Ichiro Toda Updates Synth1 !!!!!1.12version!!!!!!!!!
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- KVRian
- 505 posts since 27 Feb, 2007
We have now 8 unison voices instead of 2 like in previous versions ,in poly mode on chords synth eats voices quick when i have unison 8,Maybe 64 voices would be better than 32 ? Its increased from 16 to 32 but cpu hit stays the same ,its awesome,i wondering if cpu hit would be the same with 64 voices or more ?
ユニゾンは、8、64の声を、32十分ではない必要があるときは、一斉に我々がもっと必要8。
あなたはもっと声を私たちに与える? 64?それが今は32と64は常に優れています。
ユニゾンは、8、64の声を、32十分ではない必要があるときは、一斉に我々がもっと必要8。
あなたはもっと声を私たちに与える? 64?それが今は32と64は常に優れています。
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- KVRAF
- 5139 posts since 27 Jun, 2004
Multitimbrality is not "obsolete" by anything as nothing actually replaces it except multiple instances, which is far from ideal in many cases and plain idiotic in others. Calling multitimbrality "ancient" and "obsolete" is senseless. If you have any sensible point at all to make against multitimbrality in synths or samplers, make it known. (hint: voice and CPU/core utilization limitations are related solely to specific plugins or hosts)crimsonwarlock wrote:As Krim said: multi-timbral is an ancient concept that is completely obsolete with the current state of plugins and hosts.
Last edited by Shy on Thu May 06, 2010 9:03 pm, edited 1 time in total.
"Music is spiritual. The music business is not." - Claudio Monteverdi
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- KVRian
- 505 posts since 27 Feb, 2007
yeah,theres bug in unison ,starting from 4 voices,when you set it to 3 then all voices follow AMP and FILTER,but when you set it to 4 and higher then one of voices doesnt follow AMP and FILTER anymore.
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- KVRAF
- 6241 posts since 26 Sep, 2003 from right here, as you can see ...
perfectly spoken, sir. some kids just don't get it ...Shy wrote:Multitimbrality is not "obsolete" by anything as nothing actually replaces it except multiple instances, which is far from ideal in many cases and plain idiotic in others. Calling multitimbrality "ancient" and "obsolete" is senseless. If you have any sensible point at all to make against multitimbrality in synths or samplers, make it known. (hint: voice and CPU/core utilization limitations are related solely to specific plugins or hosts)crimsonwarlock wrote:As Krim said: multi-timbral is an ancient concept that is completely obsolete with the current state of plugins and hosts.
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
- KVRAF
- 6502 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
who don't like kids ?
...i don't get it !

...i don't get it !
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Bronto Scorpio Bronto Scorpio https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=98170
- KVRAF
- 5546 posts since 13 Feb, 2006 from Wiesmoor, Germany
Ok I think things like multi-timbrality are heavily workflow depended. And workflow is a very individual thing. We won't get to any result in this discussion in my opinion. So let's take care of this holy thread and let us not drift to far away from topic again 
Please excuse my very bad english tonight.....it's getting really late here in germany.
Cheers
Dennis
Please excuse my very bad english tonight.....it's getting really late here in germany.
Cheers
Dennis
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- KVRian
- 505 posts since 27 Feb, 2007
IMO most logical new features are routings ,LFO to every parameter and more parameters in M.ENV.Maybe new oscillators ?
Because layers or FX its just... you know,you can do this even right now in your host with external effects and multimple instances of synth.
Because layers or FX its just... you know,you can do this even right now in your host with external effects and multimple instances of synth.
- KVRAF
- 12615 posts since 7 Dec, 2004
the advantage to multi-timbral synthesizers is the ability to store the settings in presets and instantly get "^n" "fatness" from a synthesizer which would otherwise sound far more tame.
likewise with built in effects.
the disadvantage is that a synthesizer can come to depend upon these features for it's over-all perceived quality and focus is lost on more specific issues. generally when i use a layer of timbre variations i don't leave the dynamics exactly the same for both variations. i always change the patterns played in multiple layers and emphasis on different notes.
just take a listen to any classical composition and you might notice the same applies there. the flute section might track the viola section, but they reflect off each other and the balance sways over time between them. it may sound great having a viafluteolin, but in the end it's just another timbre and doesn't provide for any of the complex interactions you can achieve by really layering separate sounds and performances. again, when you are allowed to use this sort of auto-layering feature it tends to be over-used and removes focus from the whole process. such is the problem with all new musical systems and the reason for the constant decline in compositional complexity.
likewise with built in effects.
the disadvantage is that a synthesizer can come to depend upon these features for it's over-all perceived quality and focus is lost on more specific issues. generally when i use a layer of timbre variations i don't leave the dynamics exactly the same for both variations. i always change the patterns played in multiple layers and emphasis on different notes.
just take a listen to any classical composition and you might notice the same applies there. the flute section might track the viola section, but they reflect off each other and the balance sways over time between them. it may sound great having a viafluteolin, but in the end it's just another timbre and doesn't provide for any of the complex interactions you can achieve by really layering separate sounds and performances. again, when you are allowed to use this sort of auto-layering feature it tends to be over-used and removes focus from the whole process. such is the problem with all new musical systems and the reason for the constant decline in compositional complexity.
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- KVRAF
- 9521 posts since 6 Oct, 2004
in multi-timbral zynaddsubfx, to add the second voice, just click 2,Shy wrote:Multitimbrality is not "obsolete" by anything as nothing actually replaces it except multiple instances, which is far from ideal in many cases and plain idiotic in others. Calling multitimbrality "ancient" and "obsolete" is senseless. If you have any sensible point at all to make against multitimbrality in synths or samplers, make it known. (hint: voice and CPU/core utilization limitations are related solely to specific plugins or hosts)crimsonwarlock wrote:As Krim said: multi-timbral is an ancient concept that is completely obsolete with the current state of plugins and hosts.
click enable, choose the midi channel desired, and pick or make a sound. Repeat for 3-16. It would be folly to load more instances, until wanting 17-32. Sampletank/Sonic Synth are similar, building multis is childsplay.
Cheers
- KVRAF
- 2784 posts since 18 Apr, 2001
If you have been around since the first implementation of MIDI, like I have, or read up on why multi-timbrality whas developed in the first place then you would know that it is IN FACT an obsolete idea. Every problem that multi-timbrality was meant to solve is absent in a VSTi environment.Shy wrote:Multitimbrality is not "obsolete" by anything as nothing actually replaces it except multiple instances, which is far from ideal in many cases and plain idiotic in others. Calling multitimbrality "ancient" and "obsolete" is senseless. If you have any sensible point at all to make against multitimbrality in synths or samplers, make it known. (hint: voice and CPU/core utilization limitations are related solely to specific plugins or hosts)
Ahum.... don't you know that on a forum (where you don't know who you are talking to, or about) this is a very stupid remark. Hint: I started playing synths when MIDI still had to be invented and I saw Wolfgang Duren live after the PPG Wave (not the software) was just released onto the marketbrok landers wrote:some kids just don't get it ...
CrimsonWarlock aka TechnoGremlin, Moved to Reason and Rack Extensions exclusively (from Reaper and VSTs) several years ago.
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infectedpimple infectedpimple https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=182988
- KVRist
- 103 posts since 17 Jun, 2008 from Michigan
I don't know if Toda-san will see this but I love the midi source modulation option--I just wish he would add at least one more "src > dest" box so I can use my expression pedal, mod wheel and aftertouch all at once, without having to go into the midi assignment dialog and assigning one globally, or using the host's midi learn.
Aside from that I really like Synth1 as is and would probably be sad if it went through any kind of major alteration to its core sound, especially if it had any negative impact on backwards compatibility...
Ooo, but on the other hand, a new synth, say Synth Negative 1 or Synth divide by Zero Error in the same spirit of the original but with some of the more modern bells and whistles that the faithful are clamoring for, mmm, that'd be yummy synth.
And then, of course, the best part of having two Toda synths: a new KVR meme will spring up in a torrent of glorious "Which is better? Synth1 or Synth-1/divzeroerr?" threads! Too busy to make music as we flame each other with personal insults and engage in pointless, flawed A/B comparisons of their respective square waves and such!

Aside from that I really like Synth1 as is and would probably be sad if it went through any kind of major alteration to its core sound, especially if it had any negative impact on backwards compatibility...
Ooo, but on the other hand, a new synth, say Synth Negative 1 or Synth divide by Zero Error in the same spirit of the original but with some of the more modern bells and whistles that the faithful are clamoring for, mmm, that'd be yummy synth.
And then, of course, the best part of having two Toda synths: a new KVR meme will spring up in a torrent of glorious "Which is better? Synth1 or Synth-1/divzeroerr?" threads! Too busy to make music as we flame each other with personal insults and engage in pointless, flawed A/B comparisons of their respective square waves and such!
- KVRAF
- 6502 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
- Childhood lives my friends, it's the only truth in life !Krakatau wrote:who don't like kids ?
...i don't get it !
![]()
...trust my 50 years old happyness of (still) beeing a child in the deep of my heart !
... aren't you ?
- KVRAF
- 19788 posts since 16 Sep, 2001 from Las Vegas,USA
I haven't read back a few pages to see what started the multi-timbral debate but one of my joys is to layer 4 Synth 1's, select complimentary patches and just play away. If I could do that from within Synth1 and save the layers as a single patch that would be a wonderful thing. So if being able to layer several instances of Synth1 within itself is the current general definition of Multi-Timbral then it's far far away from being obsolete.crimsonwarlock wrote: If you have been around since the first implementation of MIDI, like I have, or read up on why multi-timbrality whas developed in the first place then you would know that it is IN FACT an obsolete idea. Every problem that multi-timbrality was meant to solve is absent in a VSTi environment.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 6502 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
well... if you allow me, multitimbrality made sense at the moment an external sequencer was used as a composer tool and it exonerates you then, of the need to buy a new synth everytime you need to play different sounds simutaneouslyTeksonik wrote:I haven't read back a few pages to see what started the multi-timbral debate but one of my joys is to layer 4 Synth 1's, select complimentary patches and just play away. If I could do that from within Synth1 and save the layers as a single patch that would be a wonderful thing. So if being able to layer several instances of Synth1 within itself is the current general definition of Multi-Timbral then it's far far away from being obsolete.crimsonwarlock wrote: If you have been around since the first implementation of MIDI, like I have, or read up on why multi-timbrality whas developed in the first place then you would know that it is IN FACT an obsolete idea. Every problem that multi-timbrality was meant to solve is absent in a VSTi environment.
so indeed yes, at the present timeyou just need to load different instances of the same instrument for the same result
with 000.00$ of additionnal charge !
and IMO layers, with or without different key and/or velocity range are supposed to be basically played by the same midi channel, a bit different and an obvious bargain as an additionnal feature for synth1
As far as i can see, on that sense no real need for a mutitimbral synth1 as most of the audioinstruments IMO
as crimsonwarlock did, i've seen also all the evolution of electronic instruments since decades, and the beginning of MIDI when in 1983, the DX7 came to the market
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- KVRist
- 61 posts since 12 Jan, 2004 from Portland, OR
I am a Synth1 disciple from way back...use it on absolutely every song...and use three of them in every live show I perform. It's hands down my MAIN synth.
I just wanted to chime in and say that Multi-Timbrality is indeed a waste of Toda-Sans time, IMO. If you want to layer, just layer multiple copies inside Live's Racks (if you use Live) or whatever DAW you are using. Or use Chainer and load up 100.
This beautiful man has given us a free gift, and if he is going to spend another unpaid minute working on it, I don't think it should be on multi-timbral improvements.
I actually agree with the suggestion to simplify the color selection! Other than that, if it ain't broke...
Rock On Synth1...
I just wanted to chime in and say that Multi-Timbrality is indeed a waste of Toda-Sans time, IMO. If you want to layer, just layer multiple copies inside Live's Racks (if you use Live) or whatever DAW you are using. Or use Chainer and load up 100.
This beautiful man has given us a free gift, and if he is going to spend another unpaid minute working on it, I don't think it should be on multi-timbral improvements.
I actually agree with the suggestion to simplify the color selection! Other than that, if it ain't broke...
Rock On Synth1...
