting parameters in real-time. You eventually get a message that says:
"The operating system held off interrupts for too long. If this occurs often, try increasing the "H/W Buffer Size" in the Playback Engine Dialog."
If you increase the latency, or what Pro Tools calls the H/W Buffer Size, you just get a different message:
"Audio processing is conflicting with other CPU tasks. If this occurs often, reducing the "H/W Buffer Size" in the Playback Engine Dialog may help prevent this problem."
Again, I don't think this is a problem with Reverberate, but of the wrapping process in general.
I'll keep playing with it some more.
Thanks for this report. There could be a few things causing this, let's see if we can get to the bottom of it.
1) If you're in a busy project, it might be that the constant automation is causing the convolution tail worker threads to become starved (despite setting a spare core due to the quantity of work involved in IR computation) causing the audio engine to block for longer than PT is happy to tolerate if the tails are not done yet. The tail threads are set at a much lower priority to the rest of the audio threads in a PT system. Try out this beta which elevates the tail threads significantly in PT to see if it makes a difference for you:
http://www.liquidsonics.com/software_te ... .403b2.exe
This file will only be up for a few days I expect so let me know when you've taken it; there are also a few interesting new features in there (a change-log is included in the installer) so a sneak-peak is available for anybody who gets a copy quickly, but it's a beta, so the usual caveats apply.
2) There is some thread sync in the VST setParameter function and this could be causing an issue, but I think it's not very likely to be it so have not changed anything here (though I maybe could), and anyway this code needs to be there to ensure all parameter changes received during an update are witnessed.
3) It could be an issue with your system. I've had a word with Shan from the DUC and he says this is known as a -6031 error and it could result from a system misconfiguration, so it's interesting you get this problem in more than one wrapped plug-in. He suggests posting about the general issue on DUC and he will chime in there; so this could be another avenue to explore if my beta above makes no difference. Things like pulling out any graphics drivers and going back to the Windows default one came up in our discussion in case there is a system problem somewhere there. If you want to get into trying out stuff like that, it is better handled on a dedicated post on DUC.
Let me know how you get on.
I am sure OpenCL will gain ground, but I am not personally convinced in the current form that GPUs are going to take much away from the CPU, that is unless you are really not fussed about the latency introduced. It always put me off my UAD for some things. Things evolve so quickly though, maybe we'll be somewhere else 6 months from now entirely and somebody's going to blow us all out of the water!chis wrote:Okay Matt... I can reassure myself that Cuda isn't necessarily as efficient as a CPU alternative then.I'm not really worried, but I am quietly hoping that ATI Stream / OpenCL gains traction.
chis wrote:I mean, heck, I use it in every song I make now...
Last edited by liquidsonics on Sun Mar 21, 2010 10:14 pm, edited 1 time in total.
- KVRAF
- 2138 posts since 8 Feb, 2007
Matt, why is he calling you "Heck" ?!chis wrote:I mean, heck, I use it in every song I make now...
Bought it today, looking forward to using it a LOT.
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
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- KVRist
- 123 posts since 3 Dec, 2006 from UK
Tp3, I think you misunderstand the grammar. I was not addressing Matt, I was attempting (and perhaps failing) to state that Reverberate is quite an important plugin for me, since it is used so often. I have even found Reverberate does its job well enough to function as a mastering reverb, with the appropriate IRs.
Thanks again for the replies, Matt!
Thanks again for the replies, Matt!
-- Blake Casimir : Check out my recently updated Bandcamp for melodic space techno!
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
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- KVRian
- Topic Starter
- 523 posts since 30 Jan, 2009 from UK
It may also be worth playing with the latency in Reverberate (setting tab) to see if this makes any difference.mtalavera wrote:You eventually get a message that says: "The operating system held off interrupts for too long. If this occurs often, try increasing the "H/W Buffer Size" in the Playback Engine Dialog."
If you increase the latency, or what Pro Tools calls the H/W Buffer Size, you just get a different message:
"Audio processing is conflicting with other CPU tasks. If this occurs often, reducing the "H/W Buffer Size" in the Playback Engine Dialog may help prevent this problem."
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Echoes in the Attic Echoes in the Attic https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=180417
- KVRAF
- 12036 posts since 12 May, 2008
whoops, I think you missed his joke!chis wrote:Tp3, I think you misunderstand the grammar. I was not addressing Matt, I was attempting (and perhaps failing) to state that Reverberate is quite an important plugin for me, since it is used so often.
- KVRAF
- 2138 posts since 8 Feb, 2007
Tp3 wrote:Matt, why is he calling you "Heck" ?!chis wrote:I mean, heck, I use it in every song I make now...
chis wrote:Tp3, I think you misunderstand the grammar. I was not addressing Matt, I was attempting (and perhaps failing) to state that Reverberate is quite an important plugin for me, since it is used so often.
Yep !Echoes in the Attic wrote:whoops, I think you missed his joke!
Cheers !
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
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- KVRAF
- 1624 posts since 14 Sep, 2007 from www.koeln.de/en/
I had been playing around with the LE Version for a couple of weeks and some days ago decided to get the full version. (will do so after the demo of the full version expires).
The program is really ace, sound is great, features are phantastic and many. Especially regading the fact it only costs me ~34 Euro.
I am so looking forward to how it will increase the sound quality of my coming productions, as I had still been using rather average freeware-reverbs so far.
Congratulation also on the design. I dig it a lot. No fancy bs, just plain and simple and with quite some style. And it is relaxing to watch for the eye even after staring at it for alonger time. (which is something many developers dont think about).
The program is really ace, sound is great, features are phantastic and many. Especially regading the fact it only costs me ~34 Euro.
I am so looking forward to how it will increase the sound quality of my coming productions, as I had still been using rather average freeware-reverbs so far.
Congratulation also on the design. I dig it a lot. No fancy bs, just plain and simple and with quite some style. And it is relaxing to watch for the eye even after staring at it for alonger time. (which is something many developers dont think about).
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- KVRian
- Topic Starter
- 523 posts since 30 Jan, 2009 from UK
Quick tip for Live 8.1 users on Mac - some have reported Reverberate crashing in this latest update. If this happens drag the VST out of the <your-disk>/Library/Audio/Plug-ins/VST folder (anywhere really, desktop etc), load Live, drag it back, then do a plug-ins rescan while holding the options key. This will force a full cache-trashing scan which I believe fixes the issue.
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- KVRAF
- 1729 posts since 26 Feb, 2008
the free version of this is incredible. Awesome zero-latency convolution reverb plug as donationware?!
Helluva price for the full thing too. What an amazing little tool.
Helluva price for the full thing too. What an amazing little tool.
Snare drums samples: the new and improved "dither algo"
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- KVRist
- 123 posts since 3 Dec, 2006 from UK
Tp3 wrote: Yep !![]()
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Cheers !
I was a little more concerned I might have pissed Matt off... oops!
-- Blake Casimir : Check out my recently updated Bandcamp for melodic space techno!
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
http://blakecasimir.bandcamp.com
http://www.blakecasimir.co.uk
